True Fear: Forsaken Souls Part 3 – ACT 2 – Written Walkthrough Guide (Switch)

written 2/20/26, updated 2/22/26

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Read Act 3

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  • Published: Digital Lounge
  • Platform Played: Nintendo Switch 2
  • Price: MSRP: $9.99
  • Rated: T (Mild Violence)
  • Genre: Adventure
  • Date Released: February 16, 2026

I played the original games (2018 and 2019) and LOVED THEM so much! Those games are the direct reason why I love these puzzle adventure games so much. It’s been a long time in the making and release, but it was well worth the wait! Often these series types of games skimp out on endings, but this was AMAZING!!! HIGH, HIGHLY recommended series! Fine details and fun quips are always big points of appreciation for me as a player and this does not disappoint. It’s best to play them in order as the quality greatly increases with each game and you need to know the first two to get the references in the last one to make it that much more enjoyable. I will eventually go back and write the first 2 guides, but here is the 3rd game (NOTE: there are plenty of guides on the internet and I usually save my guides for games that don’t have them, but I love these games so much that I’m going to just write them to show my support)


True Fear: Forsaken Souls Part 3 – ACT 1 Guide

Game Start – Act 2: Home

NOTE: The puzzle solutions are for CASUAL mode. Also, this game is so long that I have split up the guide into different ACTS

WARNING: This game’s autosave function isn’t the greatest, so if you want to save your game, make sure to back out the Menu

Break the Loop!

This was such a cool way to not only have the story with the looping phenomenon, but also to revisit and pay homage to the original games… Especially because this final part was 7 years in the making. I’ll definitely have to go back and not only play but make guides for the original games, too

  • Go onto the porch; Take the Jessica Sachs Figurine I from the chair
  • Use the Special Dagger on the canvas facade, then go inside… an elevator??
  • Take the Scarf, Daisy Emblem, and Fishing Pole
  • Take the Note on the wall
  • Look out the emergency exit for a cutscene
  • Take the Map and Newspaper from the bulletin board
  • Take the Matches from the windowsill
  • Go down the hall; Look at the red box on the wall and take the Daisy Emblem
  • Go back to the bicycle and use the Daisy Emblem on the pouch for Sanitizer
  • Back down the hall, look at the broken floor, then use the Fishing Pole, Sanitizer, then Scarf
  • Try to open the door 4 times, then use the Tray

Kitchen Door Lock Puzzle

Navigate the chain to the end

  • In the Kitchen, look at the AC Unit and take the Tube of Glue
  • Take the Kettle from the refrigerator
  • Open all the cabinets and drawers; Take the TV Remote and Corkscrew
  • Use the Kettle in the sink, then use the Matches on the stove
  • Take the Boiling Kettle over to the freezer to get the Little Demon
  • Look at the kitchen table and use the Little Demon

Angel and Demon Puzzle

This is a 2-part puzzle where you need to guide the respective entities to either hell or heaven. For the demon, turn all the circles brown, and for the angel, turn them all white

Puzzle is super easy. I have marked the paths you can take that won’t touch any tokens

  • Take the Fork
  • Go out the door; Take the Tire Iron from the wall, then use the Newspaper and Fork on the left door
  • Open the door with the Room Key
  • Pull aside the curtain; Take the Awl and Olivia Harper Figurine II
  • Remove the 4 pieces of tape on the picture on the back wall; Take the Battery, Scissors, and Note
  • Look on the desk and take the Clue
  • Look above the desk; Use the Corkscrew, then pull the string and click on the clock drawing
  • Go all the way back to the bicycle and use the Tire Iron on the Bike Pedal, then use on the crank outside the window for a Magnet
  • Back in the Kitchen, look at the padlocked cabinet and use the Awl
  • Take the Clue and Wooden Star back to the Kid’s Room and use it on the cabinet

Cabinet Story Puzzle

Press the elements on the cabinet in accordance with the story

  • Take the Umbrella, Battery, and Clue
  • Back in the Kitchen, use the TV Remote, remove the back cover, use the Batteries and press the remote (I’m not sure why grandparents’ dining room was so significant)
  • Look at the kitchen table and suddenly there’s a silver plate cloche, click on it and take the Clock Hand (ah. That’s why the TV was important)
  • Put the Clock Hand on the grandfather clock in the hall, click on it twice, then take the Clue and Black Chalk
  • Use the Black Chalk on the wall across from the clock until it turns into a door

Static Memory – Playroom

  • Look at the lighted dollhouse and place the 3 moveable figures in the correct spot
  • Look at the desk; Take the Doll and Figurine of a Girl
  • Take the Red Button from the green chair, and put the Doll on it
  • Back at the dollhouse, put the next set in the correct positions
  • Look at the middle of the floor; Take the Figurine of a Girl and Black Marker, then use the Red Button on the computer

Memory Game

It’s random every time, so if playing on the Switch, just change the difficulty and take a screenshot before the cards turn

  • Take the Polaroid No 2, then Image Sequence over to the thing on the desk and input the code
  • Take the Bird Emblem and Quarter then place the Polaroid on the desk
  • Use the Bird Emblem on the green mailbox and take the Family Photo
  • Use the Quarter on the claw machine to get Dahlia Stonehouse Figurine II and Scalpel (NOTE: You are welcome to keep playing for all the toys if you want)
  • Go back to the dollhouse for the last round of placement
  • Look at the toy train set; Take the Needle & Thread and Polaroid No.3
  • Place the last photo on the desk with the others
  • Look at the doll on the green chair; Use the Black Marker, click on its dress, use the Scalpel, use the Family Photo, use the Needle & Thread, then take Dahlia’s Doll over to the train and put it on the back

Mother’s Room

  • Use the Key on the door ahead, then go into Mother’s Room
  • From the desk take the Press Crank, Pen Rod, Leather Glove, and Note
  • Go back into the hallway and use the Leather Glove on the door to the right of the clock
  • Inside the bathroom, use the Cork on the broken faucet
  • Pull up the blinds, open the window, and use the Scissors on the Mosquito Net
  • Look at the bathtub and take Candle Stubs x5
  • Go back to the kitchen table; Use the Mosquito Net on the bowl, dump the bowl onto it, then use the Tube of Glue on the Hexagon
  • Back in Mother’s Room, use the Hexagon on the desk box

Animal Box Lock Puzzle

Move the tiles so that the animals butt up against each other

  • Take the Hairpin back to the Kid’s Room and use it on the ship-in-a-bottle for a Lock Detail
  • Go back to the bathroom, and check out the press
  • Use the Press Crank and the Squeezed-Out Glue, then take the Leftover Glue and Lock Detail
  • Go back to Mother’s Room; Look under the bed and use the Matches, then pull out the briefcase and use Lock Detail x2

Briefcase Lock Puzzle

From trial-and-error try to figure out the combination

Solution: Left, Right Left, Left

  • Take the Clue and Mirror
  • Go back to the Bathroom and look at the drawer under the press
  • Use the Mirror then Pen Rod, to get Lightbulb and Wire Cutters
  • Back in Mother’s Room, move the partition aside and use the Wire Cutters
  • Place the Broken Vinyl on the chair

Vinyl Puzzle

Place the pieces to complete the vinyl

  • Use the Leftover Glue then place the Vinyl on the record player
  • Go into the closet and use the Matches on the lantern
  • Take the Exit Key and Note
  • Head back to the beginning, and use the Exit Key on the emergency exit door
  • Look at the closet door; Use the Umbrella on the red container to get the Firefighting Emblem and Pail
  • Look down the stairwell; click on the railing
  • Use the Fishing Rod and Magnet to get the Wardrobe Key
  • Look on the ground to get the Clue and Paint Roller
  • Go back to the bathroom and use the Pail on the bathtub for a Pail of Water and Firefighting Emblem
  • Go back to the emergency exit hall, look at the red box; Take the Bulb from the top and use the Firefighting Emblem to get a Putty Knife
  • Look at the plant stand; Use the Pail with Water, Paint Roller, then Putty Knife
  • Notice the clue, then use it open the lock across from the red box

Hall Padlock Puzzle

Solve the combination

Solution: 18, 45, 23, 37

  • Turn on the light switch
  • Take the Thread Snips and Gorgon Emblem
  • Use the Wardrobe Key

Static Memory – Wardrobe

  • Take the Screwdriver, Handkerchief, and Pin
  • Use the Pin on the clothes cover
  • Take the Triangular Key and use it above
  • Take the Handle and use it on the bottom of the left door, then open it
  • Use the Screwdriver on the screws
  • Take the Old Boot and use it to smash the mirror on the right, then use the Handkerchief on the broken glass
  • Use the Mirror Shard on the taped up suitcase
  • Use the Battery on the lights above, and pay attention to the design

Stained Glass Silhouette Puzzle

Create the design from the clue

  • Use the Feather Emblem on the final lock

Rotating Puzzle

Spin the discs until the image is complete

  • Take the Spell Card

Jessica’s Apartment

  • Go to Mother’s Room into the closet
  • Use the Spell Card and Black Chalk
  • Take the Special Dagger that appeared suddenly on the shelf, and use it on the purple part of the Dahlia flower plant blocking the emergency exit hallway
  • Outside, pick up the easel and take the Book Spine
  • Pick up the table and use the Gorgons Emblem

Gorgon Emblem Table Puzzle

Rotate and swap the emblems to complete the image

  • Take the Can Opener
  • Go back to the hallway with the broken floor; Use the Can Opener on the door across from the kitchen
  • Click on the lock and go into Jessica’s Sitting Room
  • Take the Bulb on the table
  • Use the Thread Snips on the chair cover and take the Butterfly Net
  • Look at the cabinet and slide the right-side door; Take the Elephant
  • Look at the broken door; Use the Tarpaulin and go in
  • Look at Jessica’s Kitchen, then the stove; Take the Door Holder and Note
  • Look up to the left; take the Elephant and Bulb
  • Back out one so that you’re still looking at the big hole, and click on the cord that surrounds the doorway to the right
  • Click on the cord on the ground
  • Zoom into the ground, take the Bulb, use the Door Holder, then click the cord
  • Use the Butterfly Net on the Candle Mold that’s now illuminated by the light
  • Go back to Sitting Room; Look at the wall shelf and take the Candle Stub, then use Elephant x2

Elephant Weight Puzzle

Swap the elephants until they are in the correct positions

Solution (Click to Expand)

If: 1, 2, 3, 4, 5, 6, 7

then: 5, 2, 6, 4, 7, 1, 3

  • Take the Bulb and Amber
  • Click on the static corner of the room

Static Memory – Jessica’s Sitting Room

  • Take the Spoon from the table, the Ruler from behind the portrait, and the Cat Figurine from the chair
  • Open the bottom pocket on the shirt; Take the Handkerchief
  • Use the Spoon on the plant; Take the Cat Figurine
  • Use the Ruler on the stuck upper drawer; Take the Cat Figurine
  • Remove the lampshade, turn off the light, get the Cat Figurine
  • Open the box, take the Handle, use it on the right side of the table, and take the item inside out
  • Use the Handkerchief on the broken glass
  • Open the shirt, use the Handkerchief with Glass, then take the Cat Figurine
  • Click on the item on the table

Cat Figurine Puzzle

Turn the colors to solve the puzzle

Jessica’s Room

  • Take the Credit Card to Jessica’s Kitchen area, use it on the door to the right without a knob, and go into Jessica’s Room
  • Take the Cassette, Candle Stub, and Clue from the right table
  • Take Jessica Sachs Figurine II from the left side dresser
  • Take the Candle Stub, Wheel, and Note from the back drawers
  • Use the Cassette on the Recorder on the bed
  • Go into Jessica’s Kitchen and use the Amber on the eye of the plant monster
  • Click on the crow on the ground, following it until it lands inside the birdcage
  • Take the Metal Rose from the plant monster
  • Back in Jessica’s Sitting Room, use the Wheel on the broken bookcase door
  • Take the Yellow Paint, Shelf Emblem, and Clue
  • Use the Book Spine on the middle brown book, and take the Clue
  • Go into the Kitchen proper; Look at the pet bowl on the ground, take the Shoelace, Boot, and Note
  • Look at the stove; Use the Candle Mold, Matches, Candle Stubs, and Shoelace (in the mold); Then click on the pot
  • Take the Candle
  • Look up at the stained glass cabinet and use the Shelf Emblem

Rotating Wood Puzzle

Rotate the wood pieces to move the piece through the maze

HINT: You can move the piece along the way; you don’t have to wait until all the pieces are rotated

  • Take the Angel Plaque
  • Go all the way back outside onto the emergency exit; Use the Yellow Paint on the easel

Color the Cityscape Puzzle

Use the colors to paint the picture. Like before, combine colors as indicated

HINT: Remember that you blend the colors on the paper, not the brush

  • The bells are ringing, so use the Recorder
  • Go to the Sitting Room, look at the corner altar; Use the Metal Rose, Candle, Matches, and Recorder
  • Take the Diamond to Jessica’s Room and use it on the box
  • Go back out the Emergency Exit; Use the Small Lightbulbs and Cubes with Numbers on the jumble of cords in the right corner (If you use the Cubes first, you’ll add the Lightbulbs later)

Number Cube Puzzle – 2 Parts

Part 1: Solve the puzzle so that the numbers go from 1-30 starting in the upper left corner

Part 2: Cycle through the image tiles to create the image from the earlier clue

  • Take the Rope Ladder and use it on the broken staircase

Rooftop

  • Look at the red thing under the water tower; Use the Fork and take the Wooden Cuckoo and Nails
  • Look at the grandfather clock; Take the Dart, then use the Wooden Cuckoo for a Cat Plate, Note, and Fuse
  • Click the roof fan to move to the other side
  • Open the bag for Cat Food and a Fan
  • Take the Chair Legs x2 from the middle thing
  • Look at the shutter mechanism; Take the Cigarette Butt and Buttons
  • Open the cover, take the Buttons, and remove the old fuse
  • Go back to the other side of the roof; Use the Chair Legs x2, Nails, and Boot on the broken ladder, then go up to the Water Tower
  • Take the Doll and Dart
  • Look at the gutter; Take the Dart, use the Fan, take the Mechanism Manual
  • Go back to the shutter mechanism; Use the Fuse, then Mechanism Manual

Shutter Mechanism Puzzle – 2 Parts

Part 1: Replace the buttons in the correct locations

Part 2: Set all the controls according to the manual

  • Press the green button once the cover drops
  • Look at the uncovered window, pull the cord, then take the Cat Plate
  • Go to the emergency exit and use the Cigarette Butt on the mattress for Drawing “Hand”
  • Go to Jessica’s Kitchen; Take the Adapter and Dart, then use the Cat Food
  • Go to the Sitting Room; Use the Cat Plates on the wall

Cat Plate Puzzle

Move the plates to illustrate Mr. Kitty’s story

  • Take the Photo Slide to Jessica’s Room and use it on the projector
  • Back in the Sitting Room, use the Angel Plaque on the box in th right part of the room where the static used to be

Angel Tile Puzzle

Move the tiles to the correct location from the projector clue

  • Take the Drawing “Heart”
  • Go back up to the roof; Use the Darts x4 on the balloons, and take the Music Box Handle
  • Go to the Water Tower, and use the Music Box Handle on the machine

Music Box Repeat the Pattern Puzzle

Just hit the buttons in the correct order. It’s easy on all difficulties, just takes forever

Solution (Click to Expand)

Casual: Blue, Green, Red, Yellow, Blue

Advanced: Red, Blue, Yellow, Red, Yellow

Expert: Yellow, Blue Green, Red, Yellow, Red

  • Go into the tower, take the Winding Key and use it on the monkey toy right outside
  • Take the Mosaic Piece over to where you popped the balloons

Mosaic Rotation Puzzle

Rotate the circles to get the colored pieces in the right spots

  • Take the Note and Lantern

No Map Sequence

NOTE: At this point, you will temporarily lose the ability to map travel

  • Go back to the water tower and use the Lantern on the dark tentacles
  • Take back the Lantern, then flip the lamp switch

Water Tower Lamp Puzzle

Spin the 3 parts of the lampshade to create a picture on the wall

  • Take the Magazine from the ladder, Scissors from the plants
  • From the backpack, take Magazine, Photo, and Pencil Case
  • Lay everything out on the table

Magazine Cutout Puzzle

Put together the picture by cutting and gluing things in order

Solution (Click to Expand)
  1. Cut out the old people, conservatory, mailbox, lawn, treehouse, rose bush, and house front
  2. Take the glue stick and use it on the paper, then place the lawn
  3. Use glue stick above it, place treehouse, conservatory, and house front
  4. Use glue stick, place rose bush, mailbox, and old people
  • Take Drawing “Eye” and Key
  • Go down, use the Key on the door
  • Inside, take the Hook, Toggle Switch, and Wrench from the ground, and Cactus Flyer (real) from the bench
  • From the desk in the back, take the Note, then click on the paper

Grandparents Letter Puzzle

Place the scrap pieces in the correct places to pervert the message

  • Take the Nail File over to the glasses, to get the Lens
  • Use the Hook on machine #2 to get the Insulating Tape
  • Use the Wrench, Insulating Tape, and Toggle Switch on the electrical box

Electrical Box Math Puzzle

Flip the switches so that the numbers are equal

Solution (Click to Expand)

If you add the two numbers and divide in half, you get the target number

So, from RESET, flip #10, #4, and #17 so that both sides equal 49.

Flip the switches I’ve indicated below

  • Open the floor hatch, use the Lantern
  • Uh oh. Look at the desk; Take out the bad lens, use the new Lens, then try the hatch again
  • Yay! Head on down to the elevator shaft
  • Click the piece of metal on the lower right of the screen, then use the Wrench on the electrical box. Ughh… Does nothing work in this place??

Electrical Box Circuit Puzzle

Place the circuits so that they are connected while fulfilling the conditions

  • Take the Folding Ladder off the wall and place it across the gap. Go forward
  • Jump down, clear the debris, then use the Wrench on the hatch
  • Go into the elevator
  • Take the Clip and Note
  • Press the button, then use the Fork
  • Shut off the power, and take the Clip from the door
  • Press the red button on the phone, take the Clip
  • Use the Paperclips on the panel

Paperclip Maze Puzzle

Guide each color to the goal

  • Use the Wire Cutters on the telephone cord, and use the subsequent Electrical Wire on the panel
  • Close the panel, turn on the power, then press the button

Charles Laudius’s Apartment

NOTE: The map function works again

  • Go to the Bathroom and use the Lantern on the black tentacles. Head on through
  • Take the Doorknocker from the box
  • Open the stepladder and take the Clue
  • Use the Matches on the smoke detector and take the Cosmetic Bag, Chess Lock Handle, and Note
  • Look under the doormat for a Clue
  • Use the Doorknocker on the door

Doorknocker Tap Code Puzzle

Input the code to open the door

Solution (Click to Open)

O: 3 taps, pause, 4 taps

P: 3 taps, pause, 5 taps

E: 1 tap, pause, 5 taps

N: 3 taps, pause, 3 taps

  • Inside Laudius’s apartment, look at the chair: Take the Note, then use the Thread Snips for a Doll and Torn Picture
  • Open the cabinet; Take the Charles Laudius Figurine II and Doll
  • Go right into the kitchen; Click on the crow and the plank of wood
  • Take the Baseball Bat from the fridge, and the Heat Me Note from the face jars
  • Go to Jessica’s Kitchen across the way and take the Mannequin Finger from the tree monster now that all the crows are contained
  • Go to Jessica’s Room
  • Look at the ironing board; Use the Adapter and Heat Me Note, then click the iron, and take the Clue
  • Go back to Laudius’s Apartment and use the Mannequin Finger on the guillotine in the cabinet
  • Take the Ring
  • Pull aside the rug, use the Baseball Bat on the bear trap, and take the Bride’s Hand
  • Go into Laudius’s Bedroom; Take the Tiny Sphere from beside the locked briefcase, and move the cloth on the mirror for a jump-scare
  • Use Wire Cutters on the barbed wire around the bed; Take the Torn Picture and Shawl
  • Move the lighthouse picture, and input the code from the clue (1492)
  • Take the Lighter, Theater Monocle, then click on the toy to get Drawing “Lips”
  • Look at the desk cabinet and use the Chess Lock Handle

Chess Lock Puzzle

Slide the pieces out the way to get the handle to unlock

  • Take the Note and Nightstand Key
  • Use the Nightstand Key on the nightstand, then take the Photo Cartridge to the camera in the other room
  • Use the Torn Pictures on the picture frame on the ground, then the Dolls on the shelf above.

Creepy Doll Family Puzzle

Arrange the dolls in accordance with the clue

Notice the imagery here?? Black doll with cigarette and 3 kids??

  • Press the red button on the camera for a Photo
  • Look the display cabinet; Use the Tiny Sphere on the lion in the cabinet for a Tiny Sword, then use the Photo on the envelope
  • Look under Laudius’s bed for a box with a green mailbox inside, and use the Envelope
  • Take the Bird Emblem
  • Look on Laudius’s desk

Coin Box Puzzle

Place the coins in their correct places

  • Use the Bird Emblem in the empty slot, then the Tiny Sword, for a Tiny Gear
  • Go to Laudius’s Kitchen and use the Theater Monocle on the paper stuck in the plants for a Clue
  • Open the oven and use the Shawl on the coal
  • Back in his room, look at the locked briefcase and enter the code you just found (3561)
  • Try to open the other side… It broke.
  • Pick up the Tiny Gear, and then use them in the broken slot

Briefcase Gear Puzzle

Place the gears so that the mechanism works

  • Take the Mannequin Head and Note
  • Look at the enclosed flowers beside the bed; Use the Black Shawl on the pipe to the left

Enclosed Bouquet Puzzle

Press the buttons in order (Some of the clues are purposefully partial)

Solution (Click to Expand)

If: 1, 2, 3, 4, 5, 6

Then: 2, 4, 1, 2, 6, 5

  • Look at Laudius’s bed; Use the Bride’s Hand, Ring, Mannequin Head, Cosmetic Bag, and Dry Bouquet
  • Take Drawing “Comb”
  • Go all the way back to Mother’s Room Closet
  • Click on the rune on the ground; Use all 5 Drawings on their correct spots, then stab it with the Special Dagger!!

ACT 2 END!


Read on for Act 3

Back to Act 1


Back to Video Game Guides

True Fear: Forsaken Souls Part 3 – ACT 1 – Written Walkthrough Guide (Switch)

written 2/19/26, updated 2/20/26

Back to Video Game Guides

Read on for Act 2

Read Act 3


  • Published: Digital Lounge
  • Platform Played: Nintendo Switch 2
  • Price: MSRP: $9.99
  • Rated: T (Mild Violence)
  • Genre: Adventure
  • Date Released: February 16, 2026

I played the original games (2018 and 2019) and LOVED THEM so much! Those games are the direct reason why I love these puzzle adventure games so much. It’s been a long time in the making and release, but it was well worth the wait! Often these series types of games skimp out on endings, but this was AMAZING!!! HIGH, HIGHLY recommended series! Fine details and fun quips are always big points of appreciation for me as a player and this does not disappoint. It’s best to play them in order as the quality greatly increases with each game and you need to know the first two to get the references in the last one to make it that much more enjoyable. I will eventually go back and write the first 2 guides, but here is the 3rd game (NOTE: there are plenty of guides on the internet and I usually save my guides for games that don’t have them, but I love these games so much that I’m going to just write them to show my support)


Game Start – Act 1

This game is so long that I have to split the guide up into different parts

Watch the intro cinematics

NOTE: These puzzle solutions are for the CASUAL difficulty

Tutorial

Awaken

  • Open the nightstand drawer, take the Lighter, then use it on the wall sconce across the way
  • Take the Gear from the book on the nightstand, the corner of the painting near the door, and behind the portrait on the shelf
  • Use the Gear x3 on the moon box, close the lid, then press the button
  • Take the Key and use it on the door
  • Use the Lighter on the candle
  • Take the Keychain and Carbine from your bag
  • Use the Carbine on the broken door chain, then unlock the door
  • Take the doll and the Honey Jar from the bench
  • Go into the kitchen, look at the sink, use the Keychain on the faucet, then take the Cup
  • Look at the microwave
  • Move the empty jar, use the Honey Jar in its place, use the Cup on the water rings on the counter, pour the milk, then use the honey
  • Open the microwave, place the cup inside, then turn the knob
  • Take your cup out
  • Use the Lighter 3 times

Wake Again

  • Look at the first aid kit, then take the Packing Tape and Letter Button x2
  • Look at the debris below the first aid kit, and take the Paper Scraps x7
  • Look at the desk
  • Move the papers, take the Letter Button, then use the Paper Scraps x7

Photo Puzzle

Solve the puzzle by placing the pieces in the correct place

  • Use the Packing Tape then take the clue
  • Remove the sheet on the chair, take the Letter Button, then use the Letter Button x4 on the box lock

Letter Button Puzzle

Using the clue “WHO ARE YOU” press the letters in order to make that phrase appear on the box

Solution: OYU EAR HOW

  • Take the paper

Dark Falls High School

Gate

  • Look at the ground, take the Metal Comb, Comb, and clue, then place the 5 pieces of wood on the broken ladder (the last one is under the rock)
  • Use the Metal Comb on the wood over the broken window for some Nails
  • Take the Broken Glass, Coin, Pebbles, and Olivia Harper Figurine I
  • Use the Coin on the vending machine, take the clue and Soda
  • Use the Soda and Toothbrush on the rusty toolbox for a Paperweight
  • Use the Nails and Paperweight on the Ladder
  • Use the Ladder on the gate
  • Use the Broken Glass on the goggles at the base of the lamppost
  • Go backwards, use Rubber Band and Pebbles on the Slingshot
  • Back on the other side of the gate, use the Slingshot on the balloons
  • Take the Pattern Plate from the tree branch, then open the box for a Screwdriver. Don’t forget the paper next to the box
  • Use the Screwdriver 7 times on the base of the lamppost and take the Pattern Plate
  • Use the Screwdriver on the “DANGER” sign on the fence
  • On the other side of the fence, look at the ground to get a Lever and a clue
  • Open the electrical box, then use the Lever to get the Pattern Plate
  • Use the Pattern Plate x3 on the school doors

Pattern Plate Puzzle

Move the plates to create patterns

Inside

  • Look at the skeleton on the ground
  • Take the Note and the Stone from his pocket
  • Open the bag, take the Map, Broken Pencil, Red Cross Emblem, and remove the book box
  • Look at the desk, take the Book
  • Open the drawer, take the Ruler and Stone
  • Look at the lockers, use the Ruler to get the Stone and Scissors
  • Back at the desk, open the lid of the container
  • Place the Stone x3 on the desk
  • Take the Key from the lockers, then use it on the door
  • Open the double doors, take the Clue and Jack Lever
  • Back out, look at the crate, take the Clue, and use the Jack Lever
  • Take the Lab Key and use it on the door
  • Take the Book from the crate, use the Scissors on the parcel near the microscope for another Book and Book Token
  • Use the Red Cross Emblem on the box in the cabinet to the left of the anatomy model, take the Tweezers and Hose
  • Take the Note from the other side of the cabinet
  • Use the Screwdriver on the latch below for a Book and Wire Roll
  • Go back to the entrance, take the Note from the brown seat near the window and use the Tweezers
  • Use the Book Tokens on the book near the ground skeleton

Book Token Puzzle

Rotate the tiles until the paths are complete

  • Take the Employee Photo and Book
  • Back in the lab, inspect the bookshelf to the right of the anatomy model
  • Take the Note, then use the Books x5
  • Go into the classroom
  • Use the Broken Pencil on the pencil sharpener on the east wall for a Sharpened Pencil
  • From the desk, take the Note, move the papers, then take the Horse Token and Broken Board
  • Use the Sharpened Pencil on the notebook for a Clue
  • On the teacher’s desk take the Note, then inspect the combination lock

Teacher’s Desk Combination Lock Puzzle

Using the clue, input the combination

Solution: 4397

  • Take Dahlia’s Story Page and Cat Pendant
  • Go to the door and use the Cat Pendant on the broken portion
  • Use the Key to open the door
  • Inspect the rubble pile on the ground, moving aside the debris to get the Horse Token and Window Handle. Pick up the Note
  • Take the Deflated Basketball from the ground
  • Take the Threads and Note from the file cabinet
  • Look at the window, take the Clue and Shoe Spoon
  • Use the Window Handle
  • Go outside

Outside

  • Head towards the carousel to stop the infernal, creepy noise
  • At the cliff’s edge near the elevator, take the Note, then open the red bag for Medical Oxygen and use the Shoe Spoon to grab the Jerrycan
  • Take the Note from near the school bus, then use the Jerrycan and Hose for a Jerrycan with Gas
  • Backtrack to the classroom, use the Horse Token on the bag near the wall for Threads, South America, and Hygienic Lipstick (whatever that means)
  • Go all the way back to the entrance; use the Hygienic Lipstick on the bag in the lockers for a Clue, Charged Battery, and Santa’s Beard
  • Go to the classroom and look a the teacher’s desk
  • From the clue earlier, click on the box, then use the Charged Battery and Wire Roll to make a DIY Magnet
  • Go back outside and look at the brambles on the ground to the left
  • Use the Jerrycan with Gasoline, Lighter, then DIY Magnet
  • Use the Carousel Panel Key on the carousel panel
  • Take North America and remove the 2 broken fuses
  • Head back to the classroom and use North America, South America, and Africa on the globe
  • Take the Clue and Microscope Lens
  • Go back to the lab
  • Inspect the wooden crate, then use the Deflated Basketball and Medical Oxygen
  • Take the Spray Paint, Bolts, and Alcohol
  • Use the Microscope Lens and Broken Board on the microscope

Microscope Puzzle

Turn the panels to create the correct paths

  • Take your new Circuit board to the classroom and put the Flashlight together
  • Go to the room with the big crate and through the double doors, and use the Flashlight to go down the stairs
  • Look straight ahead, take the Power Key, go back up the stairs, and use it on the panel of the dark stairwell (And there was light!! Nothing scarier than a dark basement)
  • Go down the now-lit stairs and take the Hacksaw Handle from in front of the door
  • All the way back at the carousel
  • From the roots of the tree, take the Heather Stonehouse Figurine I and Africa, then use the Hacksaw Handle and Bolts on the saw blade on the roots to get a Hacksaw
  • Back in the basement, use the Hacksaw on the door with all the “Danger” signs on it
  • Inside the workshop, take the envelope
  • Take the Sugar, Green Paint, and Clue from atop the metal chest
  • Inspect the staticky section

Static Memory – Workshop

  • Take the Cork, Pencil Sharpener, Leather, and Amulet x4
  • Use the Pencil Sharpener on the Pencil
  • Use the Pencil on the paper
  • Use the Cork on the blue drawer
  • Take the Sewing Machine Handle, Scissors, and Amulet
  • Use the Amulet x5 on the box
  • Solve the puzzle

Sliding Flower Box Puzzle

Slide the flowers until they line up

Solution: I slid #2 all the way up then down to the middle line, then #5 up to the middle, then finally #7 down then up until everything was in line

  • Take the Threads
  • Use the Scissors on the paper, then Leather, then Scissors, then take the Leather for Gloves
  • Inspect the sewing machine; use the Sewing Machine Handle, Threads, then Leather for Gloves

Back from the Static

  • Back in present time, take the Glove out to the hallway, and use it on the red valve
  • Take the Yellow Paint, Glasses, and Note
  • Inside the workshop, click on the wooden step stool, then the vent above it, then back out
  • Look at the golden music box on the chair in front of the desk
  • Open it, and take the Note, Threads and History Token
  • Go back up to the lab and inspect the anatomy model
  • Use Employee Photo on the wall, then Santa’s Beard, Glasses, Threads x3, Scissors, and Spray Paint (how convenient the spray paint is brown)
  • Take the Mannequin Head down to the basement and use it on the computer lab door lock at the end
  • Inspect the sink; take the Note, Shaving Brush, and UV Lightbulb
  • Look at the ground, take the Clue, tap the broken lamp to remove the broken piece, then use the UV Lightbulb
  • Click the left side of the lamp to turn it on, then follow the stain
  • Pick up the tile; take the Tape and Socket Wrench, and remove the broken snips
  • Go back to the workshop and use the Socket Wrench on the metal chest’s locks

Metal Chest Matching Puzzle

Find identical pairs

  • Look at the volcano model in the back of the workshop; use the new Baking Soda, Sugar, Alcohol, and Lighter
  • Use the Shaving Brush on the black gunk for a Shaving Brush with Soot
  • Take the Volcano Badge
  • Take that back to desk in the school entrance and use it, Tape, and Scissors on the glass
  • Bring the Fingerprint down to the basement, click on the cabinet lock, then use it
  • Take the Silicone Plate Grabber, Water Bottle, and Note
  • Back in the computer lab, use the Silicone Plate Grabber to take the Half a Wire Cutter
  • Oops. Quickly combine the two halves of the Wire Cutter (that you took out of the ground earlier), and use it on the fire extinguisher in the basement hallway
  • Use the Fire Extinguisher on the burning machine, pop off the panel to get Chalk, then use it on the chalkboard nearby
  • Head into the static

Static Memory – Surveillance Room

  • Take the Button and Power Plug
  • Open the book; take the Note and Clip
  • Use the Clip on the pencil bag for a Key and Pencil, then use the Button on the machine behind the bag
  • Use the Key on the drawer for a Screwdriver and Electrical Tape
  • Use the Power Plug and Electrical Tape on the keyboard
  • Turn on the machine, click on the screens, then use the Note

Surveillance Room Monitor Puzzle

Part 1: Input the password using the 2 buttons

Solution: 96821

*For the life of me I can’t figure out why this is the answer*

Part 2: Click the 4 number buttons until you put together the proper images

Solution: 2,3,1,4,1

  • Use the Pencil on the notebook to get the Schema
  • Move the button box and the 2 top monitors aside, then use the Screwdriver and Schema on the vent cover

Back from the Static 2

  • Take the Glass Cleaner from the shelf in the hallway
  • Look at the vending machine and use the Volcano Badge
  • Take the Clue and Radio Controlled Car
  • Go into the workshop; move the wooden stool and use the Radio Controlled Car
  • Move the stool again to get the Hard Sponge
  • Go back to the computer lab; look at the sink and use the Glass Cleaner and Hard Sponge on the mirror

Mirror Lock Puzzle

Clean the mirror, then open the lock

Solution: Down, Right, Up, Left, Down, Up

  • Take the Blue Paint, Math Token, and Music Cylinder
  • Back in the Workshop, use the Music Cylinder on the music box and crank it for a Whirligig and Figurine Parts
  • Go back to the hallway outside the Classroom and use the Whirligig on the broken filing cabinet
  • Push it out of the way and go into The Principal’s Office
  • Look at the desk; Take the cactus flyer, click on the elephant, take the Heavy Stamp, then move the document holder

Desk Puzzle

Move the colored circles so that they cover all the holes

Solution (Click to Expand)

NOTE: Be careful not to move pieces unnecessarily, but at least in easy mode you’re able to undo your moves

Casual Difficulty:

  1. First, move the red piece all the way to the top right
  2. Push the orange piece so that it sits right under the red
  3. Push the light blue piece all the way down and to the bottom right corner
  4. Push the yellow piece above the blue
  5. Ignoring the green for now, go up and around to push the pink piece next to the orange
  6. Push the green piece up and next to the red
  7. Push the blue piece next to the yellow
  8. Finally, push the purple piece into the last slot next to the light blue
  • Take the Spoke and Chemistry Token
  • Use the Spoke in the hole at the top of the chair to get Vial A
  • Look behind the desk; use the Wire Cutters on the cactus with flowers, then take Vial B
  • Check out the locker; Take the Note and Freezer Handle
  • Back up and look at the small shelf to the left of the desk
  • Take the Note, then use the Water Bottle, Vial A, then Vial B
  • Check out the cactus area again; use the Heavy Stamp and Water Bottle on the cigarette dish where you cut off the cactus fruits to make Red Paint
  • Go all the way back to the Workshop
  • Look at the desk and coloring page; then the Green, Red, Yellow, and Blue Paints

Coloring Page Puzzle

Using the paint colors, finish the picture.

HINT: When the game says “blend colors,” it means that you need to use one color on the page, and then the combo color after. It doesn’t combine on the paintbrush

  • Take the Colored Drawing to the computer lab and use it plus the Figurine Parts on the locked cabinet

Colored Figurine Puzzle

First, place the correct pieces, then move them into the proper positions using the clue

  • Take the Literature Token and Dahlia Stonehouse Figurine I
  • Go back to the hallway outside the Principal’s Office and use the Acid on the padlock of the double doors
  • Take the Chain and go into the Cafeteria
  • Look at the golden box; Take the Hammer Head, Physics Token, and Note
  • To the left of the box in the rubble, take the Nail from the post, Cold Welding, and Note
  • Look at the stove; Remove the lid then take the Pot
  • Use the Freeze Handle on the vending machine, then the Pot
  • Look at the stove again, use the Lighter and Pot with Ice to get a Gem
  • …which fits perfectly in that golden box
  • Take the Anchor and Fuse
  • Back in the Principal’s Office, use the Cold Welding on the Key to the left of the desk, then take it to the basement hallway to smooth it out with the tool in the green cabinet
  • Head across the way to the Workshop and use the new Polished Key under the volcano
  • Get one of Dahlia’s Story Pages and a Clue
  • Go back to the Principal’s Office and check out the large cabinet
  • Use the History, Math, Chemistry, Literature, and Physics Tokens

Principal’s Cabinet Puzzle

Place the tokens in order using the prior clue

Solution (Left to Right): Chemistry, Physics, Mathematics, History, Literature

  • Open the bag for a Mirror, Note, and Fuse
  • Go across the way to the carousel,
  • Use the Chain and Nail on the metal door, then connect the other end to the carousel seat with the Anchor
  • Go to the panel; Use the Fuse x2 then pull the lever
  • Go through the doorway

Light Puzzle

Move the mirrors until the colored lights hit the corresponding-colored orbs

  • Take the Special Dagger out to the tree and stab it into the purple root

Dark Falls Temple

Entry

  • Look at the gold safe, take the Flute and Dry Brush
  • Look halfway up the slope to the right of the path; Take the Bucket, Stud Earring, Dry Brush, and Note
  • Use the Special Dagger and Hammer Head on the wood for a Hammer
  • Go up the path
  • Inspect the refrigerator and use the Flute on the foil next to it for a Flute in Foil, then take the Dry Brush and Note
  • Go down to the temple
  • Inspect the generator

Generator Chain Puzzle

Untangle the chain so that the disks are green

  • Take the Clock Hand and Valve
  • Look at the car, use the Hammer on the window
  • Open the bag for Dahlia’s Story Page, Clock Hand, and Clue. Don’t forget to take the Note and Charles Laudius’s Figurine I from the backseat
  • Look at the cart in front of the door; Take the Clue, Note, Dry Brush, and Temple Key
  • Now, check out the temple door and use the Clock Hands. Click on it, then use the Temple Key
  • Inspect the furnace; Open the furnace door, take the Coal
  • Back up, look at the gold gates to the right of the doorway; Use the Mirror on the sunlight, and the Coal on the moon emblem
  • Take the Dry Brush and Bell Amulet
  • Back at the furnace, take the Note, click on the Clue, use the Valve and Flute in Foil on the pipes, use the Dry Brush x5 and Lighter on the coals, then Wood Chip then Lighter, then click it. Finally, turn the valve
  • Go through the doors
  • Take the Cane, Capsule Wheel, and Note from the ground
  • Inspect the computer; Take the Note, then click on the screen
  • Press “OK” and then “Files” to get a Clue
  • Go back and use the Cane on the ring hanging from the ceiling, then go up the staircase
  • Take the Capsule Wheel from the railing
  • Use the Stud Earring on the bench
  • Take the Capsule Wheel then use the Bell Amulet on the box

Bell Amulet Box Puzzle

Press the bells in the correct sequence using the prior clue

Solution: 1, 2, 3, 1, 2

  • Take the Chess Piece and Feather Amulet
  • Inspect the large desk and use the Feather Amulet on the drawer lock
  • Take the Scissors, Lemon, Corkscrew, Brush with Oil, Matches, and Candle
  • From the bottom drawer take Ticks, Book, and Diadem
  • Open the top drawer and take the Burner and Glue
  • Use the Book then Candle on the book stand
  • Use the Scissors on the scroll
  • Use the Corkscrew on the glass bottle
  • On the bowl, use the Burner, Diadem, Glass Bottle, Lemon, then Matches
  • Click on the 3M (orange) timer
  • Use the Ticks
  • Inspect the sheet music machine; remove the old string, then use the Leather Lace and Glue
  • Finally, use the Glued Leather then Brush with Oil

Back from the Static

  • Take the Pliers and Note
  • Inspect the padlock with weird key; Use the Pliers and Hammer
  • Go down and past the chamber to the golden gates
  • First, take the Capsule Wheel from the leftmost gate, then use the Special Key on the rightmost gate
  • Go backwards to the entrance, look at the middle of the floor and use the Capsule Wheels x4

Time Capsule Wheel Lock Puzzle

Rotate the wheels to form a pattern

  • Head over to the computer and use the CD-ROM
  • Open the Disk File to get a Clue
  • Go back to the golden gates, look at the leftmost one, and click on it (not a puzzle)
  • Go through the rightmost gate; Look the ground near the green toolbox, take the Pipe Wrench and Note
  • Look at the spider webby wall, take the Chess Piece
  • Go back and through the leftmost gate; from the back wall, take the Note and Christopher Smith Figurine I
  • Look at the golden statue, take the Clue and the Chesspiece
  • Inspect the throne, take the Note, then use the Chesspiece x3 on the chessboard

Chessboard Puzzle

Move the pieces so that none of their paths overlap

  • Take the Scepter and Glass Sphere
  • Look at the statues on the back wall; take the left Glass Sphere which will open the one on the right.
  • Give the right one, then the left one a Glass Sphere to open the door
  • Through the door to the fountain room, click 5 times on the wooden debris
  • Welp… Oh well. Open the draw under the headless statue and take the Incense, Safety Pin, and Ring
  • Go back to the organ room; use the Incense and Lighter on the Censer, then use it on the spider webs across the way
  • Remove the webs, then use the Pipe Wrench
  • Back in the fountain room, use the Bucket on the fountain and put out the fire
  • Take the Matches from the golden thing and use it on the candles
  • Look at the shelf; Take the Feathers, Documents, and Polymino Details
  • Look at the statue; Take the Braid, Polymino Details, and Documents
  • Look inside the confessional; Take the Polymino Details and Documents, then use the Braid and Feathers on the handle for a Feather Duster
  • Use the Polymino Details on the gold thing

Tetris Puzzle

Fit the pieces so that they fill all the spaces

  • Take the Documents and Key
  • Use the Key in the confessional for a Colored Lens
  • Use the Feather Duster and Colored Lens on the cobwebby painting so that you highlight the bird, horse head, and griffin (saddle)
  • Look at the box on the shelf and press the correct symbols
  • Look at the clue, pull aside the rug, open the container, take the Documents, then pull the lever
  • Take the last Document from the other confessional door, and load them all up onto the cart

Back from the Static 2

  • Pick up the Glass Sphere
  • Back up a room and take the left statue’s Glass Sphere, but leave the right
  • Go to the organ room, and give both statues a Glass Sphere
  • Go through the door to the Dungeon Room
  • Use the Pin on the green ribbon the chest, for a Pin on a Ribbon
  • Look at the open pit; Use the Special Dagger on the pebble in the gear, throw the lever, and go down
  • Take the Bandages and Note
  • Go through the far door and use the Pipe Wrench on the pipe to the left
  • Look at the drop off; Take the Number Button, Key, and Note, then use the Pin on a Ribbon to get the red sachet
  • Use the Bird Amulet on the cage nearby for a Ring and Oven Handle
  • Go back, and through the left doorway into the Torture Chamber
  • Look at the barbed wire on the ground; Use the Cane then the Key
  • Take the Shackles, Wheel, and Note
  • Take the Car Battery, Sphere Fragment, Engraver, and Clue from near the spotlight
  • Remove the case, and open the crate to reveal a Hindu Ganesha statue
  • On the torture rack, use the Shackles and Wheel to get the Battery Cables. Don’t forget to take the Number Button
  • Go back to the room with the giant rift in it and look at the tomb
  • Take Dahlia’s Story Page and Number Button, then use the Car Battery, Battery Cables, and Engraver
  • Go back to the dungeon, use the Oven Handle on the furnace, take the last Number Button, and use them on the big thing on the wall

Number Button Dungeon Puzzle

Using the buttons, move the cubes to where the steam is

This is how I did it:

  • Use the Scepter and take the Emerald
  • Use the Emerald on the Ganesha elephant statue in the Torture Room
  • Take the Ring x3 back to the chessboard room, and use them on the golden statue
  • Go through the door to the Pulpit; Take the Gargoyle Head and Clue
  • Go to the organ room and take the Glass Sphere from the right statue
  • Use it on the statue in the chessboard room to get to the fountain room
  • First, look in the right bottom corner of the room; Use the Cane and Bandages, then Lighter for a torch
  • Use the Gargoyle Head on the headless statue
  • Take the Plate back to the pulpit and use it on the railing
  • Grab the left statue’s Glass Sphere again, give it to the one in the organ room and go into the Dungeon
  • Use the Torch on the snake in the pit; Take the Note and notice the engraving on the wall
  • Take the statue’s Glass Sphere again, and go back to the Pulpit
  • Input the number into the briefcase (3281), take the Glue & Brush
  • Using the Glass Sphere go into the Fountain Room, look at the broken sphere on the ground, use the Sphere Piece and Glue & Brush
  • Awesome! Now you don’t have to play the glass sphere game anymore!
  • Give the Glass Sphere to the empty handed statue, then go back out the computer room

Chess Floor Puzzle

Using the clue from before, move the pillars to their proper positions

  • Look inside the iron maiden for a Heart Amulet
  • Take it down to the tomb and use it to get a Lock Part
  • Use it on the last golden gate
  • Inside the creepy circle of…. Dahlia’s Story Pages??? Use the Burnt Cane to pull your bag inside from the other side of the gate

ACT 1 END!!

Watch the cutscene and realize that you’re now both horrified, confused, and uncomfortably aware that everything you thought was truth was… likely not…

Status: Bad Ending!


Read on for Act 2

Read Act 3


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