Greed 2: Forbidden Experiments Written Walkthrough Guide (Nintendo Switch)

writ­ten 1/17/26, updat­ed 1/17/26

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Read Greed 1

Read Greed 3

  • Pub­lished: Join­dots
  • Plat­form Played: Nin­ten­do Switch 2
  • Price: Bun­dled Price; MSRP: $15.99
  • Rat­ed: T (Vio­lence)
  • Genre: Adven­ture
  • Date Released: April 4, 2024

Played the 1st and 3rd game in the series. This one is total­ly dif­fer­ent sto­ry-wise from the oth­er two. It was orig­i­nal­ly released Jan­u­ary 20, 2019 by Urchin Games

Game Start

Watch the intro cin­e­mat­ics

Tutorial: Bedroom

  • Click on the phone
  • Take the Hik­er’s Staff
  • Inspect the refrig­er­a­tor, use the Hik­er’s Staff in between the fridge and the shelf
  • Take the Box Cut­ter and Bulb, then use the Bulb on the floor lamp
  • Click on the junk pile

Hidden Object: Bedroom

On my 2nd playthrough, the game glitched out at this part mul­ti­ple times, and I did­n’t get a key to open the draw­er. Had to restart the whole con­sole. All 3 games have glitched out such that the game breaks!!

  • Use the Key on the draw­er under the TV, then use the Box Cut­ter on the box
  • Read the let­ter (The fun­ny thing is that she received this super impor­tant pack­age a while ago, and just put it in the draw­er with­out both­er­ing to open it)
  • Watch the cutscene

Part 1: Arrival

  • Go into the guard­house, take the Glove and Flash­light
  • Look at the wall behind the plane, use the Glove on the bro­ken glass, then take the Hose, Wrench, and Valve
  • Use the Hose and Wrench on the fire hydrant
  • Go into the Court­yard
  • Look at the bot­tom of the stairs, take the Nail Puller and Fuse
  • Take the Hack­saw from the device next to the stairs, go back, and use it on the bars where you got the hose from
  • Use the Iron Rod on the door of the plane, then the Flash­light

Hidden Puzzle: Plane

The game glitched out AGAIN after this puz­zle! I won­der if me press­ing “B” instead of the “back” icon is mess­ing things up!!

  • Get Screw­driv­er, Fuse, and Mag­net
  • Inside the guard­house, use the Mag­net on the glass con­tain­er, take the Fuse
  • Go to the Court­yard, use the Screw­driv­er then Fuse x3 on the red fuse­box

Fusebox Puzzle

Put the fus­es in the cor­rect order

Answer: Blue, Green, Pink, Yel­low

  • Take Oil and Valve
  • Use the Valve x2 on the device next to the stairs

Valve Puzzle

Spin the valves until the dials all read 0

This is the exact same puz­zle as in the first game, except with upgrad­ed graph­ics

  • Go into the Main Hall
  • Look at the door to the right, take the Wire Cut­ters, then use it on the ceil­ing with the spark­ing wire

Hidden Object: Main Hall

  • Get Gear, Swiss Army Knife, and Tape
  • Look at the door to the right, and use the Swiss Army Knife for a Gear
  • Look to the left of the room, take the Key, use the Gear x2 and Oil
  • Go into the Base­ment
  • Take the Tongs and Stretch Lad­der
  • Go back to the Court­yard, use the Stretch Lad­der against the shed, take the Duster and Dial
  • Back in the Base­ment, look at the brick wall, use the Duster and Tongs, take the Han­dle
  • Use the Han­dle on the ran­dom stor­age con­tain­er
  • Look at the locked box
  • Use the Dials x2

Locked Box Puzzle

Use the code clue from the box to solve the puz­zle

Answer: 1473, solve in this order: 3rd, 4th, 1st, then 2nd

  • Take But­ton and Lighter
  • Take the Explo­sive from in front of the ugly old man
  • Use the Explo­sive and Lighter on the brick wall (How did no one hear/feel this?)
  • Go to the Oper­at­ing Room
  • Use the Tape on the wires
  • Take the Ham­mer, use it on the glass bot­tle for a But­ton and Torn Man­u­al
  • Click on the junk pile

Hidden Object: Operating Room

  • Get But­ton and Scis­sors
  • Use the Scis­sors on the leather straps of the oper­at­ing chair
  • Take the Weight from the work­table
  • Go all the way back to the guard­house, use the But­tons x3 on the con­sole

Guardhouse Symbol Puzzle

Press the tiles until the sym­bol is com­plete

  • Go out and click on the plane

Hidden Object: Plane #2

  • Get Mem­o­ry Stick and Bug Sprayer
  • Use the Mem­o­ry Stick in the guard­house
  • Use the Bug Sprayer on the scor­pi­on on the roof of the shed in the Court­yard, take Beaker and Salt
  • Use the Mem­o­ry Stick and Code on the Main Hall big door con­sole

Big Door Lock Puzzle

Use the code clue to open the door

Answer: V, IX, III, IV, I (5, 9, 3, 4, 1)

  • Go to the Plat­form
  • Click on the ele­va­tor
  • Look at the far con­sole in the back, take the Blow­torch and Weight
  • Take the Key and Weight from the yel­low tank
  • Use the Weight x3 on the scales to the right

Weight Scale Puzzle

Bal­ance the scale using the weights

  • Use the Blow­torch to free the ugly old man, take the Water
  • Back in the Oper­at­ing Room (come to think of it… how would the peo­ple there access this room? There’s no door?), look at the work­table, and use the Torn Man­u­al, Beaker, Water, Glue, Salt, and Lighter, in order
  • Click on the junk pile (you must click on the ele­va­tor for this to light up)

Hidden Puzzle: Operating Room #2

  • Get Fin­ger­print Paper and Lock Key
  • Take the Fin­ger­print Pow­der back to the Plat­form and use it, then the Fin­ger­print Paper
  • Use the Fin­ger­print Paper on the ele­va­tor

Part 2: Descend

So… you got tazed? And she just left you there? So that you can wake up again and do things again? Did­n’t lock you up or try to kill you? Not a very smart girl…

  • Go back and click on the spark­lies

Hidden Object: Main Hall #2

  • Get Crow­bar and Key
  • Back in the Plat­form area, use the Key x3 on the east door

Platform Door Puzzle

Fig­ure out the but­ton order

Solu­tion: 1, 4, 4, 3, 2, 2

  • Go into the Stor­age Area, talk to the cow­ard­ly, ugly old man
  • Take the Fin­ger­print Paper from the dol­ly
  • Use the Key on the lock­ers, take the Jack Han­dle, Grap­pling Hook, and Cono­la[sic] (I think they mean can­nu­la. The pic­ture is of a but­ter­fly nee­dle)
  • Go back and use the Fin­ger­print on the ele­va­tor (some ran­dom fin­ger­print paper just lying about??)
  • Use the ele­va­tor to get to the Cor­ri­dor Base­ment (They mean Base­ment Cor­ri­dor), talk to your sis­ter (who’s just stand­ing there ran­dom­ly now… wait­ing for you?)
  • Use the Crow­bar on the black shelf, take the Drip and Anten­na
  • Take the ele­va­tor back to the Stor­age Area, use the Anten­na on the yel­low thing neat the dol­ly, push the but­ton

Hidden Puzzle: Storage Area

  • Take Shov­el and Hydraulic Jack
  • Use Hydraulic Jack and Jack Han­dle on the door in the back
  • Go out into the Back­yard
  • Take the Axe from the ground near the arch, then use the Grap­pling Hook on the cliff above it, and take the Gut­ter Lid
  • Use the Shov­el on the X on the ground

Hidden Object: Backyard

  • Get Flash­light and Boomerang
  • Go back to Stor­age Area, use the Boomerang on the ceil­ing near the red cable, take the Flare Gun, then use it on the bats under the arch out­side
  • Go to the Swamp
  • Use the Gut­ter Lid on the smoky thing in the back of the room, take the Weld­ing Machine
  • Take the RPG Ammo from the bust­ed car
  • Use the Flash­light on the dark back sec­tion

Hidden Puzzle: Swamp

  • Get Bat­ter­ies and Crys­tal
  • Go back a room, use the RPG Ammo on the RPG on the ground near the arch, then click on the spark­lies

Hidden Object: Backyard #2

  • Get Syringe and LED
  • Go way back to the Oper­at­ing Room, and use the Bat­ter­ies on the Suc­tion Pump on the oper­at­ing chair
  • Go back down the ele­va­tor, use the Suc­tion Pump on the green liq­uid on the ground, and take the Drag­on Emblem
  • Go back up the ele­va­tor, use the Weld­ing Machine on the far back con­sole, then pull the lever (Not only did you not real­ly need the han­dle repaired to pull the lever, but the walk­way does­n’t make sense how it came out)
  • Use the RPG on the tur­ret robot
  • Use the Axe and Crys­tal on the door to the left
  • Go in
  • Look at the wood­en door in the back, use the Leather Strap

Hidden Object: Statue

  • Get Con­crete Break­er and Stone Ring
  • Go back to the Stor­age Area

Hidden Object: Storage Area #2

  • Get Sponge and Pick­axe
  • Go to the Swamp, use the Con­crete Break­er on the pile near the car, take the Drag­on Shield
  • Back in the Stat­ue area, use the Pick­axe on the sta­lac­tite
  • Use the Sponge, then Stone Ring x2 on the rock

Rock Ring Puzzle

Spin the rings to com­plete the image

  • Take the Drag­on Emblem then use all 3 on the big stone bowl
  • Use the Syringe on the water
  • Go back to the Base­ment, and press the but­ton on the inter­com next to the room
  • Go into the Bed­room, use the Can­nu­la on the girl, then the Drip and Syringe on the IV stand
  • Take the Cab­i­net Han­dle from the head of the bed, and use it on the wall

Hidden Object: Bedroom

  • Get Screw­driv­er, LED, and Box Cut­ter
  • Use the Box Cut­ter on the pan­el under the bed, take the Spring, then use it on the con­sole hatch
  • Take the Access Card and LED
  • Go back to the Cor­ri­dor with the tur­ret, and use the Access Card on the big doors
  • Go into the Nuclear Reac­tor
  • Take the Ice Pick from near the chain­saw
  • Go back to the Stat­ue room

Hidden Object: Statue #2

  • Get Scis­sors and Emp­ty Oil Can
  • Back in the Nuclear Reac­tor, use the Scis­sors and Ice Pick on the tarp and fridge
  • Use the Screw­driv­er and LED x4 on the con­sole pan­el

LED Light Puzzle

Move the lights around until no col­or is next to each oth­er

Part 3: Let’s Get ‘Em (END)

  • Go back to the Swamp

Hidden Object: Swamp #2

  • Get Syphon Pipe and Chis­el
  • Use Chis­el, Emp­ty Oil Can, and Syphon Pipe on the bust­ed car fuel tank
  • Go down the ele­va­tor to the Bed­room

Hidden Object: Bedroom #2

  • Get Iron Cut­ter and Hel­met
  • Click on the door that used to have the lasers

Laser Door Puzzle

Using the clue from the Cor­ri­dor with the tur­ret, solve the puz­zle

  • Head into the Con­trol Room
  • Take the Pull Cord from the device with blue lights
  • Go back to the Main Hall, use the Iron Cut­ter on the ceil­ing for a Lug Wrench
  • Go back to the Swamp, use the Lug Wrench on the bust­ed car’s Tire
  • Way back in the Nuclear Reac­tor, use the Fuel and Pull Cord on the Chain­saw (How do you just… con­nect a pull cord with­out tak­ing things apart??)
  • Go back to the Con­trol Room, and use the Tire on the fan in the back to get the Knob
  • Use the Hel­met on the green-lit win­dow on the left side (How does that even work???), take the Knob
  • Use Knob x2 on the main con­sole

Knob Puzzle

Spin the dials until you solve the puz­zle

This is how I did it:

  • Ready…? Use the Chain­saw on the now de-pow­ered device in the mid­dle of the room

GAME OVER

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aowam

RDH, Dog mom, gamer, eater, creator

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