Greed 3: Old Enemies Returning Written Walkthrough (Nintendo Switch)

written 1/5/2026, updated 1/17/2026

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Read Greed 1

Read Greed 2

  • Published: Joindots
  • Platform Played: Nintendo Switch 2
  • Price: Bundled Price; MSRP: $15.99
  • Rated: E10 (Fantasy Violence, Mild Blood)
  • Genre: Adventure
  • Date Released: June 20, 2024

Similar to the 1st game, I’m writing this walkthrough not only because I ran into a game-breaking glitch, but some of the logic is hilariously bad. At least the graphics are leagues better! Hopefully like the 1st game, restarting the game will allow me to move forward. We’ll find out!

Game Start

Watch the intro cinematics

Tutorial

  • Answer the phone (oh, look, it’s Sara from the first game!)
  • Look at the newspaper on the desk, take the Cabinet Key, then use it on the glass cabinet

Filing Cabinet Puzzle

Move the files by clicking on them until they’re all in alphabetical order

  • Read through the files to remind yourself of what happened in Case 93: Pontoon Laboratories, and find the address

Part 1: Arrival

  • Talk to Sara (She looks exactly the same as before and is weirdly wearing 2 differently colored shoes)
  • Look at the vine-covered wall and take the Map and Batteries
  • Look at the gate, take the Searchlight, then combine it with the Batteries
  • Use the light on the hazardous barrels

Hidden Object: Gate

I realize that the games just use the same objects over and over again

  • Get the Supervisor’s Diary
  • Open the inventory and check it out to get the Demolition Kit Code which you will now use on the lockbox to the right

Demolition Lockbox Code Puzzle

Turn the dials until you make the combination on the clue: 84670

Solution (Click to Expand)

Turn the numbers to 84670 by turning the dials in this order: 3rd, 5th, 4th, 1st, 2nd

  • Take the Explosives and use it on the ivy covered wall
  • Go inside and watch the cutscene
  • Look at the bulldozer, take the Carjack
  • Look at the bulldozer’s door, take the Chain

Bulldozer Door Sign Puzzle

Figure out the order to open the locks

Solution (Click to Expand)

4, 1, 5, 3, 2

  • Go backwards to the gate, use the Chain on the bucket next to the gate, and then use the Water on the unconscious man
  • Go back

Hidden Object: Lab Entrance

  • Get Scalpel and First Aid Kit
  • Use the Carjack on the car, take the Fuse
  • Use the Scalpel on the metal box, then the Fuse

Fuse Puzzle

Move the fuses to the correct space

Solution (Click to Expand)

  • Take the Vacuum Gloves and Radiation Cell
  • Use the First Aid Kit on the man
  • Examine the man again, take the Electric Tape and Bulldozer Key
  • Use the Bulldozer’s Key on the bulldozer’s door, then take the Radiation Gun
  • Combine Radiation Gun + Radiation Cell, then use it on the green mist
  • Take the Discharged Battery over behind the bulldozer, use the Electrical Tape on the sparking wire, then the Discharged Battery
  • Combine the Vacuum Gloves + Charged Battery, then go up to the Roof
  • Look at the green mist, take the Oil
  • Look at the pile of junk

Hidden Object: Roof

  • Get Chain Cutter (More accurately tongue and groove pliers),
  • Combine Oil + Chain Cutter and use it on the metal in the middle of the rood (tongue and groove pliers aren’t really made for cutting wire…)
  • Go down into the Elevator
  • Combine the two items there: Fishing Rod + Fishing String
  • Go back up to the Roof, use the Fishing Rod on the tree beyond the pile of junk for a Rag
  • Take the Dagger off the railing, then use it on the black thing on the pole to get the Rubber Straps
  • Go back down to the Elevator and use the Rag on the console

Elevator Console Puzzle

This is a memory game

Solution (Click to Expand)

  • Watch the custscene
  • Look at the device on the floor, take the Duct Tape and Paper
  • Go back to the Roof, and look at the junk pile again

Hidden Object: Roof #2

  • Get the Wrench and Crowbar
  • Use the Crowbar on the Fire Extinguisher in the Elevator
  • Combine Fire Extinguisher + Duct Tape, then use it on the fire
  • Take the Slingshot and Screw
  • Combine Slingshot + Rubber Straps + Paper, use it on the pole
  • Use the Tuning Fork on the device in front of the elevator

Tuning Fork Puzzle

Memorize the sequence and press them in order

Solution (Click to Expand)

3, 2, 4, 1, 2, 4, 1, 3

  • Remove the old cell, then combine Radiation Gun + Radiation Cell, then use it on the green mist on the roof
  • Use the Screw and Wrench on the ladder, then go down

Part 2: Inside

  • Watch the cutscene
  • Take the Oil from the red machine
  • Take the Radiation Cell and Brush from the next to the metal door
  • Look at the machine to the right

Bura Pharmacy Sign Puzzle

Press the lines until you create the Bura Pharmacy sign

  • Use the Brush on the floor
  • Take the Snake Grabber and Test Tube
  • Use the Oil on the red lever
  • Now that the blue laser is turned off (it was just on unsupervised and just doing whatever for days now…?), combine the Radiation Gun + Radiation Cell, and use it on the green mist in the crevice
  • Use the Snake Grabber to get the Blank Card, then use it on the console in the orange machine

The console is the same as the train in the 1st game, and the test tubes fitting on the logo to unlock something is another blowback to the 1st game. On my 2nd playthrough, making the Access Card glitched out where it didn’t actually run the animation… I hope that doesn’t bode poorly for later in the game since I restarted the game because a major glitch broke my 1st playthroughInterestingly enough, I made the walkthrough guide for the 1st game because it glitched out something awful, too.

  • Use the Access Card to open the door, then go in
  • Look at the robot, take the Brick and Tube
  • Look at the door, take the Chip
  • Look at the junk pile

Hidden Object: Vault Door

  • Get Shears, go back to the red machine, and use it on the plants to get a Test Tube
  • Use the Brick on the lock to get a Chip
  • Go forwards, use the Test Tube x2 on the wall plaque, take the Chip
  • Look at the robot and use the Chip x3

Robot Puzzle

Put the colors in the right positions

Solution (Click to Expand)

Top (left to right): Blue, Red, Yellow

Bottom (left to right): Green, Pink

  • Use the Vault Code on the door

Vault Door Puzzle

Follow the instructions and input the combination to open the door (the controls were so bad that I was forced to skip the puzzle). The “-” is turn left, and “+” is turn right

  • The junk pile is lit up again

Hidden Object: Vault Door #2

  • Get a Drill Machine and Screwdriver
  • Go into the vault
  • Look at the plant, take the Fuel Container
  • Look at the barrels, take the Flame Thrower, Knife, and Muffin
  • Use the Drill Machine and Fuel Container on the barrel (you might have to click on the barrel first)
  • Combine Flame Thrower + Fuel Container + Tube, then use it on the crazy machine
  • Take the Electric Wire from underneath the laser beams
  • Go through the door
  • Talk to the workers
  • Look at the junk pile

Hidden Object: Containment Room

  • Get Stick and Radiation Cell

Right around here is where my 1st playthrough broke the game. I think I used the radiation gun before plugging up the steam pipe. I never used the muffin at all in my first playthrough and it stayed in my inventory despite there being no steam

  • Use the Muffin in the pipe of the console where the steam is leaking from, take the Key, then use it on the wall cubby for Fingerprint Paper
  • Use the Radiation Gun on the green mist, then Screwdriver and Electric Wire

This is definitely what glitched out in the first game. I was never able to access the panel to use the screwdriver or power cord. I just used the radiation gun and suddenly I was playing the door pressure puzzle, the game progressed, and the workers inside disappeared. I couldn’t do anything and had to restart the game. No matter of closing and opening solved it

Glass Door Lock Puzzle

Move the bars until they’re in the right orientation (For whatever reason, the game accepted this version of my puzzle as the solution)

  • Listen to the workers
  • Click on the shiny junk pile

Hidden Object: Containment Room #2

  • Get Hacksaw, Batteries, and Fingerprint Powder
  • Look at the intercom on the glass, use Fingerprint Powder and Fingerprint Paper for Fingerprint
  • Go back to the prior room, use the Knife and Stick on the plant for Sap
  • Go backwards, use Hacksaw on the robot
  • Combine Hacksaw + Sap + Fingerprint, then the Fingerprinted Robot Arm on the laser barred console (How exactly would you normally unlock this?)
  • Take the Clippers, use it on the plant, then use the Leaf to pull the lever
  • Go through

Part 3: Outside (End)

  • Look at the bush, take the 2 File Pieces and Fishing Net
  • Look at the door to the right, take the Ladder and File Piece
  • Look at the floor below the plants, take the 2 File Pieces and Suction Pump
  • Look at the stairs, take the Radiation Cell and get rid of the green mist
  • Combine Suction Pump + Batteries, then use it on the green liquid
  • Take the 2 File Pieces and go down the stairs
  • Look at the water to the left, take the 2 File Pieces and Bug Spray, then use the Fishing Net on the water to get a Plaque Tile
  • Click on the junk pile in the back

Hidden Object: Courtyard

  • Get Sledgehammer and File Piece
  • Go back and use the Sledgehammer on the ground below the plants, for Dr. Goodwin File and Plaque Tile
  • You should have all the pieces by now, so combine Dr. Goodwin File + File Pieces x10
  • Use the Bug Spray on the bush, then take the Plaque Tile
  • Go down to the green mist, and use the Ladder on the barbed wire
  • Use the Plaque Tile x3

Green Energy Puzzle

Using the clue from Dr. Goodwin’s file, solve the lightning bolt puzzle. Basically, just turn all the green thunderbolts so that they point Southeast (I almost beat it and then got stuck on the last lightning bolt. Oh well.)

  • Watch the cutscene, then click on the junk pile again

Hidden Object: Courtyard #2

  • Get Trowel and Sponge
  • Use Sponge on mossy box in front of the water, get the Gloves, then go to where the drone is and use it on the thorns for Bullets
  • Use the Trowel on the bush to get the Gun
  • Combine Gun + Bullets, then shoot the drone
  • Go through the door
  • Click on the junk pile

Hidden Puzzle: Helipad

  • Get Watering Can and Scissors
  • Go back to the tree, and use the Watering Can on the water in the pool
  • Use the Scissors on the bundle from the forest ground, take the Evidences [sic] and Rope
  • Take the Evidences x2 from the walkway, use the Watering Can on the box
  • Take the Stun Grenade, then use it on the wolf
  • Take the Evidences x2 and Grappling Hook
  • Combine Grappling Hook + Rope, then use it on the walkway above
  • Go up
  • Talk to the villain
  • Take the Syphon Pipe next to the column
  • Go back and click on the junk pile again

Hidden Object: Helipad #2

  • Get Crowbar and Boot
  • Back up at the helipad, use the Crowbar on the panel on the column

Helipad Laser Puzzle

Drag the lasers so they all point at the middle

  • Take the Key and Walking Stick from under the villain
  • Look at the net to the left, take the Container
  • Use the Boot on the raven, then the Walking Stick on the net
  • Look at the tail of the plane, use in order: Key, Container, then Syphon Pump
  • Use the Diesel on the Chainsaw underneath, then use it on the Net
  • No, the game didn’t glitch out, go down to where the wolf was, take the Net, then use it on the villain (because that’ll somehow hold him safely captive)

Congratulations! Game Over!

…What a terrible ending!

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Greed: The Mad Scientist Written Walkthrough (Nintendo Switch)

written 1/5/2026, updated 1/6/2026

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Read Greed 2

Read Greed 3

  • Published: Joindots
  • Platform Played: Nintendo Switch 2
  • Price: Bundled Price; MSRP: $15.99
  • Rated: E10 (Mild Blood, Mild Violence, Tobacco Reference)
  • Genre: Adventure
  • Date Released: March 7, 2024

Greed: The Mad Scientist was originally released Dec 17, 2018 by Urchin Games and then re-released for more modern consoles in 2024. It is the first game in the series. This walkthrough was started because I ran into a weird glitch and could not find the answers either in-game or online. In the end, though it did allow me to proceed, I restarted the game and was able to enjoy it the way it was meant to be played. Although the graphics seem like it’s something from the early 2000’s, the gameplay is fine and smooth.

Game Start

Watch the intro cinematics

Part 1: Arrival (Tutorial)

  • Talk to Sara, and take the letter
  • Inspect the sign and take the Brick, Handle, and read the note
  • Look on top of the gate pillar and take the Lightbulb and Hook
  • Look inside the car, take the Car Keys, then press the red button
  • Look inside the trunk

Hidden Object Puzzle – Car Trunk

  • Get Chained Hook and Screwdriver
  • Use the Chained Hook on the gate padlock
  • Look at the back of the car and attach the other Hook
  • Use the Car Keys inside the car
  • Go through the gate
  • Watch the cutscene

Part 2: Pontoon Laboratories

  • Click on the box on the ground. There’s nothing you can do with it now
  • Look at the glowing console next to the main door
  • Take the Fuse and Battery x2
  • Look at the small window of the guardhouse
  • Take the Computer Chip then use the Brick on the glass
  • Take the Fuse
  • Look at the fuse box to the left of the main door
  • Use the Handle then Fuse x2

Fuse Puzzle

This is a memory puzzle. Flip the switches in the correct order

Solution: Red, Pink, Yellow, Brown, Blue, Orange, Green

  • Go into the now open Security Check Point
  • Take the Drawer Key and Pool Ball from the desk
  • Take the Battery from the notice board
  • Take the Battery and Valve from the plant
  • Take the LED from the other desk and use the Drawer Key
  • Read the paper and note the safe code (6807)
  • Look at the wall safe

Wall Safe Puzzle

Change the numbers to fulfill the code (6807)

Solution: Change the numbers in order from column 4, then 2, then 1, then 3

  • Take the Blank Card
  • Look at the machine on the desk
  • Use the Battery x4, then Blank Card

Card Machine Memory Puzzle

This is a memory puzzle

  • Take the Access Card and Battery x4, then use them on the glowing door console
  • Go into the Laboratory Reception
  • Watch the cutscene
  • Take the Crowbar and use it on the fire extinguisher glass
  • Take the Fire Extinguisher and Valve
  • Go down the Corridor
  • Take the Rag and read the note
  • Use the Valve x2 on the pipes with the steam coming from it

Pipe Valve Pressure Puzzle

Turn the valves so that all the dials turn to 0

Just turn them until you get the answer

  • Click on the pile

Hidden Object Puzzle – Corridor

  • Get the Drill Bit, Computer Chip, and Clippers
  • Use the Drill Bit under the gurney for a Hammer Drill
  • Go back to the Reception and use it on the filing cabinet
  • Take the Wrench and read the note
  • Use the Rag on the portrait on the wall
  • Go into the Corridor
  • Use the Nut and Wrench on the gurney
  • Go into Dr. Goodwin’s Office
  • Read the note on the ground
  • Take the Cabinet Key and Lighter on the coffee table
  • Use the Cabinet Key on the glass cabinet
  • Take the Computer Chip, Fingerprint Kit, and Glass Cleaner
  • Take the Charger from the desk, then use the Fingerprint Kit on the lamp
  • Take the Fingerprint
  • Use the Screwdriver on the security camera for a CD
  • Go back to Reception, use the Fingerprint on the reader, then use the CD in the drive
  • Note the Door Code (58741)
  • Use it on the Corridor door keypad
  • Go Outside
  • Click on the monster, then watch the cutscene
  • Use the Crowbar on the wooden box
  • Take the Funnel, then use the Lighter on the blowtorch
  • Use the Blowtorch on the metal door
  • Go into the Generator Room
  • Use the Bulb on the overhead light
  • Take the Chain, Computer Chip, and Remote from the desk
  • Look at the pile next to the generator

Hidden Object Puzzle – Generator

The first time I played this game, this puzzle glitched out and disappeared

  • Get Pulley Wheel, Snake Grabber, and Electrical Tape
  • Go Outside, use the Pulley Wheel and Chain on the pillars, to get a Copper Plate
  • Use the Snake Grabber under the train for a Copper Plate
  • Use them on the generator

Generator Puzzle

Spin the circles until you solve the puzzle

In my glitched out version of this game, I was somehow able to play this puzzle despite being unable to get the copper plates

  • Get the Skeleton Hand and Computer Chip
  • Go into Dr. Goodwin’s Office
  • Click on the skeleton, use the Skeleton Hand, and refer to the note Sara originally had to properly orient it and unlock the door
  • Inside Dr. Goodwin’s Side Room, take the Ring from above the portrait, and use it on the wall safe

Wall Safe Puzzle

Spin the rings to open the safe

Solution: Solve the inner ring first, then the outer ring, and the middle one

  • Take the CD, Pool Ball, LED, and Computer Chip
  • Read the note
  • Back in Reception, use the new CD in the drive
  • Watch the cutscene

Part 3: Upstairs

  • Take the Gas Mask, and use it on the acidic staircase

In my glitched out game, I didn’t need the gas mask to view the acidic staircase

  • Go into Dr. Goodwin’s Side Room, and take the pH2 Bottle
  • Go back and use it on the acidic staircase

Because it makes so much sense to combat highly acidic chemicals with a highly acidic chemical

  • Go upstairs
  • Take the Empty Can
  • Go into the Washroom
  • Look at the sink, read the note, then take the Beaker and Bug Spray
  • Go back and down the hall
  • Use the Bug Spray on the pump to get a Bug Spray Pump
  • Look at the shelf on the wall

Hidden Object Puzzle – Upstairs Corridor

  • Get Glass Jar and Detergent
  • Use the Clippers on the broken elevator panel for a Wire
  • Go backwards and use the Bug Spray Pump on the scorpion in the toolbox
  • Take the Trowel and Wrench
  • Go into the Washroom
  • Use the Wrench on the valve
  • Look in the shower and take the Pipe and Coin
  • Go back down the hallway and use the Trowel on the loose floorboard
  • Take the Tile Piece back a room, and use it on the exhaust fan for a Briefcase Ring
  • Go down the hallway and into the Ward
  • Use the Pipe on the machine on the counter and take the Vacuum Cleaner
  • Look at the dead flowers between the bed and use the Glass Jar on the poor Honeybee (probably starving)
  • Release it near the noxious fumes in the back of the Ward
  • Use the Vacuum Cleaner (…what…?)
  • Take the Briefcase Ring
  • Go back to the Washroom and use the Briefcase Ring x2 on the box on the ground
  • Read the threatening note, then take the Detonator
  • Back out a room, use the Detonator, Wire, and Electrical Tape on the giant rubble blocking the door to Barwick’s Office
  • Head on in
  • Look at the big desk for a cutscene
  • Look under it and take a Computer Chip and Knob
  • Look at the small desk and take the Nitrogen (LN2 is liquid nitrogen) and Coin Bottle
  • Go back to the hallway and use the Knob on the brown doors (…how does that just fit and work?)
  • Go into the Cafeteria
  • Take the Lighter, Box Cutter, and Drawer Key
  • Take the Syphon Pipe and Paper Scraps from the wastebasket
  • Take the Squeegee from the near the vending machine
  • Go back to Barwick’s office and use the Box Cutters on the boxes (it stays they’re sealed, but I don’t see any tape anywhere on them)

Hidden Object Puzzle – Barwick’s Office

  • Get Coins, Pool Ball, and Repair Kit
  • Use the Repair Kit on the broken elevator panel
  • Go way back to the Outside
  • Look under the door and take the cap off the train’s fuel tank
  • Use the Empty Canister and Syphon Hose
  • Go into the Generator Room and use your new Filled Diesel Can to fill it up
  • Go back to the Ward
  • Use the Paper Scraps, Lighter, and Coin Bottle in the bowl (Why couldn’t we just break the bottle?)
  • Pick up the Scissors, use them on the curtain, and take the Coin
  • Go to the Cafeteria and use the Coins x4 on the vending machine
  • Take the Juice Pack and use it on the giant radioactive ants nearby
  • Take the Antena ([sic], they mean Antenna) Part that they were trying to eat
  • Use the elevator to go to the Roof
  • Take the Ladder
  • Read the note on the bird’s nest, then take the Train Key and Pin
  • Click on the pile of stuff

Hidden Object Puzzle – Roof

  • Get Lubricant and Pool Ball
  • Head down the elevator to the Ward and use the Pin on the IV bag. You’ll automatically catch the liquid in the Beaker and now you have NaCl (sodium chloride)
  • Go across to the cafeteria and use the Lubricant on the door
  • In the Staffroom, take the Pool Ball on the sofa, then use the Scissors on the sofa to get the Foam
  • Use the Drawer Key on the wood dresser and take the Antena Part
  • Use the Pool Ball x5 on the box on the pool table

Pool Ball Puzzle

There aren’t any instructions because you’re supposed to use the first clue Sara gave you in the game

Solution:

832

497

651

  • Take the Antena Part
  • Go to the Washroom and use the Detergent and Foam in the water bucket to get Soapy Foam
  • Don’t forget to take the Water Bucket, too
  • Go back up the roof and use the Soapy Foam, then Antena Part x3

Antenna Puzzle

Use the red dials to move the lasers into the correct orientation

I have no idea how they’re supposed to be oriented. SKIP!

  • Go down into the secret room!
  • Read the note on the ground
  • Take the Dagger from underneath the desk, use the Charger in the socket, then read the monitor
  • Click on the hazmat suit in the ground

Hidden Object Puzzle – Secret Room

  • Take LED, Glass Cutter, and Access Card
  • Head back to the Corridor to use the Access Card on the laser-barred door across from Goodwin’s Office which is the Radiology Lab
  • Use the Nitrogen then Fire Extinguisher on the red-hot cabinet thing
  • Inside, take the Brush (Duster) and Knob (which are somehow not burnt to a crisp)
  • Look at the silver tube on the large glass bioreactor thing, and use the Water Bucket to snag the Knob
  • Use the Knob x2 on the console next to the huge door

Radiology Console Puzzle

Turn the knobs until all 4 columns are level with the red line

Solution (Click to Expand)
  1. Turn the Yellow Knob to show 3 bars
  2. Turn the Green and Red knobs to show no bars
  3. Turn the blue knob to show 5 bars above the red line
  4. Turn the blue and yellow knobs to reach the red line
  5. Red Knob goes last
  • Advance into the X-Ray Room
  • Take the Chain Cutter (Bolt Cutters)
  • Use the Glass Cutter on the display case and take Sam Blood Sample
  • Use the Dagger then Remote Control on the wax above the machine
  • This opens the glass tube where you can take the Logo Part (Looks suspiciously like test tubes)
  • Go back out and use the Chain Cutter on top of the staircase
  • Click on it to knock it over the side and go forwards into the Storage Area
  • Use the Brush on the shelving, then take the Engine Oil
  • Use the Ladder under the cabinets, then open them

Hidden Object Puzzle – Storage Area

  • Get the Logo Part, Computer Chip, and Welding Machine

Part 4: End Game (END)

  • Go Outside to the train and use the Train Key on the front
  • Go into the train and click on the pile on the ground

Hidden Object Puzzle – Train

  • Get Bullet
  • Use the Funnel and Engine Oil on the hole under the window
  • Use the Glass Cleaner and Squeegee on the dirty window
  • Go down the Tunnel… except the lever is broken and you can’t!
  • …But that’s okay because all you have to do is put the broken lever together and use the Welding Machine

WAIT!

  • Before going full speed ahead, travel back to Barwick’s Office and use the Bullet in the Gun on the desk to take it
  • OKAY, NOW, go ahead back to the train and into the Tunnel
  • Use the Gun
  • Check out the sign, then take the Logo Part from near the cones
  • Inspect the barriers ahead, read the note, then use the Chain Cutter
  • Use the Chainsaw (…I’m not actually sure where I got this from. I just noticed it in my inventory along the way)
  • Go into the Abandoned Lab
  • Look at the machine on the left and read the note
  • Look at the monitor and listen to Goodwin (He seems confident that only Sara would have made it this far)
  • Look at the counter on the right and take the Computer Chip and Gamma Ray Emitter
  • Go all the way back to the Secret Room (from the Roof)
  • Look at the machine on the right, use the LEDs and Gamma Ray Emitter

LED Light Puzzle

The monitor to the left of this machine tells you that this machine will create the Elixir. The do that “You need to align the LED’s in such a manner that no 2 of the same color are connected to each other.”

It’s not hard, just a little tedious to move the little lights. Many different answers are possible

  • Take the Elixir and the Gamma Ray Emitter
  • Go WAAAY back to the very beginning of the game and use the Logo Parts x3 (Waddya know, they actually are logo parts)
  • Take the Capsule
  • Go through the gates. Remember that box the monster threw at you? Use the Computer Chip x9, and take the Bacteria
  • With all the parts in hand, skip on back to the Abandoned Lab (come to think of it, how long has this lab been abandoned with all the vines growing like that in front of it? Seems to still be powered. Does that mean Goodwin predicted this a reallllly long time ago?)
  • Check out the machine to the left

Make the Cure!

Remembering Goodwin’s instructions on the monitor, put the cure together in order:

Solution (Click to Expand)
  1. Elixir
  2. Capsule
  3. Bacteria
  4. Sam’s Blood Sample
  5. NaCl
  6. Gamma Rays
  • Watch the cutscene

GAME COMPLETE

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