Megaman Starforce: Pegasus/Leo/Dragon Side Quest Jobs Guide

writ­ten 7/18/26, updat­ed 7/22/26


Almost 20 years ago in 2007, I played this game on the Nin­ten­do DS. While I fin­ished it, I was­n’t very good at it and was nev­er able to ful­ly com­plete the game. At the time there were no easy guides to find and had to rely on Game FAQs to do it. Fast for­ward to 2026 for the Lega­cy Col­lec­tion on Nin­ten­do Switch: I’m bet­ter at this type of game now but there’s STILL a short­age of side quest guides that are to-the-point and not lit­tered with extreme amounts of ads, so I decid­ed to put one togeth­er myself. Here you go!


Main Game Side Quests

Echo Ridge

Town

Cindy WhiteLoca­tion: Town
Reward: Deluxe Ener­gy sub­card
Look in Chase Winde’s transer and report back
Joe HawntLoca­tion: Town
Reward: Search Eye sub­chip
Put on the visu­al­iz­er and talk to the Mr. Hertz lurk­ing behind the vend­ing machine
Iver Gat­teLoca­tion: Town
Reward: Heat Ball 2 chip
Go to Vista Point, pick up the mon­ey from the tele­scope, and return to the old man
Quiero MocardLoca­tion: Town
Reward: Attack +10 chip
Wants a Power­bomb 1 chip (Hint: Either a virus drop, or buy it from the chip deal­er on the wave road)
Chase WindeLoca­tion: Town
Reward: RC Mag (NROSIMAMSTU)
Pilot the heli­copter to knock down 3 soc­cer balls: North­east trees, south­east trees, Chip Shop’s anten­na
Juan MocardLoca­tion: Big Wave Chip Shop
Reward: GrndWave2 chip
Give him a Pow­er­song Chip (Hint: the virus that drops this appears dur­ing Harp Note’s main sto­ry in Echo Ridge)
Megaman.exe (cameo)Loca­tion: Dog­house comp
Reward: BN Buster weapon (Neato MM Bat­tle Net­work cameo)
Pulse into the dog house secu­ri­ty sys­tem at Bud Bison’s house, approach the EM ball, go to Stat­ue Comp at Vista Point, delete the Jam­mer, go back

Name References

  • Cindy White — prob­a­bly gener­ic, com­mon
  • Joe Hawnt — Hawnt = “Haunt” because he’s inter­est­ed in the para­nor­mal
  • Iver Gat­te — “I for­got” ref­er­enc­ing his old age
  • Quiero Mocard — Queiro means “I want,” and Mocard = “More card”
  • Chase Winde - chas­ing the wind because he likes RC heli­copters
  • Juan Mocard — Juan as in “One,” “more card”
  • Hope Ste­lar — Hope to ref­er­ence the hope that she, Bore­al, and Geo have to find Kelvin

School

Savory Dele­joLoca­tion: Entrance
Reward: 2,500 Zen­ny
Deliv­er ham sand­wich to old man next to lux­u­ry con­dos
Hol­ly Wach­erLoca­tion: Entrance
Reward: Invis­i­ble chip
Talk to Lei Zeek in the gym, then return to nag­ging girl
Lei ZeekLoca­tion: Gym
Reward: Plus Can­non chip
Equip Pitch­er Man Navi Card, then talk to the kid
Job GoodeLoca­tion: 1F Hall­way
Reward: Hand­book (SIXGAME‑O)
Go to the upper floor of the gym, look at the light at the far end, kill the virus­es inside
Blair LoudeLoca­tion: 1F Hall­way
Reward: Ice Mete­or 1 chip
Help write the song (Answer: White, Cheery, Kind, Ele­men­tary)
Triv QueryLoca­tion: Class 1‑A
Reward: Quiz Book (PREOBCOPB)
Com­plete the Quiz (Answer: Golash­es, 30, 1‑A, 50, Hiss)
Tere­sa TudorLoca­tion: Class 1‑A
Reward: Ice Mete­or 2 chip
Equip Ther­mo Man Navi Card, then talk to her (Hint: can only be done after Ophi­u­cia Main Quest)
Blue Truck NaviLoca­tion: Class 1‑A Comp
Reward: T. Arm­band Weapon
Wants Sync Hook 2 Chip
Ema NesiaLoca­tion: Class 1‑B
Reward: Eras­er (ALPTUNZLA)
Get Note from girl’s bath­room door, talk to her, input the code (Answer: 130)
Will NappeLoca­tion: Class 5‑A
Reward: Pow­er­song chip
Pulse in and talk to the Mr. Hertz that’s singing
Rad Con­treLoca­tion: 2F Hall­way
Reward: RC Scrp­bk (ILABCLERSAS)
Equip Pro­peller Man Navi Card, then talk to the kid
Bar­ry SquareLoca­tion: 2F Hall­way
Reward: Trip­song chip
Snoop in Mr. Shep­ar’s transer, then return
Mitch Shep­arLoca­tion: Stu­dio
Reward: HP Mem­o­ry 10
Go to Times Square rooftop, talk to the man behind the Mowai thing, buy the action fig­ure, give to Shep­ar
Dee JayLoca­tion: Stu­dio
Reward: Plas­ma Gun 2 chip
Pulse into the stu­dio wave road then destroy the 3 EM wave balls (Hint: North­most arrow, fol­low the road, then 2 arrows south)
Nadia KleenLoca­tion: Class 5‑B
Reward: Green Burst chip
Equip Shov­el Man Navi Card, then talk to her (Hint: Can only do after Gem­i­ni Main Quest)

Name References

  • Savory Dele­jo — Savory as in deli­cious, but I don’t know what dele­jo is
  • Hol­ly Wach­er - “Hall Watch­er”
  • Lei Zeek — “Lazy”
  • Job Goode — Prob­a­bly “Good job” as he’s a goody-two-shoes
  • Blair Loude — “Blare Loud”
  • Triv Query — “triv­ia” and “Query”
  • Tere­sa Tudor — Tudor as in “tutor”
  • Ema Nesia — “amne­sia”
  • Will Nappe — “Will,” “Nap”
  • Rad Con­tre — I have no idea
  • Bar­ry Square — “very square” as in very straight up and uptight
  • Mitch Shep­ar — Mitch is close to “Mis­ter,” and Shep­ar as in shep­herd
  • Dee Jay — “DJ”
  • Nadia Kleen — Nadia as in “nada,” does­n’t want to clean

AMAKEN

Mille BooneyLoca­tion: Entrance
Reward: Whis­tle chip
Answer her ques­tions (Answer: Force, Broth­erband, Secret)
Chat­ty DitzLoca­tion: Entrance
Reward: 1,000 Zen­ny
Pulse in, then talk to the Mr. Hertz near the warp
Sumar Guy Loca­tion: Entrance
Reward: Unlock­er sub­chip
Go to Anten­na Comp on the north part of the wave road, then delete the virus­es
Pol­ly ReadeLoca­tion: Muse­um
Reward: Sci Notes (LAREBARAON)
Help the girl with her home­work (Answer: Black hole, 3, Leo)
Tug­gy McGravLoca­tion: Muse­um
Reward: Heat Ball 3 chip
Pulse into the Black Hole Comp, go to the north­east cor­ner and defeat the virus­es
Grace FulleLoca­tion: Foy­er
Reward: Invi­ta­tion (AURIEFRUTS)
Pulse into the Tick­et Machine Comp, give Mr. Hertz a Small Ener­gy Sub­chip
Leroy MannLoca­tion: Foy­er
Reward: Cloak­er sub­chip
Peek at the recep­tion­ist’s Transer, then return to him
Swill WatersLoca­tion: Foy­er’s break area
Reward: Deluxe Ener­gy sub­chip
Go back to Echo Ridge, buy a Sour Soda, bring it back to the man
Tom DubiusLoca­tion: Muse­um
Reward: Blue­prints (NGYNGIWCUS)
Equip Pro­peller Man Navi Card, talk to him
Edgar KnightLoca­tion: Muse­um
Reward: Unlock­er sub­chip
Give him a Recov­er 30 chip
Mira LookesLoca­tion: Space Sim
Reward: Guard Null Stage chip
Talk to the Mr. Hertz star­ing at her from the wave road
Chrys GoldsLoca­tion: Entrance
Reward: 7,000 Zen­ny
Go to Times Square, talk to Hei­di Rune, go back to the creepy man­ag­er (Hint: He appears after Harp Note main quest)
Lucian (cameo)Loca­tion: Entrance Tow­er Comp
Reward: Noth­ing, just a cool Boktai/Lunar Knights cameo
Go to Nacys Roof wave road to find Aaron, then the anten­na Scrap Comp 3 in scrap­yard 2 (Hint: Avail­able after Gem­i­ni main quest)

Name References

  • Mille Booney — Booney as in “from the boonies,” mean­ing she’s from the coun­try and does­n’t know any­thing about city life and tech­nol­o­gy
  • Chat­ty Ditz — exact­ly what it says
  • Sumar Guy — “Some” guy
  • Pol­ly Reade — Read for books
  • Tug­gy McGrav — Tug as in “pull,” McGrav for “grav­i­ty”
  • Grace Fulle — “grace­ful”
  • Leroy Mann — Mann for “man”
  • Swill Waters — swill and water for drinks
  • Tom Dubius — Dubius = “dubi­ous” for how hes­i­tant he is
  • Edgar Knight — Knight as in “knight in shin­ing armor”
  • Mira Lookes — Mira = “won­der­ful” and “looks” because she’s so beau­ti­ful
  • Chrys Golds — “Golds” for mon­ey, maybe “cries gold” for how rich he is

Time Square

Rooftop

Pro­fes­sor SnakeLoca­tion: Event Area
Reward: Snake Orn (IPHAUEOEUNQC)
He’s miss­ing 3 snakes, one in each area: Right of Nacys build­ing, South­east cor­ner of dept store, Left of roof ele­va­tor
Vaughn PlatzLoca­tion: Rooftop
Reward: HP Mem­o­ry 10
Wants 5 Moai Fall 1 chips
(Hint: can farm them in the big spin­ning stat­ue at the entrance of the area)
Slu­gar ParkLoca­tion: Rooftop
Reward: Fire Bazooka 2 chip
Equip Pitch­er Man Navi Card, look at the base­ball arcade game, bring the base­ball card back to the kid
Homer ParkLoca­tion: Rooftop
Reward: Cloak­er sub­chip
Look inside his grand­son’s Transer and report back
Annie OldeLoca­tion: Dept Store
Reward: 2,000 Zen­ny
Go to the top cor­ner of the cus­tomer ser­vice desk and bring her a guide
Kurt Tay­lorLoca­tion: Dept Store
Reward: Dept Fly­er (ISNBDUBO)
Talk to the Mr. Hertz on the wave road above the mir­ror
Veil PlatzLoca­tion: Dept Store
Reward: Memb Card (KNIGSPIAREM)
Get Recipe from your mom at home, deliv­er it to Luna’s mom
Rheema DellerLoca­tion: Dept Store
Reward: Recov­ery 120 chip
Talk to her with Key Man Navi Card equipped
Hei­di RuneLoca­tion: Time Square
Reward: Search Eye sub­chip
Walk to the Bowl­ing Alley shop, pick up the Ring from the ground, give it to the lady
Collin WaytinLoca­tion: Time Square
Reward: 3,500 Zen­ny
Go to the wave road above the bus stop, and defeat the 3 Jam­mers
Indy DarkeLoca­tion: Time Square
Reward: Love Book (ROHNATPE)
Sneak a peek into Hei­di Rune’s Transer and report back to the dude
Don­na Query (Quiz Queen)Loca­tion: Time Square
Reward: HP Mem­o­ry 10
Answer her 10 ques­tions cor­rect­ly (Answers: 100, Muse­um, 3, Cow, Ken Suther, 6, 3, 4, 9, Jet Attack 1)

Name References

  • Pro­fes­sor Snake — noth­ing spe­cial
  • Vaughn Platz — noth­ing spe­cial
  • Slu­gar Park — “Slug­ger” and “Park” as in ball­park
  • Homer Park — “Home­run” and “Park” as in ball­park
  • Annie Olde — “old” because she is
  • Kurt Tay­lor — Tay­lor = “Tai­lor” because of clothes store
  • Veil Platz — Noth­ing spe­cial aside from both hus­band and wife hav­ing “V” names
  • Rheema Deller — I don’t know
  • Hei­di Rune — “Hidey” because she has a secret
  • Col­in Waytin — “Call­ing,” and “Wait­ing”
  • Indy Dark — “In the dark” because his girl­friend has a secret from him
  • Don­na Query — “query”

Dream Island

Meala DeVourLoca­tion: Entrance
Reward: 5,000 Zen­ny
Go to AMAK­EN’s sou­venir shop’s reg­is­ter and buy a Shoot­ing Star Cake for 500Z, then bring it back
Selah AganeLoca­tion: Entrance
Reward: HP Mem­o­ry 10
Pulse into the refrig­er­a­tor and give Mr. Hertz a Recov­ery 80
Roy Query (Quiz King)Loca­tion: Entrance
Reward: HP Mem­o­ry 20
Take his quiz (Answer: Secu­ri­ty Sys­tem, Moon, Big Bang Cof­fee, Fire Bazooka 2, 2, 100, 150, King, Rover, Chem Lab, Uwaaa!, 12, Nacys, Giraffe, Old Lady)
Mead GreeneLoca­tion: Park
Reward: HP Mem­o­ry 10
Equip Shov­el Man Navi Card, talk to old man
John For­manLoca­tion: Dump
Reward: HP Mem­o­ry 10
Equip Ther­mo Man Navi Card, look at sorter bot

Name References

  • Mead Greene — “Need green” as in green­ery
  • Meala DeVour — “Meal devour” because she likes to eat food
  • Selah Agane — “See ya again”
  • John For­man — “Fore­man”

Post-Game Side Quests

Couronne XIVLoca­tion: Dream island Scrap­yard 1
Reward: Crown Thun­der chip
Talk to him, then bat­tle him on City Dump wave road in front of the crane
Bob Cop­perLoca­tion: Time Square
Reward: HP Mem­o­ry 20
Defeat Jam­mers in Mowai Comp, Cake Shop Comp, and Enor­ma­tron Comp
Pat SprigsLoca­tion: Amak­en Mr. Bore­al’s Office
Reward: HP Mem­o­ry 10
Go to the city dump and talk to the work­er near the truck, go to Nacys and look at the sorter bot on the roof, return to Pat
Hope Ste­larLoca­tion: Echo Ridge Home
Reward: Prot Charm (OSLEGRATE)
Look at refrig­er­a­tor, pulse into Fridge Comp, delete virus­es
Ken SutherLoca­tion: Echo Ridge Big Wave Card Shop
Reward: HP Mem­o­ry 10
Give him Wide Wave 3 chip
Aaron Bore­al Loca­tion: Dream Island Island Under­ground
Reward: HP Mem­o­ry 20
Go to his office in AMAKEN, look at the lock­ers, go back to him

Deep Space

Loca­tion: Echo Ridge’s Vista Point

Reward: Kelvin Transer, K. Knuck­le (mega weapon), Pegasus/Leo/Dragon Bat­tle Chip, 100% Game Com­ple­tion


Pulse into Vista Point’s wave por­tal, then go north and enter the new por­tal there which takes you into the Deep Space Chal­lenge. You’re going to need a few things to beat it:

  • You will need have beat­en the SP forms of all the boss­es, includ­ing the option­al boss­es

Boss Locations:

  • Tau­rus Fire: Echo Ridge
  • Harp Note: Vista Point
  • Cygnus Wing: Bore­al’s Office
  • Libra Scales: Class 5‑A
  • Queen Ophi­u­ca: Time Square
  • Gem­i­ni Spark: Dream Island Park
  • Can­cer Bub­ble: AMAKEN Foy­er
  • Wolf Woods: Event Area
  • Couronne XIV: City Dump
  • 5 Unlock­ers (Can buy in sign comp in Echo Ridge)
  • 100 stan­dard chips to get into Deep Space 2
  • All 150 stan­dard chips (some of them are going to be able to be bought in Deep Space 2, so save up your Zen­ny, or dropped from virus­es there, so use the C. Find­er weapon for Mega OR you can cheat like me by using the ciphers in this LINK. Be warned that some of the mes­sage ones were made for the DS and for the Switch you just type them out. Minor spelling dif­fer­ences like “Broth­er-Bands” was just “Broth­er Bands”)
  • To get to the Kelvin Transer: either delete all your Broth­er Bands, or have the Lone­ly Heart found from a hid­den pas­sage on the Liv­ing Mod­ule Comp from the space sta­tion (Liv­ing Mod­ule hid­den wave road path south­east-most jut out point). You talk to the Mr. Hertz there and answer “No”
  • At the end of Deep Space 3, face your satel­lite admin as a boss to gain their Megachip. They’ll leave you with cryp­tic words: “Use it to kin­dle the 6 stars and con­quer the tru­ly lone­ly evil giant.”

The Lonely/Evil One

  • So what you need to do now is to find and fight your satel­lite admin just like the oth­er boss­es, both EX and SP forms (pulse out after EX to bring out the SP form), and get BOTH CHIPS. EX is easy, SP… not so much. Good luck. I did­n’t get even close. So, I cheat­ed… with CIPHER email codes. Pega­sus Mag­ic SP: “Go On Air to trade info with friends.” Leo King­dom SP: “Star Force, the ulti­mate pow­er!” Drag­on Sky SP: “Leg­endary Mas­ter Shin”
  • The “six stars” are all of the achieve­ments on the title screen (Beat the game, All stan­dard chips [150], all SP forms beat­en, all Mega Chips [30], all Giga chips [5], and defeat of your satel­lite admin), so after fin­ish­ing every­thing, save, and return to the title screen, then con­tin­ue.
  • Go to Vista Point and talk to Zack. He’ll tell you there’s a strange noise com­ing from the piano. Go to the school’s gym and pulse into the piano. There’s a mas­sive group of Jam­mers there. Talk to them for a 10-round virus bust­ing chal­lenge! When you’re done, go back and talk to Zack, and he’ll ask to form a Broth­er Band with you!
  • Leave Vista Point and you get an email from Leg­endary Shin that says: KMALEETZCP. Go ahead and send a CIPHER email with that code for M. Breath Mega weapon
  • The only thing left is to chal­lenge Androm­e­da again because… This time it’s Androm­e­da INFINITY!! 4000HP and very fast attacks.
  • When you defeat it, you’ve ful­ly com­plet­ed the game!

Con­grat­u­la­tions!!

100% COMPLETION!


Cat Quest I, II, and III — Impressions and References

writ­ten 7/12/2026, updat­ed 7/12/2026

Back to Video Game Impres­sions


My first time ever play­ing this series was a demo of the 2nd game. I did­n’t imme­di­ate­ly buy it, but the game was intrigu­ing, so when the tril­o­gy went on sale this year (2026), I decid­ed to buy and play it. After com­plet­ing all 3 games, I was over­all dis­sat­is­fied with the 3rd. What fol­lows is my hon­est opin­ion about this tril­o­gy and an explo­ration of some ref­er­ences.


SPOILER WARNING: I will be divulging sto­ry details in this writ­ing


Impressions

Cat Quest I (2017)

Dev: Gen­tle­bros

Publ: PQube

Syn­op­sis: You, a Drag­onblood, start off in a small boat where your sis­ter has been kid­napped by Drakoth, the main vil­lain of the game. You explore Felin­gard along­side Spir­ry (who is hint­ed at orig­i­nal­ly being Mauth, the first cat taught by Aelius to speak), ful­fill­ing quests, explor­ing dun­geons, killing mon­sters, defeat­ing drag­ons, learn­ing spells, gain­ing pow­ers (water walk­ing and fly­ing), and lis­ten­ing to ani­mal puns, all the while pow­er­ing up to res­cue your sis­ter. Drakoth pesters you along the way, goad­ing you into gain­ing strength. As you adven­ture, the real sto­ry unfolds, and you learn about Aelius, one of the “Old Mas­ters” depict­ed as a shad­owy humanoid body shape, cre­at­ed the Drag­onblood to fight back against the drag­ons in the Drag­on Wars. They suc­ceed­ed, but the oth­er Old Mas­ters real­ized the dan­ger that Aelius had cre­at­ed, so they trapped Aelius in the Zero Dimen­sion. Drakoth goads you into becom­ing pow­er­ful in the hopes of open­ing a por­tal to free Aelius. In a twist, you lat­er find out that your sis­ter was nev­er real, just a con­struct cre­at­ed by Drakoth to force you into pow­er­ing up, AND that Spir­ry, your lov­able cat­pan­ion spir­it, was work­ing for Drakoth all along! The game ends with a bit of a cliffhang­er, as Aelius does, indeed, escape the Zero Dimen­sion.

Impres­sions: Aside from some lit­tle gripes, I very much loved this game! It was cute, cre­ative, and the sto­ry was mov­ing. The fight­ing dynam­ics were fun, each powerup offered a wel­come improve­ment, the side quests ample and fun­ny. The map was just large and var­ied enough, and, sim­i­lar­ly, the mon­sters were amply dif­fi­cult and inter­est­ing. And the east­er eggs! There were only two gripes I had about the game: the side quests were basi­cal­ly all fetch quests… which in and of itself not a big deal. The prob­lem I had was the con­stant run­ning back and forth across the entire map. It got bet­ter after the powerups, but still… In the game’s defense, they also built in the exact gripe to the dia­logue. The 2nd gripe was orig­i­nal­ly a boon for the game: All 3 games are chock-full of puns in the ani­mal vein (e.g. paw­tas­tic, pawt­ner, etc.). While at first it’s cute, I even­tu­al­ly got annoyed with it across the entire tril­o­gy. It’s a minor gripe but added some degree of annoy­ing­ness. While you can’t active­ly upgrade any of your equip­ment at the black­smith (it’s all ran­dom), you don’t real­ly need to as the game takes care of it for you, and this is there­fore not a true gripe.

Con­clu­sion: High­ly rec­om­mend­ed (play #1 before #2), cute, cre­ative, sol­id game!!


Cat Quest II (2019)

Dev: Gen­tle­bros

Publ: PQube

Syn­op­sis: In Cat Quest I, Felin­gard is inhab­it­ed by all cats, though the exis­tence of dogs and rats are dis­cussed (there was even a dog mas­querad­ing as a cat to try and cause chaos). Cat Quest II intro­duces dogs into the mix right away as you play a cat and dog duo of roy­al blood, called into the world across time­lines to try and fix the cur­rent sit­u­a­tion. Togeth­er with Kir­ry, your new spir­it guide, you work with return­ing NPC Kit Cat the Black­smith (hint­ed at being real­ly old as she knows all kind of old stuff), and her rival Hot­to Dog­go the Japan­ese Weapon­smith to fight and explore your way through Felin­gard and the Lupus Empire. The goal is to defeat tyran­ni­cal Lion­er and Wolfen and end the war sap­ping the inhab­i­tants of their ener­gy and liveli­hoods. The 2nd game offers many option­al boss­es, more east­er eggs, even more side quests and dun­geons, mild­ly dif­fer­ing fight­ing dynam­ics (with the 2 char­ac­ters swap­pable on the fly), larg­er, more var­ied map, and over­all, a larg­er scale game. In the end, you find out that Lion­er and Wolfen are YOU because you were sum­moned from a par­al­lel time­line to fix this one with your cama­raderie ver­sus their nev­er-end­ing strife. Along the way, you find out that Aelius is yet again the real vil­lain, and this time he is the active main bad guy you have to defeat to beat the game. He is depict­ed not just as a shad­owy sil­hou­ette of a human, but a more defined humanoid with a large, evil eye on his fore­head. At the end of the game, you both are able to sum­mon the true Kings­blade with your friend­ship, defeat evil Aelius eye­ball, then get sent back to your time with no mem­o­ry of any of the events that tran­spired… though there was an omi­nous reap­pear­ance of Aelius after you had sup­pos­ed­ly defeat­ed him, hint­ing towards a con­tin­u­a­tion of the sto­ry.

Impres­sions: This game was VERY enjoy­able! Would I say more than the last? Eh… it has improve­ments upon the 1st game, but I don’t know if I enjoyed it more. I’m going to say I enjoyed it about the same as Cat Quest I ‚and am sat­is­fied with the improve­ments and dif­fer­ences of the game. They improved upon the far-flung fetch quests, the map is sim­i­lar, yet dif­fer­ent, the intro­duc­tion of tem­ples made the game more fight­ing-focused than the 1st game, and the scope of the map was larg­er with the addi­tion of the Lupus Empire and there­fore plen­ty of new and old mon­sters. Minor puz­zles (mazes) were added. There were less side quests, but the ones there were bet­ter thought out. Giv­en the nature of the on-the-fly-swapout of the main char­ac­ters, there exist­ed a lay­er of strat­e­gy not found in the 1st game. The devel­op­ers added lit­tle interesting/funny ele­ments like a rabid fan club for Hot­to Dog­go that you have to beat up. With the pros, come the cons which I have more of this time around sim­ply because it’s more com­plex. First, my orig­i­nal pun­ny gripe remains. Sec­ond, Kit Cat. Not only was her “South­ern Accent” extra annoy­ing this time (too forced), but they added a small lay­er of sex­u­al­i­ty non-exis­tent before. Your cat char­ac­ter along with oth­er NPCs are enam­ored with her the entire game. Con­sid­er­ing all oth­er char­ac­ters except for Hot­to Dog­go are your gener­ic NPCs, her new­ly sexy vis­age (she was mere­ly cute before, and now sexy in her old age?) I guess is attrac­tive to oth­ers? Third, Hot­to Dog­go. Aside from Kit Cat with her “south­ern accent,” every­one else is pret­ty gener­ic. Then Hot­to Dog­go shows up and is… Japan­ese? When no one else in the entire Lupus Empire is…? It’s ran­dom and rather annoy­ing. Fourth, while I may have missed some­thing dur­ing the game, Kir­ry him­self isn’t real­ly ever explained. Who is he, exact­ly? Gripes as they are, these are very minor and had no real impact to the game.

Con­clu­sion: Also high­ly rec­om­mend­ed. Makes improve­ments and expan­sions upon the first game. Great sequel.


Cat Quest III (2024)

Dev: Gen­tle­bros

Publ: Kepler Inter­ac­tive

Syn­op­sis: As a baby, the Pi-Rat King destroyed your ship and fam­i­ly, and you are the only one to sur­vive. You even­tu­al­ly wash up on a shore and tak­en in by Cap­tain Cappey who rais­es you into a young cat. Turns out the unique sym­bol on your head marks you as a Seek­er. Your pirate spir­it friend is on the search for the North Star Trea­sure which is sup­posed to grant any wish. As a young pirate, claw/slash/magic your way across islands on your pirate ship to secure all trea­sure as a good pirate would. Aelius pops up once again, trapped in the Zero Realm with… sev­er­al oth­ers like him? There’s a benev­o­lence along­side the omi­nous, there. In the end, it turns out that Cap­tain Cappey is actu­al­ly your father and is search­ing for the North Star Trea­sure to regain his life to be with you. How­ev­er, the North Star Trea­sure is actu­al­ly a per­vert­ed arti­fact made mali­cious by the greed of those who seek it. Aelius ends up reviv­ing Cappey who gave up his life to save you from the North Star, and suc­ceeds in acquir­ing the 3 arti­facts he has sought across the 3 games. The Zero Dimen­sion peo­ples allude to the “Apaw­ca­lypse” and the game ends.

Impres­sions: If the syn­op­sis was notice­ably short­er, that’s because it is, and basi­cal­ly sums this whole game up. While the first 2 games had many great ele­ments, there aren’t as many this time around. I did like the char­ac­ter vari­ety where the orig­i­nal games had gener­ic NPCs, this game’s char­ac­ters are all unique (apart from the mon­sters) and there­fore have added depth. There are some inter­est­ing and very dif­fer­ent ele­ments in the game such as local­ized retro graph­ics, more world puz­zles, and chal­leng­ing mon­sters with rewards. The ship con­trols are very smooth and well-done, and in gen­er­al there’s a quick­ness to the fight­ing that’s sim­i­lar to the oth­er games. And that’s about all I liked about it. GRIPE TIME!! Right off the bat dur­ing the intro, I already had a fore­bod­ing, sink­ing feel­ing when I heard… Voice Act­ing... unless it’s a large stu­dio the inclu­sion of voice act­ing usu­al­ly sig­nals BAD because resources for the game had to be used for that. To be fair, there’s not too much and they could eas­i­ly have just used some of the devel­op­ers, but I gen­er­al­ly dis­like voice act­ing as a whole (the only excep­tion is when it’s amaz­ing or nec­es­sary for a game). Then came the game per­spec­tive: where the oth­er games were a top-down map, this was both 3⁄4 and 2D side scroll when you get into some dun­geons. I guess it was to accom­mo­date the sail­ing por­tions, but it com­plete­ly changed the feel of the game. Minor, but still a gripe. Bat­tles! What I enjoyed most about the oth­er games end­ed being quite bor­ing in this 3rd install­ment! The bat­tles were bor­ing, repet­i­tive, and offered no real chal­lenges. All you had to do was spam the but­tons for fight­ing and mag­ic, and that’s it! Whether it’s melee, range, or ship. The inclu­sion of guns in here was inter­est­ing but did­n’t end up adding too much val­ue apart from being use­ful in some por­tions. Even boss­es 20 lev­els high­er than my own were beat­able so long as you spammed stuff enough (me play­ing on easy). Strat­e­gy was­n’t a huge part of the equa­tion. Then there’s the Weird Innu­en­do. Chalk it up to my slight­ly dirty adult brain, but I swear there’s a bunch of weird sex­u­al stuff slid into the game. What am I talk­ing about? Infin­i­ty Tow­er and there­fore Dog­gy Jones both seemed so very… phal­lic. Cathu­lu has ten­ta­cles which makes sense, but some of those ten­ta­cles looked… kind of slimy and pink… Then there’s Mama Mil­ka whom every­one loves, and gives… Mama’s Milk? She lit­er­al­ly gives milk as rewards. I know she runs a tav­ern for cats and the asso­ci­a­tion between cats and milk (which you real­ly should­n’t feed your cat, btw), but… yeah. I’m hon­est­ly sur­prised that she’s not some giant-boobed sexy cat (but then again, maybe there’s some orig­i­nal ver­sion of her that is…) and is instead a gigan­tic mus­cu­lar one. Final­ly, the Sto­ry which is the biggest gripe of all. It’s short. It’s con­fus­ing. It does­n’t seem to fit the rest of the tril­o­gy? Cap­tain Cappey is sup­posed to be your dad. He escaped Purrga­to­ry to get to you. This means that between the time he died and you washed up ashore, he defied death. He nev­er real­ly acts like a father at all dur­ing the game, more like a mere com­pan­ion. Aelius was sup­posed to have escaped the Zero Dimen­sion, so why is he back in it, and who are those oth­er peo­ple? I thought it was only him in there, trapped by the oth­er humans. He’s sup­posed to be a bad guy… or is he, because he was kind of a good guy here? It’s not clear in this game at all. Per­haps there’s sup­posed to be anoth­er game? Regard­less, I’m con­fused. Aren’t we not sup­posed to allow him to get the 3 arti­facts? The main sto­ry is very short and shal­low, while the sto­ries for the side char­ac­ters Pi-Rat King, Meow­tal­li­ca, Takome­ow­ki, etc. are well-fleshed.

It can’t be a coin­ci­dence that these seem so very phal­lic… Espe­cial­ly Dog­gy Jones! They could have designed them so many oth­er ways!!

Con­clu­sion: While it’s anoth­er game in the series, I only played it for the Aelius sto­ry (as con­fus­ing as that was). Despite the obvi­ous­ly high­er bud­get, the game itself fell short of the charm of the pri­or games. I’m not sure I’d rec­om­mend it, though it’s not bad if you for­get the oth­er games and think of it on its own. If you do that, though, you’ll see how woe­ful­ly short and shal­low the game is as a whole.


References

Cat Quest I

  • Box Hel­met, Armor, Slashy Sword — Gen­tle­bros 1st game Slashy Hero
  • Kit­mas — Christ­mas

Cat Quest II

  • Cathul­hu - Chthul­hu
  • Hot­to Dog­go - He has a pen­chant for hot dogs, he’s sup­posed to be very attrac­tive, and “hot­to dog­go” is a nod to his Japan­ese­ness as that’s how Japan­ese peo­ple say “hot dog”
  • Doge Knight — Bat man also known as “the Dark Knight”
  • Excalipurr — Excal­ibur
  • Cat­nip Bra­vo — cameo from Cat­nip Bra­vo the web­com­ic
  • Pun­do­ra — Pan­do­ra’s Box, but with puns refer­ring to all the puns in the world
  • Dr. Jekyll - Jekyll and Hyde
  • Kei-Nein Unit — K9 unit

Cat Quest III

  • Pi-Rat — Rat that’s a pirate
  • Meow­tal­li­ca — Metal­li­ca (the crew has con­certs and are light­ning ele­ment)
  • Takome­ow­ki — Takoy­a­ki is octo­pus-filled balls of wheat and he is a cat octo­pus
  • Dratcu­la — Drac­u­la Rat
  • Purrevor Belme­ownt — Trevor Bel­mont, a nod to the Castl­e­va­nia games
  • Dog­gy Jones — Davy Jones
  • Kidd Kat — Cap­tain Kidd, and Kit Kat from the oth­er games. Kidd Cat is her younger broth­er
  • Mage Bon­ney — Anne Bon­ny the famous female pirate and “bone”
  • Macho Dog — Macho Doge meme
  • Cathul­hu — Chthul­hu
  • 8‑Bit Cas­tle — retro themed tow­er (the joke is that the vam­pire rat bites his vic­tims 8 times and there­fore 8‑bit) with 8‑bit graph­ics and sound
  • Pur­van­na — Havan­na
  • Purribean Sea — Car­ribean Sea
  • Fur­tigua — Antigua, Tor­tu­ga
  • Great Fur­ri­er Reef — Great Bar­ri­er Reef
  • Paw­man Isles — Cay­man Islands
  • Twin Islands — Island ver­sion of the Twin Towns from Cat Quest I and II
  • Antares, Ori­on, Cen­tau­ri, Polaris — Stars. Antares, Ori­on, and Polaris are some of the bright­est stars with Polaris being the North Star. Cen­tau­ri is the odd one out.
  • Gold Tow­er — Midas’s curse in mythol­o­gy, and a nod to Pirates of the Caribbean Aztec coins

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