Played the 1st game in the series (Dreamscapes: The Sandman), and this is the direct sequel. This was originally released December 3, 2014 on PC
Game Start
Watch the intro cinematics
Tutorial: Hospital
Click on Laura (who looks like a cultist)
Take the Handle from the windowsill, use it in the alley
Back out, use the Shovel on the patch of snow to the right in front of the power pole
Take the Keyfrom Door [sic] and use it on the back of the ambulance
Take the Surgical Saw and use it on the hospital doors
This game has some very noticeable bugs in it, though nothing game breaking. You can’t use the “Y” button to keep your inventory open and use the items in the inventory. Then, every time you try to talk to a character in the game, you’ll see some full screen glitches
Go inside
Look on the desk, take the Valve, look at the file, take the Clip
Open the doors at the end of the room, and go through (Not sure how the screen is working if time is stopped, but whatever)
Take the cop’s Gun from his side, use it on the glass cabinet to the left
Take the Oxygenous Pillow (I guess it’s supposed to be an oxygen reservoir bag?), use it and the Valve on the yellow tank next to the cop
Head all the way back to the ambulance, and use the Clip on the locked back inside for Alarm Clock Bell
Go back to the hospital lobby, use the Oxygen Cylinder on the elevator door
Take Dr. Ember’s Card from his pocket and use it on door to Tim’s room
Go in, and click on him
Take the Key from Clock from around Tim’s neck, then use it and Alarm Clock Bell on the alarm clock next to the bed
Dream World 1
Click on the creature
Look at the circle on the walkway, take the Mask
Look at the TV area, take the Mask on the bear, Mask under TV, Sphere, and Lever
Look at the power strip, take the Ring
Look at the TV, take the Chesspiece
Back out, use the Ring on the circle on the walkway, take the file, Key, and alarm clock piece
Use the Key on the TV stand
Hidden Object: TV
Get Bell
Back up, use Bell on the rope hanging from the ceiling, then ring it
Go forward, click on the Sandman
Use Lever where it’s missing
Walkway Lever Puzzle
Pull the levers so that all the rocks line up into a walkway
I just moved them a lot until it worked
Pick up the Chesspiece then go forward
Take the eastmost Sphere
Take the Mask and Scissors from the boat
Go back and use the Scissors on the Mask hanging to the right of the TV
Look at the tree-looking thing, take the Chesspiece and diary page, then place a Sphere
Go up the stairs
Click on the creature
Use the Sphere on the left pedestal
Go up and use the Mask x5 on the door
Mask Door Puzzle
Find the correct placement of masks
Nightmare: Car Crash
Take Bucket, then move the tire and take Towing Cable
Look at the sign pole, take the Stone
Look down the cliff, talk to Tim
This is the full screen glitch I’m talking about every time you talk to a character
Take the Chesspiece, Fin Piece, and Stone
Go back, then forward down the road
Click on the debris
Hidden Object: Rockfall
Get Chainsaw
Look at the rocks on the lower left of the screen, take the Chesspiece and Can with Oil
Go up the path, click on the creature
Take the Rug
Look at the right pillar, take the Chesspiece and Medallion Part
Go back to the entrance, use the Rug on the bottom right portion of the pole that’s sticking out
Look down the cliff, use the Metal Plate on the dried brush
Go back to the cave entrance, use the Metal Plate on the dirt in front of the right pillar
Use the Chainsaw on the spike
Go inside
Use the Dried Brush, Can with Oil, and Stones on the campfire
Take the Bone from the animal skeleton
Take diary entry and alarm clock piece from back wall, then use Stones
Stone Wall Puzzle
Place stones in proper places
Use the Bone on the rockface window to remove the climber’s apparatus
Go back to the entrance
Use the Tow Cable on the bottom of the signpost, then go to the cliff and use the Rope
If you haven’t found all the Beholders, do it now
Talk to Tim and pick up the alarm clock piece
Dream World 2
Take the Medallion from the right flower, then use it back near the TV on the left curtain
Use the Scissors on the bear’s nose
Go through, use the Chesspiece x7 on the chess board
8 Queens Puzzle
Place the chess queens such that they never cross paths (8 Queens is a real puzzle)
Take the Nippers from the ground
Head back to the boat, use the Bucket on the water, then use the Nippers on the chain
Look at the boat, then look at the buoy, take the Growth Accelerator and Ring
Go back across the walkway to the staircase, and use the Growth Accelerator on the left flower
Take the Fire Sign back to the light pillar, use it on the right side, then press the button
Go up the stairs
Nightmare: Tim-belina
Just a joke on Thumbelina
Look at the green chair, take the Lightbulb and Ring
Look at the yarn bowl, take the Knitting Needles
Click on the cat
Go through the doorway
Look at the table, take the Glove, click on Laura
Look at the dresser
Hidden Object: Hall Dresser
Get Not Inflated Balloon
Go up the stairs
Take the Glove from shelf, and Valve from box on ground
Look at the console, take the diary entry and Key from Mouse
Look at the left coil, use Glove x2
Take Battery
Go back to hall, use Screwdriver on wall panel, take Lightbulb
Use the Valve and Not Inflated Balloon
Back in the living room, use the Ball (they mean balloon) on the cat, then the Knitting Needles
Look at Tim, take the Battery, use the Key from Mouse, take the Door Handle and Mechanical Mouse
On the green chair, use the Battery x2, press the button
Look at the fire truck, take the Wrench, use the Door Handle
Look at Tim, use the Wrench
Talk to Tim
Go into hall, use Mechanical Mouse on the cat, take the alarm clock piece
Talk to Tim for A Puzzle Piece of the Box then take the Insulating Tape
Go upstairs, use A Puzzle Piece of the Box on the box, take Diving Mask, Sphere, and Thread
Use Sphere on the left coil of the console
Go back to the hall, use the Thread on Laura
Take the Part of the Car and use it on the fire truck
Talk the kids, take the Lightbulb, go up the stairs
If you haven’t found all the Beholders, do it now
Look at the console, use the Lightbulb x3
Rope Puzzles
This is a 3-part puzzle, create the images (Hint: unravel the lines first, then solve it. The 3rd puzzle is the easiest)
Talk to the kids, pick up the alarm clock piece
Dream World 3
Look at the pillar of light, use the Diving Mask on the stairs, then inspect the light pillar itself and use the Ring x2
Light Pillar Ring Puzzle
Rotate the rings to complete the image
Take the diary entry and Sphere
Go back to the TV, use the Insulating Tape on the power strip and plug in the plug
Go to the water’s edge, use the Sphere on the rightmost pedestal
Get into the boat and go forward
Click on the Sandman, then the creature
Take alarm clock piece from box
Go forward to the doors, use the Fin Piece on the fins on the ground
Take the Flippers, Handle, and Locket as well as the diary page
Go way back to light pillar, use the Flippers on the stairs, and the Handle on the ground to the left of the pillar
Take Scuba and Ice Axe (looks just like a regular mattock)
Go back to the junk pile, use the Ice Axe on the ice, take the Ice Sign
Now, you have a choice of where to go next: either use the Ice Sign on the light pillar and press the button, or remove the Sphere from the water’s edge and use the Scuba on the whirlpool
Nightmare: Under the Sea
Look at the ship in the distance
Look at the right buoy, take the Medallion Part and Iron Rod
Look at the left buoy, take the Electrode
Go back, look at the rocks to the right, use the Iron Rod, take the Knife
Look at the bathyscape, use the Electrode on the device, look at the porthole, take the Ring
Go to the shipwreck
Look at the right buoy, use the Knife
Take the Buoy back to the bathyscape, use it on the handle
Take the Balloon (pretty sure they mean oxygen tank) and Flashlight
Back at the shipwreck, use the Flashlight in the darkness
Hidden Puzzle: Shipwreck
Get Rope
Look at the buoy, use the Ring in the crack, the Welding Apparatus on the ring, the Rope on that, then the Balloon in the port
Take the Buoy to the bathyscape and use it on the other handle
Go up
Find all the Beholders before picking up the alarm clock piece
Dream World 4
Head to the next nightmare. If you just did the underwater one, go back to the light pillar, use the Ice Sign, take the alarm clock piece, and press the button
Go into the nightmare
Nightmare: Swamp
Talk to Tim
Take Boards x2
Look at rightmost post, take Nail
Look at walkway to left of Tim, take Nail
Go forward
Look at waterwheel, take Magnet and Nail
Go back, use Magnet on walkway left of Tim
Go to the door next to the waterwheel, take the Nail, then use the Ring
Barn Lock Puzzle
Figure out the solution, answer is how many legs each animal has
Solution: 2480
Go into barn, take Board from ground
Look at box, take Nail
Look at scythe, take Nail
Look at pile of stuff
Hidden Object: Barn
Get Hammer
Look at broken ladder in the back, use Boards x3, Nails x6, and Hammer
Take the Ladder out to the waterwheel and use it on the gutter above
Take the Crowbar into the barn, use it on the wooden box
Take the Shovel, Screwdriver, and diary entry
Look at scythe, use Screwdriver, take the Scythe
Go out to the gutter, use the Shovel
Look at post in front of barn door, use Scythe
Go back, look at rightmost post, use Scythe
Back at the waterwheel, click on the rope end
Talk to Tim, take the alarm clock piece
Dream World 5
Go to the junk area
Click on the big book, use Medallion Part x2
Go in
Nightmare: Up at Tree
Go left, take the Ladder from ground, and Garage Key from the grass
In front of the house, take the Hose
Use the Garage Key on the garage door
Take Can from next to sleeping mouse
Look at motorcycle
Hidden Object: Garage
Get Razor, use on the bags in front of the house, get Solid Grease
Go left to the mailbox, use the Razor on the package inside, take Valve
Back in the garage, use Ladder on the mechanic’s pit, and go down
Use the Hose and Valve on the blue tank
Connect the handle end, then use Can and Solid Grease
Pick up the wand (make sure you turn the valve)
Take the Grease up to the windowsill and use it
Go inside
Take Knife from the wall
Look under the bed
Look on the desk, click on the bread, take the Bulb
Go back to the garage, use the Bulb on the Flashlight
Look under the bed, take the Panel, use the Flashlight
Hidden Object: Underbed
Get Key, use it in the garage on the metal box
Take Sleeping Pills back to the desk, click on a piece of meat, use Knife, then use the Sleeping Pills (not quite sure how the pills stay in there…?)
Go back to the tree, and put the Sleeping Sausage on the grass where you got the keys
If you haven’t found all the Beholders, do it now
Talk to Tim, take the alarm clock piece
Dream World 6
Go way back to the TV, install the Panel, turn the knob
Go into the screen
Nightmare: On the Edge
Look at sofa, move pillow, take Glass
Look at window, take Picture Part
Look at bed, moved blanket, take Pin and Picture Part
Use Pin on door
Click on creature, pick up diary entry
Look at bathtub
Hidden Object: Bathtub
Get Spot Remover
Look at sink, take Locket and Safe Part
Use Glass on faucet
Look at mirror, take Soap Ball and Picture Part
Back in the room, use Spot Remover on sofa
Use Hot Water on windowsill
Use Picture Part x3 on picture
Underneath that, use Safe Part
Wall Safe Puzzle
Figure out the combination based on clues found
Solution: 278
Take Handle, use Soap Ball, take Slingshot
Use Handle on window, go out
Take Coin, use on bed
Back outside, use the Slingshot, then the Board
If you haven’t found all the Beholders, do it now
Talk to Tim, take the alarm clock piece
Dream World 7 (END)
Get on the boat and go past the junk area to the door
Use the Locket x2
Ball Puzzle
Rotate the level to get drop the balls in accordance with their colors
Yeah, I tried, but I hate this type of puzzle. Got this far and just skipped
Go to the staircase, take the Mirror, Funnel, and Vine
Go to the junkyard, and continue forward
Look at the hole, use the Oarlock and Vine, go down
Take the Stone from the middle cocoon thing
Take the Handle from the rightmost cocoon thing
Go back to the junkyard and use the Handle on the refrigerator
Go in
Extra Nightmare: Frozen
Go to the cabin
Look at the window, use Stone, take Key
Back up, then go towards the vehicle
Take Kettle from wheel treads and Mirror Shard from sideview mirror
Use Key in door
Hidden Object: Snow Vehicle
Take the Hook over to the tower, and use it to pull down the ladder
Go up, take the Crowbar
GO backwards to the junkyard and use the Crowbar on the box to the left
Take the Rag and Jarrycan[sic] (They mean jerrycan), then use the Mirror Shard on the Mirror
Use the Rag on the broken window at the cabin, then backtrack again to the staircase with the flowers
Use the Glass Knife on the left flower
Take the 3Mirrors to the spider’s nest, and put each one in a cocoon holder
Spider Mirror Puzzle
Turn the mirrors to bounce the light at the spider
Use the Glass Knife on the cocoon where the big spider was
Take the Torch back to the doorway, use it on the cable fire, then use it on the hole in the spider’s den with the red eyes
Take the Hose
Go back to the red vehicle, look at the fuel tank, then use the Jerrycan and Hose
Go to the generator, use the Funnel and Gasoline
Look at the snow in the corner of the cabin, take the Stove Handle, then use the Kettle
Oh look, the door is open now! Go inside
Look at the table in the back, take the Pliers, then use the Stove Handle and Kettle of Snow
Remove the cloth, take the Starter, then use it on the generator
Turn the knob of the hot plate, take the Boiling Kettle up the tower, then pour it onto the icy antenna (I’m not actually sure if you can use the hot plate before turning on the generator)
Use the Pliers on the cord
Go back down, talk to the critter
Go inside and talk to Tim…? I think he… smashed the creature?
Look at the console, remember the numbers, then go the red vehicle and look at the back panel
Vehicle Lock Code
Input the numbers seen earlier to unlock the hatch
Solution: 30, 31, 22
Take the Sleeping Dart way back to the boat, and use it
Take the Tranquilizer (Blowgun) back to the cabin and shoot Tim
Search his pocket for Sal Ammoniac and use it on the creature
GAME DONE!
Extra: Beholder Locations
Extra: Dream World
Water’s Edge (4)
Middle stalactite
Left bottom rock
Floor of boat
Right edge next to grass, between boat and pedestal
Staircase (3)
Staircase, left
Right flower, bottom
Lotus seed pod, left
Junkyard (3)
Wooden box with stuffed animal
Rock under lollipop
Pink cat umbrella
Ritual Room Door (3)
Left wall
Bottom left metal
Bottom left remains of door
Antenna Tower (2)
Pole, left
Railing, mid
Extra Nightmare: Frozen
Fun fact: this scenery is the same as in the prior game
This is a written walkthrough for Icebound Secrets: The Frostwood Bane played on the Nintendo Switch. While there are some puzzle solutions, I tend to skip puzzles I don’t enjoy
Game Start
Watch intro cinematics
Tutorial: Part 1 – Arrival in Town
Inspect the car and take the Car Brush
Look at the pile on the ground, use the Car Brush, then take the Hotel Key
Back out and take the King Stained Glass Shard from the snow
Inspect the hotel door, read the note, then use the Hotel Key
Go inside
Inspect the fireplace and take the Poker
Inspect the window, move the pot, then take the Coin
Read the paper
Inspect the desk, read the note, take the Pliers
Go back out to the entrance
Look at the gate and watch the cut scene
Inspect the gate lock, use the Pliers
Take the Chain Locket
Open your inventory, check out the Chain Locket, click on the paperclip to undo it
Take the Yin Locket and Chain with Hook
Inspect the fountain basin, use the Poker, and take the Coin
Go back into the hotel
Look at the pile on the ground, use the Chain with Hook on the crack, then take the Cameo
Use the Chain with Hook again, and get a Coin
Back out at the entrance, look at the pile on the ground, and use the Cameo on the purse
Take the Lighter and Coin
Inspect the red machine next to the fountain
Use the Lighter, then Coin x4, get a Magazine and Gear
Back inside the hotel, use the Magazine, Lighter, then Poker in the fireplace
Get a Yang Locket
Inspect the window, use the Yin Locket and Yang Locket on the box
Take the Gear, then watch the cutscene
Go back outside
Oh no! Everything is extra frozen now!And the skull in the snow! Ominous!
Look at the pile on the ground and inspect the gate. It’s frozen solid
Go into the hotel, look at the fireplace, and use the Poker to get a Hot Poker
Use it outside on the frozen gate lock
Use the Gear x3
Gate Lock Puzzle
Move the green locks and move the metal pieces to unlock all 4 locks
I dislike this type of puzzle, the controls are terrible, and it doesn’t make sense. SKIPPED!
Talk to the female and take the proffered Small Knife
Take the Skeleton Stained Glass Shard from above the door on the east
Inspect the ladder
Inspect the space between the buildings; Take the Fence Rods and Coin
Use the Fence Rods on the broken ladder
Go up
Hidden Object Puzzle – Bedroom
Go back to the town entrance, and use the Small Knife on the Hose in the fountain
Inspect the pile on the ground, and use the Small Knife on the suitcase
Take the Square Tile, Douche (Bulb Syringe), and Coin
Inside the hotel, use the Square Tile on the large armoire
Solve the mini puzzle
Take the Boots, Canister, Fur Coat, and Coin x2
Back outside, inspect the car
Open the gas door, unscrew the cap, use the Canister, Hose, then Douche
Take the Gas
Combine Lighter + Canister + Douche
Use the Coin x4 on the red machine for a Medical Journal
Back at the fire barrel, use the Firewood Bundle, Medical Journal, Lighter, then Gas
Take the Knitting Needles back to the town entrance and use them on the Gloves in the pile on the ground
Take the Tapestry Tassel back into the hotel and use it on the tapestry
Number Balance Puzzle
Move the numbers so that none repeat in number or color
I tried really hard for a long time and couldn’t figure it out. SKIPPED!
You get an Emerald and the last of the Warm Clothes
Go back and give the Warm Clothes the needy girl
You learn her name is Christine, and she gives you the Pharmacist’sKey
Use it on the western building, then go in
…or try to. You’re blocked by ice
Go over to the space behind Christine and take the “Crowbar” which is just a broken part of the metal landscape barrier
Bring it over to the pharmacist building and use it on the ice blocking the door
Great. Now you can go inside
Inspect the broken floor, to get a Nail Puller and Plank
Inspect the green cabinet, read the note, and take the Fever Pill
Inspect the counter, use the Medical Journal, then look at it
Go back to the hotel, look the at window, and take the Mint Leaves
Inspect the armoire and use the Nail Puller on the back for Planks x3
At the town entrance, use the Nail Puller on the wooden sign in the fountain for Planks x2
Go to where Christine is, look at the scaffolding, and use the Planks x6
Scaffolding Puzzle
Move the pieces of wood around to make a path. Three times.
Found it too difficult, so I SKIPPED!
Inspect the gargoyle above the scaffolding, and take the Ginger
Go to the pharmacy and inspect the counter
Use the Lighter, Fever Pill, and Mint Leaves
Use the Ginger, then Small Knife
Click on the ingredients to add them
Take the Decoction (def. method of extraction usually in herbal medicine by boiling to dissolve chemicals of the material)
Give it to Christine who gives you a List and Amulet Bagel (looks more like a pretzel to me…)
Use the Amulet Bagel on the eastern door
Vehicle Puzzle
Move the vehicles until they rest in the appropriately colored circle
Go inside
Look at the display case, and click on the snow on the lower left portion of the glass until you get a Ruby
Inspect the broken shelf, take the Screwdriver
Inspect the green box, take the Candle
Look at the broken stool
Go back to the town entrance, look at the pile on the ground, and use the Screwdriver for Screws and a Wheel
Go to the gargoyle above the scaffolding, and use the Emerald and Ruby
Take the Provisions Locket and Christine’s Backpack
Use the Candle on the fire barrel
Go into the pharmacy and use the Burning Candle on the green cabinet
Take the First-Aid Kit
In the store, use the Provisions Locket on the green box
Take the Crackers and Stale Cheese
Use the Wheel, Screws, and Screwdriver on the broken stool
Wheel it over to the shelf, then use the Stale Cheese
Take the Slingshot and Cereal x2
Use the Slingshot on the broken shelf
Take the Water Bottle and Canned Food x3
Combine List + Backpack + Cereals + Canned Food + Water bottle + Crackers + First-Aid Kit = Survivor’s Kit
Give it to Christine
Welp…
Part 2: The Investigation Deepens
Inspect the crate and take the Broken Snowshoes, read the note, and take the Caduceus Amulet
Go into the pharmacy and use the Caduceus Amulet on the green cabinet door
Take the Coal, Thick Needle, and Twine
Back at the hotel, use the Coal on the pad of paper on the counter, and take the Book Code
Inspect the pile of books on the ground and move them aside to get Book Vol 1.
Use the Book Code on the box, and take the Amulet Snowflake and Leather Straps
Go to the library door and use the Technical Oil then Glass Pieces
Library Door Puzzle
Referring to the diagram from before, solve the puzzle
You’re in!
Use the Survivor’s Kit on the man who gives you a Fire Hatchet
Look at the door to the left, take the Torch
Look at the stove, take the Hook
Look at the bookshelf to the right, take the Suitcase Button
Go back to the hotel, inspect the phone, and click on the phone’s Wire (cord) until you take it
Go back to the fire barrel and use the Torch to get a Lit Torch
Look at the box behind the fire barrel, and use the Fire Hatchet on the side of it
Take the Firewood
Go to the Pharmacy, use the Fire Hatchet on the hole in the ground
Take the Wood Chips, pull the suitcase out with the Hook, then use the Suitcase Button
Take Book Vol 2
Go to the square in front of the library
Use the Fire Hatchet on the store window
Take the Firewood
Go into to the library and use Book Vol 1 & 2 on the bookcase to the right
Take the Oven Code, read the letter, and take the Tree of Life Amulet
Use the Oven Code on the stove
Solve the minipuzzle
Some of the detail is faded over time. In my second playthrough, different discs were faded, not the same as this image below
Use the Firewood, Woodchips, then Torch in the stove
Get the Electric Panel Key from the man
Use it on the box next to the door, take the File
Back out to the square, and use the File under the stairs for a Lightning Amulet
Go back to the store
Use the Lightning Amulet on the workbag for a Wheel Key (Tire Iron), Coin, and Fuses
Go back to the Library
Use the Wire and Fuses on the electrical box
Take and use the Librarian’s Key (this man is starting to get on my nerves. Why not give me all the tools I need right away instead of piecemeal? Clearly just using me to do work he could do himself…”
Use the Torch and go inside
Library Maze Puzzle
This is really straight forward and easy. All you do is go through, look for items, then use them. There’s no way to fail.
I was going to go through the maze but accidentally hit the skip button. Oh well. Like I said, it’s really easy.
Give the man the Book of Legends
Take the Tree of Darkness Amulet
Go up the stairs and use the Light and Dark Amulets on the book
Take the Ruby Hairpin
Use it on the red toolbox in the store window near the car for a Jack and Machine Screws (which look like lug nuts)
Use the Jack on the red car
Go back to the Town Entrance
Use the Jack, Oil, and Wheel Key on the green car (I’m honestly not sure this would work as well as it looks in this game)
Take the Car Wheel and use it on the red car, followed by the Machine Screws, Oil, and Wheel Key
Part 3: The Seer
Click on the house ahead
Take the Skeleton Stained Glass Shard from the trashcan in front of the store
Take the Wood Pattern from the window sill of the store
Inspect the bicycle and take the Rope from the basket
Inspect the mannequin in the snow and click twice to remove the snow
Take the Librarian’s Ring
Inspect the mailbox and poke the white raven to make it drop the Raven Medallion
Go back to the libary
Inspect the desk and use the Wood Pattern on the box
Take the Dove Medallion and Librarian’s Ring
Go outside of the library, and use both the Raven and Dove Medallions on the bag beneath the stairs
Take the Cracker, Magnet, and Incense Stick
Combine Magnet + Rope = Magnet on Rope
Back in front of the seer’s house, use it on the broken window to get the Ice Ax (ice pick)
You’ve probably already guessed you need to use it on the seer’s house door (click 3x)
Use the Ruby Pin to break into the house
What in the… Ah. I guess she’s the real deal?
Click on the window to open it and ventilate the room
Take the Aroma Stand and Coin from the drawers
Take the Iron Button from the mantel
Take the Golden Mail Horn and Matches from the table
Head back to the pharmacy and use the Iron Button on the first aid kit in the cabinet
Take the Ammonia and Coin
Before going back, visit the Town Entrance and use the Coin (x4) on the red machine for a Lizard Amulet and Misty’s Journal
Inside the seer’s house, use the Lizard Amulet on the green box for a Half Amulet Owl and Runes
Use the Ammonia on the seer
Watch the weird cutscene where you drive her to the library in the truck only for her to randomly appear from behind the stove?
The man gives you a Silver Mail Horn (again, why not just give me useful things right away? He’s definitely manipulative…)
Back in front of the seer’s house, use the Cracker on the white raven, then the Silver and Golden Mail Horn on the mailbox
Take the Package, inspect it in the inventory, then open it, for a Librarian’s Ring and Divination Cards
Back in the library, go up to the statue and use the Librarian’s Ring x3
Statue Ring Puzzle
Place the rings in order using the clues underneath
Solution (Click to Expand)
Orange, Purple, Blue, Red, Green
(Book, Owl, Feather, Gem, Shamrock)
Get a Crystal Ball
Inspect the table with the seer. There is a cloth there telling you what to put and where
Place the Crystal Ball, Aroma Stand + Incense, Divination Cards, and Runes
Use the Matches on the incense
Divination Puzzle
Move the runes so that they correspond to the Tarot cards
Watch the cutscene, then give the seer Misty’s Journal
She gives you the Lion’s Head which you need to use on the drawers in her house
Take the Aroma Oil and Town Map
Back out to the front of the seer’s house and use the Aroma Oil on the mannequin in the snow
Take the Backpack and Handle (fountain pen)
Back in the library, place the Town Map and Handle on the desk, so that the invisible seer somehow magically turns it into a Road Map (she’s missing from my game during this)
Use the Road Map on the red truck outside, then head forward to the Old Bridge
Take the King Stained Glass Shard from the stairs of the bridge
Take the Hankerchief([sic] handkerchief is the correct spelling) from the car
Take the Witch Figurine from in front of the tent
Inspect the red box on the ground
Note the puzzle solution in the urn
Use the Hankerchief on the broken glass
Use the Sharp Glass on the tent ties
Hidden Object Puzzle – Tent
Get a Gas Cylinder for your trouble
Inspect the door under the bridge for a Lion Ring
Go back to the front of the seer’s house
Use the Sharp Glass on the mannequin’s vest for a Witch Figurine and a Cat’s Hat
Inside the seer’s house, use the Cat’s Hat on the cat on the mantel for a Picklock Cane
Use the Picklock Cane then Lion Ring on the drawer
Place the Witch Figurine x2
Witch Figurine Puzzle
Press the switches to move the witches into their corresponding colors
Solid SKIP on this puzzle
Take the Red Crystal and Amulet Skis
Combine Backpack + Amulet Skis
Take the Fur, then use the Gas Cylinder
Use your new Gas Burner on the door under the bridge
Take the Picture Fragment, then open the door
Go back to the seer’s house, look at the mantel, and use the Picture Fragment on the portait
Take the Paints
Back at the bridge location, use the Paints on the different clear crystals (Car and Toolbox) to get the Green and Blue Crystals
Use the Red, Green, and Blue Crystals on the door
Crystal Light Puzzle
Referring to the clue found earlier in front of the red toolbox, solve the light puzzle
Go inside
Take the Spear and Amulet Car from the fallen thing
Take the Spatula (Putty Knife/Scraper) from the winch
Take the Car Key from the locker
Back out at the bridge, use the Spear on the red ladder
Go up
Take the Stool and Wrench
Use the Car Key on the trunk of the taxi
Take the Winch Lever and Amulet Car
Over at the red toolbox near the tent, use the Amulet Car x2
Take the Iron Handle and Screw Nut
Back inside the Mine Entrance, use the Iron Handle on the locker for a Winch Belt, Iron Cup, and a news article
Use the Winch Lever, Screw Nut, then Wrench on the winch, followed by the Winch Belt
Use the Stool on the ground under the hook on the ceiling, then click the rope on the winch
Click on the fallen box thing, connect the clasp hook, then turn the winch handle
Click on the rubbish pile
Rubbish Puzzle
Match identical pairs of items in the correct order to solve the puzzle
Solution (Click to expand)
In Order:
Large Rubble
Black Rubble
Brown Jacket
Sledgehammer
Hatchet
Black Hat
Basket
Crystal
Black Cube
Shovel
Long Rubble
Stool
Miner’s Helmet
Coal
Steel Beam
Bucket
Bowls & Cups
Green Toolbox
Amethyst
Wood Beams
Boulders
Wood Pile
Wheelbarrow
Concrete Pillars
Wooden Support Posts
Go through the door to the Old Mine
Take the Pickaxe from the wall relief
Take the Screwdriver from the mine cart and read the newspaper clip
Take the KeyNumber 3 from the table
Take the Bas-Relief Part from the fountain
Go back out to the bridge and use the Screwdriver on the lamp on the balcony
Take the Lightbulb (WHY is there a noose behind the lamp?!?!)
Use the Pickaxe on the locked box in the taxi’s trunk
Take the Bas-Relief Part and the Archaeologist’s Brush
Inside at the Mine Entrance, use the Key Number 3 on the locker
Take the Adhesive Tape and Hammer
Back in the Old Mine, use the Adhesive Tape on the broken wire on the table, then the Lightbulb
Replace the lampshade and turn on the light
Click on the book to watch a cutscene about the events that transpired there
Take the Wedge
Use the Wedge and Hammer on the iced electrical box over the table
Open it and pull the lever
Okaaaay…
Take the Amulet Snowflake and Bas-Relief Part from the new glowing pedestal
Use the Wedge + Hammer combo again on the relief in the back of the room to knock off sand? Ice?
Use the Archaeologist’s Brush and Bas-Relief Part x3
Take the Ancient Pyramid, then use it on the glowing pedestal
Ancient Runes and Shapes Puzzle
Re-order the spheres, cubes, and pyramids so that their designs match those on the pedestal
Solution (Click to Expand)
Swap the cubes and spheres
Hidden Object Puzzle – Floating Orb
Spin the orb and find all the symbols
You can’t skip it, but it’s not hard aside from the clunky controls
Now that the door’s open, go into the Sarcophagus Hall
Take the Skeleton Glass Shard
Take the Ruby Skull and Christine’s Mitten off the top of the sarcophagus, then remove the chain
Take the Ice Knife from the side of the sarcophagus
Take the Sapphire Skull from the table
Use the Spatula and Iron Cup on the top of the sarcophagus for Glowing Frost
Back out in the taxi trunk, use the Ruby and Sapphire Skull on the box for an Amulet Snowflake
In the Old Mine, use the Ice Knife on the 2 flowers for a Flower Bud and Frosty Flower
Go to the Sarcophagus Hall and use the Amulet Snowflake x3 on the side of the sarcophagus
Place the new Fire Recipe on the worktable, followed by the Ice Knife, Flower Bud, Frosty Flower, and Glowing Frost
Click on the scepter for a Frost Flame, and use it on both the bowls surrounding the sarcophagus
Clock Puzzle
Super easy puzzle where you need to assemble the Roman numerals to finish the clock
Go through the door into the Ice Chapel
Take the King Stained Glass Shard
Take the Icile ([sic] They mean icicle) from the ground mosaic
Use Christine’s Mitten on the pedestal and gravestone for a Frosty Crystal and Key Fragments, respectively
In the inventory, inspect the Key Fragments
Use the Spatula on the candles for a Wax Piece
Go back the Sarcophagus Hall
On the worktable, take the Iron Cup
Go back to the fire barrel from the beginning
Use the Iron Cup and Icile for a Cup of Water
Combine Key Fragments + Cup of Water + Wax Piece + Frosty Crystal = Ice Key
Use it and Christine’s Mitten on the book under the giant statue
Take the Book of the Dead and Round Papyrus
Head back to the library to present the Book of the Dead to the old people
The seer gives you an Energy Trap
Use it to get Ghost Energy x3 at the Fire Barrel, Sarcophagus Hall, and Ice Chapel
Use the Ghost Energy x3, then Round Papyrus on the sarcophagus
Sarcophagus Coloring Puzzle
The instructions are super unclear, and I have no idea what you’re supposed to do. How are you supposed to restore color to an already colored picture? I kind of just poked at stuff until the highlightable things were highlighted
2/2/2026: As pointed out by Alexandra, this is a spot the differences puzzle! Makes a lot more sense now!
Watch the cutscene
Click on the fur coat, then take the Golden Key back to the seer’s house to open the locked cabinet
Move the books aside to take the Ice Candle, Warming Potion, and Amulet Drop
Go back to the library where the old man will tell you the fire needs to be stronger and then gives you a Crowbar (because that couldn’t have been useful earlier?!?!)
Go to the Old Mine, and use the Amulet Drop on the fountain to get a Bucket
Use the Crowbar on the minecart, then take the Switch and Mosaic Piece
Pick up the Shovel from next to the table, then use it and the Bucket on the minecart for a Bucket of Coal
In the Sarcophagus Hall, use the Ice Candle on the burning bowl on the table for a Candle of Memory
Go back to the library and give Christine the Warming Potion
Use the Bucket of Coal and Shovel on the stove
Watch the cutscene
City Model Puzzle
Replace the pieces into their proper locations
Sorry if my solution is a bit convoluted
Get the Old Town Map for your trouble
Part 4: The Castle
Go to the front of the seer’s house and use The Old Town Map
Go to the Funicular Platform (Definition: A funicular is a railway for steep slopes utilizing hauling cables)
Look at the castle
Take the Knob from the control console
Take the Skeleton Stained Glass Shard from the roof of the booth
Take the Ice Wolf from the can on the booth sill
Take the Wooden Chip from the tree
Take the Mosaic Piece from in front of the robot
Go back to the Old Bridge and use the Knob on the drawer on the balcony
Take the Power Unit (Battery), Ice Fox, and Wooden Chip
Go to the Ice Chapel
Use the Ice Fox, Ice Wolf, and Candle of Memory on the gravestone
Take the Mosaic Piece, Glowing Mushroom, and Mysterious Box
Back at the Funicular Platform, use the Glowing Mushroom inside the tree hollow
Take the Wooden Chip and Amulet Owl Half
Combine Mysterious Box + Amulet Owl Half x 2
Take the Wooden Chip
Use the Wooden Chip x4 on the side of the booth
Funicular Booth Puzzle
Match the animal tokens with their corresponding habitats
Take the Buttons and Knight Figurine
Look at the control console
Use the Switch, Buttons, and Power Unit
Flip the lever, then ride on over to the Castle
Take the King Stained Glass Shard
Take the Mosaic Piece from the door
Take the Carbine ([sic] Pretty sure they mean carabiner) from the broken railing
Take the Amulet Eye from the front left boy statue
Go back to the Funicular Platform
Use the Amulet Eye on the robot’s box to get a Cook’s Ladle and Restorer’s Set
Head back to the Castle and use the Restorer’s Set on the front right statue to get the Page’s Hat
Use the Page’s Hat on the boy statue for a Chimera Scroll
Use the Restorer’s Set on the middle statue
Take the Jester’s Hat and place it on the front right statue
Use the Restorer’s Set on the final statue
Swap the Executioner’s Axe with the Cook’s Ladle
And, finally, restore the Executioner’s Axe to the appropriate statue
Now that the lights are all lit, use the Chimera Scroll on the door
Castle Door Puzzle
Using the clue from the scroll, depress the proper buttons to solve the lock puzzle
Go into the Main Hall
Take the Mosaic Piece from the far-right display
Take the Ice Pendant from the glass display
Take the Dollar from the left display
Take the Rake Handle from the fountain
Go back to the Ice Chapel and use the Mosaic Piece x4 on the ground
Ice Chapel Mosaic Puzzle
This is a 2-part puzzle where you need to correctly color the image by swapping the crystals and then set the time on the clock
Take the Ice Ghost
Go to the Funicular Platform
Insert the Dollar into the robot, then take the Excursion Player and Rake Base
Go back to the Main Hall, and use the Excursion Player, Knight Figurine, and Ice Ghost on the rightmost exhibit
Take the Wooden Pegs
Combine the Rake Base + Rake Handle + Wooden Pegs = Rake
Go out to the Castle Entrance
Use the Rake on the rocks below the broken part of the railing
Castle Entrance Stone Puzzle
Direct the stones to the square on the bottom by clicking the square opposite of where you want the stones to go
There are other ways to do this. I just did it this way in 32 moves
You will get Pebbles, Amulet Scroll, and Rubber Piece
Go back into the Main Hall
Use the Amulet Scroll on the leftmost exhibit in exchange for the Ancient Scroll
Combine the Ancient Scroll + Restorer’s Tools = Restored Scroll
Give it to the old man in the library who will give you yet another useful item out his endless jacket pocket: Amulet Repair
Use on the wall box next to the robot on the Funicular Platform for Sealant and a Screwdriver (Was it always snowing…?)
Go into the Main Hall
Use the Rubber Piece, then Sealant on the broken pipe in the fountain
Use the Pebbles
Castle Fountain Pebble Puzzle
Ohh… Another one these… Move the water lily with the key on it by “throwing pebbles” at it the same way you moved the rocks earlier in the last puzzle
Thankfully, this one is easy and quick… though I’m not sure if they meant for you to solve it the way I did in 7 moves, heh heh…
Use your new Showcase Key on the glass exhibit
Take the Torch Scheme, Scroll of Summon, and Incinerator Torch
Watch the cutscene
Go back to the library and give all 3 new items to the seer
Part 5: Unraveling the Mystery
You’ve traveled to the Industrial Zone
Take the Amulet of Infinity from the back of the truck
Take the Blue Wire from next to the door
Take the Monogram C from the well
Take the Men’s Bag (Man’s Bag) from the forklift
Take the Bucket from the bay doors, then use the Amulet of Infinity on the lock
Hidden Object Puzzle – Storage Room
Use your new Well Handle on the well, along with the the Carbine (Carabiner) and Bucket
Take the Artist’s Paintbrush and Monogram K
Combine the Men’s Bag + Monogram C + Monogram K
Take the Loader Key and Insulating Tape
Use the Loader Key on the forklift
Go into Burning Hall
Oh! Christine! Conveniently after you’ve already done all the work
Talk to Christine
Take the Eagle Figurine from the control console
Take the Hammer from the locker
Go outside and use the Hammer on the back of the truck
Take the Red Paint and Red Wire
Back inside, use the Blue and Red Wire, and Insulating Tape on the control console
Hit the red button
Trash Fan Puzzle
Guide the flail through the maze until you reach the other side (Great time to skip)
Christine gives you a List of Paints
Take the Narrow Spatula from the rubbish
Go outside and use the Narrow Spatula on the yellow stained portion of the well
Take the Dog Figurine and Artist’s Key
Use the key to enter the tower
Lift up the rug, take the Scoop
Take the Duster
Take the Spoon from the rocking chair
Take the Glowing Liquid from the shelf
Go back to the Burning Hall
Use the Scoop and Duster on the rubbish pile for a Triangular Key and Ash
Use the Triangular Key on the locker
Take the Vacuum Cleaner, Blue Paint, and Fireproof Liquid
Use the Vacuum Cleaner on the rubbish pile
Back in the Artist’s Tower, look at the artist’s table
Use the List of Paints, Red Paint, Blue Paint, Ash, Fireproof Liquid, Spoon, and Glowing Liquid
Solve the mini puzzle
Take the Three Paints
Give them to Christine along with the Artist’s Paintbrush
Burning Hall Light Rune Puzzle
Try to align the colors to create the shapes in the clue
Go back to the library and talk to the seer (now a prophetess??)
Cast a Protective Spell
You’re supposed to move the balls around to create the runes the puzzle shows you, but I moved them around a lot and couldn’t figure it out, so SKIPP
She gives you back the Torch Scheme and Incinerator Torch AAAAND you’re powered up with some defense and special vision!!
Go to the Main Hall and you should see a staircase that was not visible before
It doesn’t really make sense because these rooms have exhibits for patrons that are otherwise inaccessible???
Go into the Hall of Natural History
Take the Mars Layout from the red table
Take the Cat Figurine from the green table
Take the Saturn Layout from the reptile enclosure
Place the Incinerator Torch and Torch Scheme on the desk
Take the proffered Dagger back to the Industrial Zone and use it in the back of the truck
Take the File and Flammable Resin
Go into the Burning Hall and use the File on the locker for a Mouse Figurine and Rag
Go into the Artist’s Tower
Use the Cat, Eagle, Dog, and Mouse Figurine on the ground
Use the Room Key stashed there on the green door
Hidden Object Puzzle – Artist’s Tower Part 1
Hidden Object Puzzle – Artist’s Tower Part 2
You get a Stargazer Figurine
Go back to the Natural History Hall and use the Stargazer Figurine on the planets table
Take the Ice Pendant and Amulet Flower
Remember that bicycle in front of the seer’s house? Use the Amulet Flower on the basket to get a Picklock and Fleu-de-lis ([sic] So many typos. They mean Fleur-de-lis)
Back in the Natural History Hall, use the Picklock on the green table
Find and take the Torch Parts x4
On the worktable, place the Torch Parts x4, Fleu-de-lis, Rag, and Flammable Resin
Assemble the Incinerator Torch!
Following the instructions on the schematic, put the torch together. It says you need to do it in order, but you really don’t
I apologize, I went to press backwards and accidentally pressed SKIP instead. I’m sure the rest isn’t hard to figure out. In fact, I think I made the exact same mistake the first time I did this puzzle
Go to the Burning Hall
Use the Incinerator Torch
With the ghosts destroyed, go back to the Natural History Hall
Open the door in the back that was originally covered in ice
Take the Medal and use it on the green table
Take the Planet Venus
On the planets table, use the Saturn and Mars Layout and Planet Venus (it’s like 2 different people named these)
Take the Anti-Corrosion Agent and Opener
Look at the metal door, and use the Anti-Corrosion Agent and Picklock
Go into the Boiler Room
Look at the green toolbox, remove the lid, and take Fireproof Mitten and Can of Beans
Combine Can of Beans + Opener = Fire Beans
Use the Fire Beans and Fireproof Mitten on the reptile enclosure
Reptile Puzzle
Using the beans, trap the lizard (I thought it liked the beans…?). Do this 3 times. It’s not hard.
Back in the Boiler Room, toss the Salamander on the frozen boiler valve and turn it
Take the House Medallion from the pipe across from the boiler and use it on the green toolbox
Take the Steel Ties (Hose Clamps), Wooden Stem, and Metal Saw
Go back to the Artist’s Tower
Use the Metal Saw on the floor where you found the key
Take the Steel Pipe back to the boiler room, use it on the pipe, and then use the Steel Ties and Screwdriver
Turn the valve again
Go to the now-melted Spiral Staircase
Take the Figure Skating Figurine from the gargoyle, go back to the Artist’s Tower, and use it on the shelf
Figure Skater Ice Puzzle
Use the two arrow keys to spin each side of the puzzle to map out a route for the figure skater. When you’re done, press the triangle to test it out.
I got to about here, then couldn’t figure it out. Good Luck! Skip time!
Take the Wooden Rose and Ring with Jasper
Use the Wooden Stem and Wooden Rose on the rocking chair for Acid and Broken Ring
Go outside to the truck and use the Acid on the box
Take the Malachite Ring, Jewelry Hammer, and Jewelry Tongs
Back in the Natural History Hall, use the Jewelry Tongs on the planets table to get a Moonstone
Combine Broken Ring + Moonstone + Jewelry Tongs + Jewelry Hammer = Moon Ring
Go into the Spiral Staircase and use the Moon Ring on the gargoyle
Gargoyle Puzzle #1
Slide the tracks around to guide the ball to the goal
Swap the Ice Pendant for the Jasper Ring at the next gargoyle
Gargoyle Puzzle #2
Move the tiles around with the arrows so that the heads drop onto the correct animal
Hint: Cat is the easiest
Use the Malachite Ring on the next gargoyle
Gargoyle Puzzle #3
Slide the tracks around again to guide the ball to the goal
Click on the first gargoyle again
Gargoyle Puzzle #4
Yet another puzzle
oops
Click on the 2nd gargoyle again
Gargoyle Puzzle #5
Aaaand another guide-the-ball puzzle
Aaand, you guessed it: click on the 3rd gargoyle again
Gargoyle Puzzle #6
Last one. I hope.
FINALLY, head into the Throne Room
Take the Amulet Dinosaur Skull and Tail from the King and Skeleton stained glass windows, respectively
Take the Archaeologist Bag from the skeleton
Inspect the stained glass to the left of the room
Go back and take the Duster from the Natural History Hall, then use it on the dusty stained glass in the Throne Room
Hidden Object Puzzle – Stained Glass
Get a Stone Drum
Go back to the Natural History Hall
Open the Archaeologist’s Bag for a cutscene, Amulet Dinosaur Ribs
Use the Amulet Dinosaur Head, Ribs, and Tail on the locked door
Inside the Archaeology Hall, take the Raven Head from the chair and note the drawing there
Take the Raven Wing and King Stained Glass Shard from the big table
Back in the Throne Room, use the Raven Head and Wing below the throne
Raven Coloring Puzzle
Referring to the clue from before, properly color the relief
Take the Ice Reed Pipe and Skeleton Stained Glass Shard
Back in the Archaeology Hall, use the Ice Reed Pipe and Stone Drum on the wall
Music Memory Puzzle
Using trial and error, figure out the correct order to press the pan pipe
Solution (Click to Expand)
If: 1, 2, 3, 4, 5, 6, 7
Then: 7, 3, 4, 6, 1, 5, 2
Get the Ancient Gear and King Stained Glass Shard
Back in the Throne Room, use the Ancient Gear on the skeleton’s box
Take the Scheme Paper and Skeleton Stained Glass Shard
Use the King Stained Glass Shard x6 on the left window
Use the Skeleton Stained Glass Shard x6 on the right window
Go into the Icy Tree’s Hall (last location!!!)
Stage 6: End Game (END)
Take the Broken Camera and Ice Pendant
Inspect the tree to the right of the skeleton, and use the Ice Pendant x4
Take the Snake Figurine and Spades Leather Medallion
Back in the Throne Room, use the Spades Leather Medallion on the skeleton’s pocket
Take the Spare Film and Ship Figurine
Go to the Castle’s Main Hall and inspect the electronic player for a Battery
In the Archaeology Hall, use the Snake and Ship Figurine on the table
Figurine Map Puzzle
Place the figurines in their proper positions
Solution (Click to Expand)
Lighthouse = mouth of cove
Ship = middle of water
Castle = snowy mountains
Mermaid = rock island
Pyramid = desert
Snake = jungle
Volcano = fiery mountains
Take the Objective Lens
Combine Broken Camera + Spare Film + Battery, then Objective Lens = Camera
Go back to the Icy Tree Room and use the Camera
Huh. I guess he doesn’t like his picture taken?
Hurry back to the seer and show her your Snapshot (didn’t realize that kind of camera was an instant printing camera…)
Take the Ancient Coin to the Natural History Hall and place it into the red table
Take the Silver Bar to the Artist’s Tower and give it to Christine
She happens to have a Bag of Sand
Go to the Archaeology Hall and use the Bag of Sand and Scheme Paper on the table under the instruments
Rune Schematic Puzzle
Follow the instructions on the paper to draw the rune
The first time I did this, I somehow managed to be a line offand it didn’t count
Take the Rune Drawing and Gripsack Key (gripsack is a British English term for small bag)
Go back to the Icy Tree Room and use the Gripsack Key on the skeleton’s gripsack
Take the Jewelry Burner
Give Christine both items and she’ll magically create 4 Runes
I sense the end of the game upcoming!
Go to the Icy Tree Room, use the Runes, and prepare for a barrage of puzzles!
Rune Puzzle #1
Arrange the laser beams to make all the ice cubes glow
Rune Puzzle #2
Press on the skulls to make them all glow
Sometimes I’m good at these, sometimes I’m not
Rune Puzzle #3
Slide the cubes and place them in their proper locations
Rune Puzzle #4
Move the snakes so that they inhabit the white squares only
Rune Puzzle #5
Another light the skull puzzle
Rune Puzzle #6 (Last Puzzle of the Game!!)
And we end with another laser cube puzzle
The End!!
Extra Puzzle
To unlock it, find all the morphing items in the game
Morphing Items List (96 Total)
Town Gates (6 Total)
Red Necklace in the pile on the ground
Paw Print on window behind car
Frozen Heart from top of frozen fountain
Bus Ticket on the coin operated machine
Decorative Detail in the basin of the fountain (upper left)
Fish in the basin of the fountain (upper right)
Hall (6 Total)
Flower on mantle
Decorative Piece in fireplace
Moth on window
Bookmark on ground in pile of books
Briefcaseon ground in front of suitcases
Button on desk
Narrow Street (6 Total)
Sticker on fire barrel
Footprint in snow
Trashcan next to store to the west
Butterfly in space between the buildings
Feather in space between the buildings
Fur above gargoyle’s shoulder
Pharmacy (5 Total)
Blister Pack next to the anatomical head model
Skull between the hanging lights
Foil Ball next to the broken floor
Syringe next to the broken floor
Pickups on the counter
Store (5 Total)
Package Square lower right portion of broken shelf
Kettle upper middle of store above the display case
Detail Piece left portion of display case
Fortune Statuette above green box
Wheat Ear on the shelf with the mouse
Small Square (2 Total)
Round Thing on ground next to the car
Gargoyle on wall in front of the library
Library (2 Total)
Decorative Detail above the stove
Piece of Cloth on the statue
Near Seer’s House (8 Total)
Hat next to mannequin in the snow
Anemone (?) in snow next to mannequin
Radio inside broken broken
Fish on hanging sign
Do Not Enter Sign on pole
Sign on post behind the bicycle
Fan in snow behind bicycle
Stamp on mailbox
Seer’s House (4 Total)
Weird Stone on mantel
Candles on fireplace hearth
Portrait on the wall
Compass on table
Old Bridge (5 Total)
Hornet’s Nest under the ladder
Ice Goblet (?) next to the red toolbox
Flute under the red toolbox
Red Cloth on bridge
Picture on balcony
Mine Entrance (3 Total)
Caution Sign on wall
Worker Graphic between lockers
Gear to the left of the winch mechanism
Old Mine (2 Total)
Light on wooden post
Barbed Wire on table behind lamp
Sarcophagus Hall (3 Total)
Ice Chunk next to the rightmost pillar
Jewel on side of sarcophagus
Crumbs under the bowl on the table
Ice Chapel (4 Total)
Chain Link on pedestal under giant statue
Decorative Detail on bottom of gravestone
Moss behind candle
Left Pillar in front of big statue altar
Funicular Platform (6 Total)
Indicator Light on control console
Chicken on weather vane
Ribbon on tree trunk
Nuts on tree branch
Lunch bag behind robot
Paper Clipon the box next to the robot
Castle Front (5 Total)
Snowflake on ground in snow
Bullet on front right statue
Ruffle on front left statue
Buckle on chef statue
Decorative Hook behind middle statue
Main Hall (0 Total)
None to find
Industrial Zone (3 Total)
Persimmon around the well
Leaves on the well rim
Radio Tower behind the buildings
Burning Hall (2 Total)
Sign on wall
Rusty Cracklines on locker
Artist’s Tower (6 Total)
Statue Head on wall
Lamb Figurine on shelf
Spoon on shelf
Soap on paint table
Paintbrush on Artist Table
Decorative Detail on left side of rocking chair
Hall of Natural History (0 Total)
None to find
Boiler Room (3 Total)
Red Light on the wall
Spider above boiler
Clampbelow the toolbox
Spiral Staircase (1 Total)
Wing on the stair
Throne Room (5 Total)
Torch next to skeleton stained glass
Vine next to king stained glass
Raven Skull next to throne
Bracelet on skeleton
Pendant on other skeleton
Archaeology Hall (1 Total)
Mask on left statue
Icy Tree’s Hall (3 Total)
Raven up in tree branches
Pendant behind skeleton’s bag
Crystal on pendant tree
Extra Puzzle
It’s the library maze. When you finish it, you’ll be treated to some beautiful scenes alluding to potential sequels for this series