written 1/17/26, updated 1/17/26
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- Published: Joindots
- Platform Played: Nintendo Switch 2
- Price: Bundled Price; MSRP: $15.99
- Rated: T (Violence)
- Genre: Adventure
- Date Released: April 4, 2024
Played the 1st and 3rd game in the series. This one is totally different story-wise from the other two. It was originally released January 20, 2019 by Urchin Games
Game Start
Watch the intro cinematics
Tutorial: Bedroom
- Click on the phone
- Take the Hiker’s Staff
- Inspect the refrigerator, use the Hiker’s Staff in between the fridge and the shelf
- Take the Box Cutter and Bulb, then use the Bulb on the floor lamp
- Click on the junk pile
Hidden Object: Bedroom

On my 2nd playthrough, the game glitched out at this part multiple times, and I didn’t get a key to open the drawer. Had to restart the whole console. All 3 games have glitched out such that the game breaks!!
- Use the Key on the drawer under the TV, then use the Box Cutter on the box
- Read the letter (The funny thing is that she received this super important package a while ago, and just put it in the drawer without bothering to open it)
- Watch the cutscene
Part 1: Arrival
- Go into the guardhouse, take the Glove and Flashlight
- Look at the wall behind the plane, use the Glove on the broken glass, then take the Hose, Wrench, and Valve
- Use the Hose and Wrench on the fire hydrant
- Go into the Courtyard
- Look at the bottom of the stairs, take the Nail Puller and Fuse
- Take the Hacksaw from the device next to the stairs, go back, and use it on the bars where you got the hose from
- Use the Iron Rod on the door of the plane, then the Flashlight
Hidden Puzzle: Plane

The game glitched out AGAIN after this puzzle! I wonder if me pressing “B” instead of the “back” icon is messing things up!!
- Get Screwdriver, Fuse, and Magnet
- Inside the guardhouse, use the Magnet on the glass container, take the Fuse
- Go to the Courtyard, use the Screwdriver then Fuse x3 on the red fusebox
Fusebox Puzzle
Put the fuses in the correct order
Answer: Blue, Green, Pink, Yellow

- Take Oil and Valve
- Use the Valve x2 on the device next to the stairs
Valve Puzzle
Spin the valves until the dials all read 0
This is the exact same puzzle as in the first game, except with upgraded graphics

- Go into the Main Hall
- Look at the door to the right, take the Wire Cutters, then use it on the ceiling with the sparking wire
Hidden Object: Main Hall

- Get Gear, Swiss Army Knife, and Tape
- Look at the door to the right, and use the Swiss Army Knife for a Gear
- Look to the left of the room, take the Key, use the Gear x2 and Oil
- Go into the Basement
- Take the Tongs and Stretch Ladder
- Go back to the Courtyard, use the Stretch Ladder against the shed, take the Duster and Dial
- Back in the Basement, look at the brick wall, use the Duster and Tongs, take the Handle
- Use the Handle on the random storage container
- Look at the locked box
- Use the Dials x2
Locked Box Puzzle
Use the code clue from the box to solve the puzzle
Answer: 1473, solve in this order: 3rd, 4th, 1st, then 2nd

- Take Button and Lighter
- Take the Explosive from in front of the ugly old man
- Use the Explosive and Lighter on the brick wall (How did no one hear/feel this?)
- Go to the Operating Room
- Use the Tape on the wires
- Take the Hammer, use it on the glass bottle for a Button and Torn Manual
- Click on the junk pile
Hidden Object: Operating Room

- Get Button and Scissors
- Use the Scissors on the leather straps of the operating chair
- Take the Weight from the worktable
- Go all the way back to the guardhouse, use the Buttons x3 on the console
Guardhouse Symbol Puzzle
Press the tiles until the symbol is complete

- Go out and click on the plane
Hidden Object: Plane #2

- Get Memory Stick and Bug Sprayer
- Use the Memory Stick in the guardhouse
- Use the Bug Sprayer on the scorpion on the roof of the shed in the Courtyard, take Beaker and Salt
- Use the Memory Stick and Code on the Main Hall big door console
Big Door Lock Puzzle
Use the code clue to open the door
Answer: V, IX, III, IV, I (5, 9, 3, 4, 1)

- Go to the Platform
- Click on the elevator
- Look at the far console in the back, take the Blowtorch and Weight
- Take the Key and Weight from the yellow tank
- Use the Weight x3 on the scales to the right
Weight Scale Puzzle
Balance the scale using the weights

- Use the Blowtorch to free the ugly old man, take the Water
- Back in the Operating Room (come to think of it… how would the people there access this room? There’s no door?), look at the worktable, and use the Torn Manual, Beaker, Water, Glue, Salt, and Lighter, in order
- Click on the junk pile (you must click on the elevator for this to light up)
Hidden Puzzle: Operating Room #2

- Get Fingerprint Paper and Lock Key
- Take the Fingerprint Powder back to the Platform and use it, then the Fingerprint Paper
- Use the Fingerprint Paper on the elevator
Part 2: Descend
So… you got tazed? And she just left you there? So that you can wake up again and do things again? Didn’t lock you up or try to kill you? Not a very smart girl…
- Go back and click on the sparklies
Hidden Object: Main Hall #2

- Get Crowbar and Key
- Back in the Platform area, use the Key x3 on the east door
Platform Door Puzzle
Figure out the button order
Solution: 1, 4, 4, 3, 2, 2

- Go into the Storage Area, talk to the cowardly, ugly old man
- Take the Fingerprint Paper from the dolly
- Use the Key on the lockers, take the Jack Handle, Grappling Hook, and Conola[sic] (I think they mean cannula. The picture is of a butterfly needle)
- Go back and use the Fingerprint on the elevator (some random fingerprint paper just lying about??)
- Use the elevator to get to the Corridor Basement (They mean Basement Corridor), talk to your sister (who’s just standing there randomly now… waiting for you?)
- Use the Crowbar on the black shelf, take the Drip and Antenna
- Take the elevator back to the Storage Area, use the Antenna on the yellow thing neat the dolly, push the button
Hidden Puzzle: Storage Area

- Take Shovel and Hydraulic Jack
- Use Hydraulic Jack and Jack Handle on the door in the back
- Go out into the Backyard
- Take the Axe from the ground near the arch, then use the Grappling Hook on the cliff above it, and take the Gutter Lid
- Use the Shovel on the X on the ground
Hidden Object: Backyard

- Get Flashlight and Boomerang
- Go back to Storage Area, use the Boomerang on the ceiling near the red cable, take the Flare Gun, then use it on the bats under the arch outside
- Go to the Swamp
- Use the Gutter Lid on the smoky thing in the back of the room, take the Welding Machine
- Take the RPG Ammo from the busted car
- Use the Flashlight on the dark back section
Hidden Puzzle: Swamp

- Get Batteries and Crystal
- Go back a room, use the RPG Ammo on the RPG on the ground near the arch, then click on the sparklies
Hidden Object: Backyard #2

- Get Syringe and LED
- Go way back to the Operating Room, and use the Batteries on the Suction Pump on the operating chair
- Go back down the elevator, use the Suction Pump on the green liquid on the ground, and take the Dragon Emblem
- Go back up the elevator, use the Welding Machine on the far back console, then pull the lever (Not only did you not really need the handle repaired to pull the lever, but the walkway doesn’t make sense how it came out)
- Use the RPG on the turret robot
- Use the Axe and Crystal on the door to the left
- Go in
- Look at the wooden door in the back, use the Leather Strap
Hidden Object: Statue

- Get Concrete Breaker and Stone Ring
- Go back to the Storage Area
Hidden Object: Storage Area #2

- Get Sponge and Pickaxe
- Go to the Swamp, use the Concrete Breaker on the pile near the car, take the Dragon Shield
- Back in the Statue area, use the Pickaxe on the stalactite
- Use the Sponge, then Stone Ring x2 on the rock
Rock Ring Puzzle
Spin the rings to complete the image

- Take the Dragon Emblem then use all 3 on the big stone bowl
- Use the Syringe on the water
- Go back to the Basement, and press the button on the intercom next to the room
- Go into the Bedroom, use the Cannula on the girl, then the Drip and Syringe on the IV stand
- Take the Cabinet Handle from the head of the bed, and use it on the wall
Hidden Object: Bedroom

- Get Screwdriver, LED, and Box Cutter
- Use the Box Cutter on the panel under the bed, take the Spring, then use it on the console hatch
- Take the Access Card and LED
- Go back to the Corridor with the turret, and use the Access Card on the big doors
- Go into the Nuclear Reactor
- Take the Ice Pick from near the chainsaw
- Go back to the Statue room
Hidden Object: Statue #2

- Get Scissors and Empty Oil Can
- Back in the Nuclear Reactor, use the Scissors and Ice Pick on the tarp and fridge
- Use the Screwdriver and LED x4 on the console panel
LED Light Puzzle
Move the lights around until no color is next to each other

Part 3: Let’s Get ‘Em (END)
- Go back to the Swamp
Hidden Object: Swamp #2

- Get Syphon Pipe and Chisel
- Use Chisel, Empty Oil Can, and Syphon Pipe on the busted car fuel tank
- Go down the elevator to the Bedroom
Hidden Object: Bedroom #2

- Get Iron Cutter and Helmet
- Click on the door that used to have the lasers
Laser Door Puzzle
Using the clue from the Corridor with the turret, solve the puzzle

- Head into the Control Room
- Take the Pull Cord from the device with blue lights
- Go back to the Main Hall, use the Iron Cutter on the ceiling for a Lug Wrench
- Go back to the Swamp, use the Lug Wrench on the busted car’s Tire
- Way back in the Nuclear Reactor, use the Fuel and Pull Cord on the Chainsaw (How do you just… connect a pull cord without taking things apart??)
- Go back to the Control Room, and use the Tire on the fan in the back to get the Knob
- Use the Helmet on the green-lit window on the left side (How does that even work???), take the Knob
- Use Knob x2 on the main console
Knob Puzzle
Spin the dials until you solve the puzzle
This is how I did it:



- Ready…? Use the Chainsaw on the now de-powered device in the middle of the room
GAME OVER

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