Greed 2: Forbidden Experiments Written Walkthrough Guide (Nintendo Switch)

written 1/17/26, updated 1/17/26

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Read Greed 1

Read Greed 3

  • Published: Joindots
  • Platform Played: Nintendo Switch 2
  • Price: Bundled Price; MSRP: $15.99
  • Rated: T (Violence)
  • Genre: Adventure
  • Date Released: April 4, 2024

Played the 1st and 3rd game in the series. This one is totally different story-wise from the other two. It was originally released January 20, 2019 by Urchin Games

Game Start

Watch the intro cinematics

Tutorial: Bedroom

  • Click on the phone
  • Take the Hiker’s Staff
  • Inspect the refrigerator, use the Hiker’s Staff in between the fridge and the shelf
  • Take the Box Cutter and Bulb, then use the Bulb on the floor lamp
  • Click on the junk pile

Hidden Object: Bedroom

On my 2nd playthrough, the game glitched out at this part multiple times, and I didn’t get a key to open the drawer. Had to restart the whole console. All 3 games have glitched out such that the game breaks!!

  • Use the Key on the drawer under the TV, then use the Box Cutter on the box
  • Read the letter (The funny thing is that she received this super important package a while ago, and just put it in the drawer without bothering to open it)
  • Watch the cutscene

Part 1: Arrival

  • Go into the guardhouse, take the Glove and Flashlight
  • Look at the wall behind the plane, use the Glove on the broken glass, then take the Hose, Wrench, and Valve
  • Use the Hose and Wrench on the fire hydrant
  • Go into the Courtyard
  • Look at the bottom of the stairs, take the Nail Puller and Fuse
  • Take the Hacksaw from the device next to the stairs, go back, and use it on the bars where you got the hose from
  • Use the Iron Rod on the door of the plane, then the Flashlight

Hidden Puzzle: Plane

The game glitched out AGAIN after this puzzle! I wonder if me pressing “B” instead of the “back” icon is messing things up!!

  • Get Screwdriver, Fuse, and Magnet
  • Inside the guardhouse, use the Magnet on the glass container, take the Fuse
  • Go to the Courtyard, use the Screwdriver then Fuse x3 on the red fusebox

Fusebox Puzzle

Put the fuses in the correct order

Answer: Blue, Green, Pink, Yellow

  • Take Oil and Valve
  • Use the Valve x2 on the device next to the stairs

Valve Puzzle

Spin the valves until the dials all read 0

This is the exact same puzzle as in the first game, except with upgraded graphics

  • Go into the Main Hall
  • Look at the door to the right, take the Wire Cutters, then use it on the ceiling with the sparking wire

Hidden Object: Main Hall

  • Get Gear, Swiss Army Knife, and Tape
  • Look at the door to the right, and use the Swiss Army Knife for a Gear
  • Look to the left of the room, take the Key, use the Gear x2 and Oil
  • Go into the Basement
  • Take the Tongs and Stretch Ladder
  • Go back to the Courtyard, use the Stretch Ladder against the shed, take the Duster and Dial
  • Back in the Basement, look at the brick wall, use the Duster and Tongs, take the Handle
  • Use the Handle on the random storage container
  • Look at the locked box
  • Use the Dials x2

Locked Box Puzzle

Use the code clue from the box to solve the puzzle

Answer: 1473, solve in this order: 3rd, 4th, 1st, then 2nd

  • Take Button and Lighter
  • Take the Explosive from in front of the ugly old man
  • Use the Explosive and Lighter on the brick wall (How did no one hear/feel this?)
  • Go to the Operating Room
  • Use the Tape on the wires
  • Take the Hammer, use it on the glass bottle for a Button and Torn Manual
  • Click on the junk pile

Hidden Object: Operating Room

  • Get Button and Scissors
  • Use the Scissors on the leather straps of the operating chair
  • Take the Weight from the worktable
  • Go all the way back to the guardhouse, use the Buttons x3 on the console

Guardhouse Symbol Puzzle

Press the tiles until the symbol is complete

  • Go out and click on the plane

Hidden Object: Plane #2

  • Get Memory Stick and Bug Sprayer
  • Use the Memory Stick in the guardhouse
  • Use the Bug Sprayer on the scorpion on the roof of the shed in the Courtyard, take Beaker and Salt
  • Use the Memory Stick and Code on the Main Hall big door console

Big Door Lock Puzzle

Use the code clue to open the door

Answer: V, IX, III, IV, I (5, 9, 3, 4, 1)

  • Go to the Platform
  • Click on the elevator
  • Look at the far console in the back, take the Blowtorch and Weight
  • Take the Key and Weight from the yellow tank
  • Use the Weight x3 on the scales to the right

Weight Scale Puzzle

Balance the scale using the weights

  • Use the Blowtorch to free the ugly old man, take the Water
  • Back in the Operating Room (come to think of it… how would the people there access this room? There’s no door?), look at the worktable, and use the Torn Manual, Beaker, Water, Glue, Salt, and Lighter, in order
  • Click on the junk pile (you must click on the elevator for this to light up)

Hidden Puzzle: Operating Room #2

  • Get Fingerprint Paper and Lock Key
  • Take the Fingerprint Powder back to the Platform and use it, then the Fingerprint Paper
  • Use the Fingerprint Paper on the elevator

Part 2: Descend

So… you got tazed? And she just left you there? So that you can wake up again and do things again? Didn’t lock you up or try to kill you? Not a very smart girl…

  • Go back and click on the sparklies

Hidden Object: Main Hall #2

  • Get Crowbar and Key
  • Back in the Platform area, use the Key x3 on the east door

Platform Door Puzzle

Figure out the button order

Solution: 1, 4, 4, 3, 2, 2

  • Go into the Storage Area, talk to the cowardly, ugly old man
  • Take the Fingerprint Paper from the dolly
  • Use the Key on the lockers, take the Jack Handle, Grappling Hook, and Conola[sic] (I think they mean cannula. The picture is of a butterfly needle)
  • Go back and use the Fingerprint on the elevator (some random fingerprint paper just lying about??)
  • Use the elevator to get to the Corridor Basement (They mean Basement Corridor), talk to your sister (who’s just standing there randomly now… waiting for you?)
  • Use the Crowbar on the black shelf, take the Drip and Antenna
  • Take the elevator back to the Storage Area, use the Antenna on the yellow thing neat the dolly, push the button

Hidden Puzzle: Storage Area

  • Take Shovel and Hydraulic Jack
  • Use Hydraulic Jack and Jack Handle on the door in the back
  • Go out into the Backyard
  • Take the Axe from the ground near the arch, then use the Grappling Hook on the cliff above it, and take the Gutter Lid
  • Use the Shovel on the X on the ground

Hidden Object: Backyard

  • Get Flashlight and Boomerang
  • Go back to Storage Area, use the Boomerang on the ceiling near the red cable, take the Flare Gun, then use it on the bats under the arch outside
  • Go to the Swamp
  • Use the Gutter Lid on the smoky thing in the back of the room, take the Welding Machine
  • Take the RPG Ammo from the busted car
  • Use the Flashlight on the dark back section

Hidden Puzzle: Swamp

  • Get Batteries and Crystal
  • Go back a room, use the RPG Ammo on the RPG on the ground near the arch, then click on the sparklies

Hidden Object: Backyard #2

  • Get Syringe and LED
  • Go way back to the Operating Room, and use the Batteries on the Suction Pump on the operating chair
  • Go back down the elevator, use the Suction Pump on the green liquid on the ground, and take the Dragon Emblem
  • Go back up the elevator, use the Welding Machine on the far back console, then pull the lever (Not only did you not really need the handle repaired to pull the lever, but the walkway doesn’t make sense how it came out)
  • Use the RPG on the turret robot
  • Use the Axe and Crystal on the door to the left
  • Go in
  • Look at the wooden door in the back, use the Leather Strap

Hidden Object: Statue

  • Get Concrete Breaker and Stone Ring
  • Go back to the Storage Area

Hidden Object: Storage Area #2

  • Get Sponge and Pickaxe
  • Go to the Swamp, use the Concrete Breaker on the pile near the car, take the Dragon Shield
  • Back in the Statue area, use the Pickaxe on the stalactite
  • Use the Sponge, then Stone Ring x2 on the rock

Rock Ring Puzzle

Spin the rings to complete the image

  • Take the Dragon Emblem then use all 3 on the big stone bowl
  • Use the Syringe on the water
  • Go back to the Basement, and press the button on the intercom next to the room
  • Go into the Bedroom, use the Cannula on the girl, then the Drip and Syringe on the IV stand
  • Take the Cabinet Handle from the head of the bed, and use it on the wall

Hidden Object: Bedroom

  • Get Screwdriver, LED, and Box Cutter
  • Use the Box Cutter on the panel under the bed, take the Spring, then use it on the console hatch
  • Take the Access Card and LED
  • Go back to the Corridor with the turret, and use the Access Card on the big doors
  • Go into the Nuclear Reactor
  • Take the Ice Pick from near the chainsaw
  • Go back to the Statue room

Hidden Object: Statue #2

  • Get Scissors and Empty Oil Can
  • Back in the Nuclear Reactor, use the Scissors and Ice Pick on the tarp and fridge
  • Use the Screwdriver and LED x4 on the console panel

LED Light Puzzle

Move the lights around until no color is next to each other

Part 3: Let’s Get ‘Em (END)

  • Go back to the Swamp

Hidden Object: Swamp #2

  • Get Syphon Pipe and Chisel
  • Use Chisel, Empty Oil Can, and Syphon Pipe on the busted car fuel tank
  • Go down the elevator to the Bedroom

Hidden Object: Bedroom #2

  • Get Iron Cutter and Helmet
  • Click on the door that used to have the lasers

Laser Door Puzzle

Using the clue from the Corridor with the turret, solve the puzzle

  • Head into the Control Room
  • Take the Pull Cord from the device with blue lights
  • Go back to the Main Hall, use the Iron Cutter on the ceiling for a Lug Wrench
  • Go back to the Swamp, use the Lug Wrench on the busted car’s Tire
  • Way back in the Nuclear Reactor, use the Fuel and Pull Cord on the Chainsaw (How do you just… connect a pull cord without taking things apart??)
  • Go back to the Control Room, and use the Tire on the fan in the back to get the Knob
  • Use the Helmet on the green-lit window on the left side (How does that even work???), take the Knob
  • Use Knob x2 on the main console

Knob Puzzle

Spin the dials until you solve the puzzle

This is how I did it:

  • Ready…? Use the Chainsaw on the now de-powered device in the middle of the room

GAME OVER

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Greed 3: Old Enemies Returning Written Walkthrough (Nintendo Switch)

written 1/5/2026, updated 1/17/2026

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Read Greed 1

Read Greed 2

  • Published: Joindots
  • Platform Played: Nintendo Switch 2
  • Price: Bundled Price; MSRP: $15.99
  • Rated: E10 (Fantasy Violence, Mild Blood)
  • Genre: Adventure
  • Date Released: June 20, 2024

Similar to the 1st game, I’m writing this walkthrough not only because I ran into a game-breaking glitch, but some of the logic is hilariously bad. At least the graphics are leagues better! Hopefully like the 1st game, restarting the game will allow me to move forward. We’ll find out!

Game Start

Watch the intro cinematics

Tutorial

  • Answer the phone (oh, look, it’s Sara from the first game!)
  • Look at the newspaper on the desk, take the Cabinet Key, then use it on the glass cabinet

Filing Cabinet Puzzle

Move the files by clicking on them until they’re all in alphabetical order

  • Read through the files to remind yourself of what happened in Case 93: Pontoon Laboratories, and find the address

Part 1: Arrival

  • Talk to Sara (She looks exactly the same as before and is weirdly wearing 2 differently colored shoes)
  • Look at the vine-covered wall and take the Map and Batteries
  • Look at the gate, take the Searchlight, then combine it with the Batteries
  • Use the light on the hazardous barrels

Hidden Object: Gate

I realize that the games just use the same objects over and over again

  • Get the Supervisor’s Diary
  • Open the inventory and check it out to get the Demolition Kit Code which you will now use on the lockbox to the right

Demolition Lockbox Code Puzzle

Turn the dials until you make the combination on the clue: 84670

Solution (Click to Expand)

Turn the numbers to 84670 by turning the dials in this order: 3rd, 5th, 4th, 1st, 2nd

  • Take the Explosives and use it on the ivy covered wall
  • Go inside and watch the cutscene
  • Look at the bulldozer, take the Carjack
  • Look at the bulldozer’s door, take the Chain

Bulldozer Door Sign Puzzle

Figure out the order to open the locks

Solution (Click to Expand)

4, 1, 5, 3, 2

  • Go backwards to the gate, use the Chain on the bucket next to the gate, and then use the Water on the unconscious man
  • Go back

Hidden Object: Lab Entrance

  • Get Scalpel and First Aid Kit
  • Use the Carjack on the car, take the Fuse
  • Use the Scalpel on the metal box, then the Fuse

Fuse Puzzle

Move the fuses to the correct space

Solution (Click to Expand)

  • Take the Vacuum Gloves and Radiation Cell
  • Use the First Aid Kit on the man
  • Examine the man again, take the Electric Tape and Bulldozer Key
  • Use the Bulldozer’s Key on the bulldozer’s door, then take the Radiation Gun
  • Combine Radiation Gun + Radiation Cell, then use it on the green mist
  • Take the Discharged Battery over behind the bulldozer, use the Electrical Tape on the sparking wire, then the Discharged Battery
  • Combine the Vacuum Gloves + Charged Battery, then go up to the Roof
  • Look at the green mist, take the Oil
  • Look at the pile of junk

Hidden Object: Roof

  • Get Chain Cutter (More accurately tongue and groove pliers),
  • Combine Oil + Chain Cutter and use it on the metal in the middle of the rood (tongue and groove pliers aren’t really made for cutting wire…)
  • Go down into the Elevator
  • Combine the two items there: Fishing Rod + Fishing String
  • Go back up to the Roof, use the Fishing Rod on the tree beyond the pile of junk for a Rag
  • Take the Dagger off the railing, then use it on the black thing on the pole to get the Rubber Straps
  • Go back down to the Elevator and use the Rag on the console

Elevator Console Puzzle

This is a memory game

Solution (Click to Expand)

  • Watch the custscene
  • Look at the device on the floor, take the Duct Tape and Paper
  • Go back to the Roof, and look at the junk pile again

Hidden Object: Roof #2

  • Get the Wrench and Crowbar
  • Use the Crowbar on the Fire Extinguisher in the Elevator
  • Combine Fire Extinguisher + Duct Tape, then use it on the fire
  • Take the Slingshot and Screw
  • Combine Slingshot + Rubber Straps + Paper, use it on the pole
  • Use the Tuning Fork on the device in front of the elevator

Tuning Fork Puzzle

Memorize the sequence and press them in order

Solution (Click to Expand)

3, 2, 4, 1, 2, 4, 1, 3

  • Remove the old cell, then combine Radiation Gun + Radiation Cell, then use it on the green mist on the roof
  • Use the Screw and Wrench on the ladder, then go down

Part 2: Inside

  • Watch the cutscene
  • Take the Oil from the red machine
  • Take the Radiation Cell and Brush from the next to the metal door
  • Look at the machine to the right

Bura Pharmacy Sign Puzzle

Press the lines until you create the Bura Pharmacy sign

  • Use the Brush on the floor
  • Take the Snake Grabber and Test Tube
  • Use the Oil on the red lever
  • Now that the blue laser is turned off (it was just on unsupervised and just doing whatever for days now…?), combine the Radiation Gun + Radiation Cell, and use it on the green mist in the crevice
  • Use the Snake Grabber to get the Blank Card, then use it on the console in the orange machine

The console is the same as the train in the 1st game, and the test tubes fitting on the logo to unlock something is another blowback to the 1st game. On my 2nd playthrough, making the Access Card glitched out where it didn’t actually run the animation… I hope that doesn’t bode poorly for later in the game since I restarted the game because a major glitch broke my 1st playthroughInterestingly enough, I made the walkthrough guide for the 1st game because it glitched out something awful, too.

  • Use the Access Card to open the door, then go in
  • Look at the robot, take the Brick and Tube
  • Look at the door, take the Chip
  • Look at the junk pile

Hidden Object: Vault Door

  • Get Shears, go back to the red machine, and use it on the plants to get a Test Tube
  • Use the Brick on the lock to get a Chip
  • Go forwards, use the Test Tube x2 on the wall plaque, take the Chip
  • Look at the robot and use the Chip x3

Robot Puzzle

Put the colors in the right positions

Solution (Click to Expand)

Top (left to right): Blue, Red, Yellow

Bottom (left to right): Green, Pink

  • Use the Vault Code on the door

Vault Door Puzzle

Follow the instructions and input the combination to open the door (the controls were so bad that I was forced to skip the puzzle). The “-” is turn left, and “+” is turn right

  • The junk pile is lit up again

Hidden Object: Vault Door #2

  • Get a Drill Machine and Screwdriver
  • Go into the vault
  • Look at the plant, take the Fuel Container
  • Look at the barrels, take the Flame Thrower, Knife, and Muffin
  • Use the Drill Machine and Fuel Container on the barrel (you might have to click on the barrel first)
  • Combine Flame Thrower + Fuel Container + Tube, then use it on the crazy machine
  • Take the Electric Wire from underneath the laser beams
  • Go through the door
  • Talk to the workers
  • Look at the junk pile

Hidden Object: Containment Room

  • Get Stick and Radiation Cell

Right around here is where my 1st playthrough broke the game. I think I used the radiation gun before plugging up the steam pipe. I never used the muffin at all in my first playthrough and it stayed in my inventory despite there being no steam

  • Use the Muffin in the pipe of the console where the steam is leaking from, take the Key, then use it on the wall cubby for Fingerprint Paper
  • Use the Radiation Gun on the green mist, then Screwdriver and Electric Wire

This is definitely what glitched out in the first game. I was never able to access the panel to use the screwdriver or power cord. I just used the radiation gun and suddenly I was playing the door pressure puzzle, the game progressed, and the workers inside disappeared. I couldn’t do anything and had to restart the game. No matter of closing and opening solved it

Glass Door Lock Puzzle

Move the bars until they’re in the right orientation (For whatever reason, the game accepted this version of my puzzle as the solution)

  • Listen to the workers
  • Click on the shiny junk pile

Hidden Object: Containment Room #2

  • Get Hacksaw, Batteries, and Fingerprint Powder
  • Look at the intercom on the glass, use Fingerprint Powder and Fingerprint Paper for Fingerprint
  • Go back to the prior room, use the Knife and Stick on the plant for Sap
  • Go backwards, use Hacksaw on the robot
  • Combine Hacksaw + Sap + Fingerprint, then the Fingerprinted Robot Arm on the laser barred console (How exactly would you normally unlock this?)
  • Take the Clippers, use it on the plant, then use the Leaf to pull the lever
  • Go through

Part 3: Outside (End)

  • Look at the bush, take the 2 File Pieces and Fishing Net
  • Look at the door to the right, take the Ladder and File Piece
  • Look at the floor below the plants, take the 2 File Pieces and Suction Pump
  • Look at the stairs, take the Radiation Cell and get rid of the green mist
  • Combine Suction Pump + Batteries, then use it on the green liquid
  • Take the 2 File Pieces and go down the stairs
  • Look at the water to the left, take the 2 File Pieces and Bug Spray, then use the Fishing Net on the water to get a Plaque Tile
  • Click on the junk pile in the back

Hidden Object: Courtyard

  • Get Sledgehammer and File Piece
  • Go back and use the Sledgehammer on the ground below the plants, for Dr. Goodwin File and Plaque Tile
  • You should have all the pieces by now, so combine Dr. Goodwin File + File Pieces x10
  • Use the Bug Spray on the bush, then take the Plaque Tile
  • Go down to the green mist, and use the Ladder on the barbed wire
  • Use the Plaque Tile x3

Green Energy Puzzle

Using the clue from Dr. Goodwin’s file, solve the lightning bolt puzzle. Basically, just turn all the green thunderbolts so that they point Southeast (I almost beat it and then got stuck on the last lightning bolt. Oh well.)

  • Watch the cutscene, then click on the junk pile again

Hidden Object: Courtyard #2

  • Get Trowel and Sponge
  • Use Sponge on mossy box in front of the water, get the Gloves, then go to where the drone is and use it on the thorns for Bullets
  • Use the Trowel on the bush to get the Gun
  • Combine Gun + Bullets, then shoot the drone
  • Go through the door
  • Click on the junk pile

Hidden Puzzle: Helipad

  • Get Watering Can and Scissors
  • Go back to the tree, and use the Watering Can on the water in the pool
  • Use the Scissors on the bundle from the forest ground, take the Evidences [sic] and Rope
  • Take the Evidences x2 from the walkway, use the Watering Can on the box
  • Take the Stun Grenade, then use it on the wolf
  • Take the Evidences x2 and Grappling Hook
  • Combine Grappling Hook + Rope, then use it on the walkway above
  • Go up
  • Talk to the villain
  • Take the Syphon Pipe next to the column
  • Go back and click on the junk pile again

Hidden Object: Helipad #2

  • Get Crowbar and Boot
  • Back up at the helipad, use the Crowbar on the panel on the column

Helipad Laser Puzzle

Drag the lasers so they all point at the middle

  • Take the Key and Walking Stick from under the villain
  • Look at the net to the left, take the Container
  • Use the Boot on the raven, then the Walking Stick on the net
  • Look at the tail of the plane, use in order: Key, Container, then Syphon Pump
  • Use the Diesel on the Chainsaw underneath, then use it on the Net
  • No, the game didn’t glitch out, go down to where the wolf was, take the Net, then use it on the villain (because that’ll somehow hold him safely captive)

Congratulations! Game Over!

…What a terrible ending!

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