Tell Me Your Story Puzzle Walkthrough Guide

Tell Me Your Sto­ry Puz­zle Walk­through Guide

writ­ten 5/15/24, updat­ed 5/18/24

  • Pub­lished: RedDeer.Games
  • Plat­form Played: Nin­ten­do Switch
  • Price: $2.99 from MSRP: $10.99
  • Rat­ed: E (Every­one)
  • Genre: Puz­zle, Adven­ture
  • Date Released: April 26, 2024

This game is a puz­zle game that does­n’t have any words or text or, real­ly, any instruc­tions, so you have to fig­ure it out. While it’s easy to get hints in-game, here is a walk­through

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Adventure Start: To-Do

Level 1 — Arrival

All box­es with the FRAGILE stick­ers are the bases and are immov­able. Start by remov­ing the ivy, then stack the plant pots so that they nest with­in each oth­er, then group all box­es so that they all match in size.

SOLUTION (Click to Open)

Level 2 — Greeting Grandma!

Move the hands on the clock on each scene until the pic­ture changes for some fun. The goal is to find the cor­rect time for the back­yard lunchtime with Grand­ma. Then move the pro­tag­o­nist towards Gram­my to fin­ish the puz­zle

SOLUTION (Click to Open)

Level 3 — Give Grandma the Notebook

This one needs no real expla­na­tion. Just slide the note­book up to Grand­ma’s hands

Level 4 — What to Do?

Poke the ques­tion marks until they become oth­er icons, then poke those until they all dis­ap­pear, them poke the thought bub­ble to fin­ish the puz­zle

Level 5 — Unpack the Dog’s Stuff!
  • Start by tap­ping the dog’s suit­case
  • Place the dog bowl on the bone mat
  • Tap the dog’s suit­case again
  • Move the dog treats to the bowl
  • Move the blan­ket on the table and the 2 pil­lows on the ground onto the bed
  • Now remove the bot­tles and tow­els from the bas­ket and place them in the appro­pri­ate spots on the bath­room shelf
SOLUTION (Click to Open)

Level 6 — Unpack Your Stuff!

Match items with their mates!

  • Cam­era + Pho­to­graph x2
  • Toi­letry Bag + Hair­brush + Aller­gy Med­i­cine + Tooth­brush + Tooth­paste + Bar Soap
  • Note­book + Pen­cil
  • Shirts x 4
  • Green Sock x2
  • Tan Sock x2
  • Red Shoe x2
SOLUTION (Click to Open)

Level 7 — Makeup

Col­or the dot­ted line areas any way you’d like. Move the mark­ers over the areas until they look like sol­id col­ors

Level 8 — Yay!

Match the upper speech bub­bles with any of the low­er bub­bles, then tap the box

Level 9 — washing Dishes

Drag the teapots, dish­es, and cups to the soap, dunk them in a few times, then wipe them on the cloth until they sparkle, then place them in the cup­board (teapot on top, dish­es in the mid­dle, and cups on the pegs)

SOLUTION (Click to Open)

Adventure in Green: Into the Amazon Jungle

Level 1 — Adventure Hat

Tap the hat, then tap the back­pack, then match up the dots in the back­ground with the 3 orange cir­cles

Level 2 — Itinerary

Pull the leaves out of the way, then remove the hat

Level 3 — Break the Code

This is a tri­al and error puz­zle: drag an icon from the right side to one of the ques­tion marks. When you fill them up, Grand­ma will let you know how you did:

  • Green = Cor­rect icon and spot
  • Yel­low = Cor­rect icon, wrong spot
  • Red = Wrong alto­geth­er
SOLUTION (Click to Open)

Level 4 — Path to the Temple

Line up the 3 lines of for­est so that the path opens to the tem­ple

Level 5 — Rain

Tap 8 times

Level 6 — Match the Leaves

Match 4 sets of leaves

Level 7 — Find the Critters!

Find the Bird, the Tiger, the Capy­bara, the Croc­o­dile, and the Snake

SOLUTION (Click to Open)

Level 8 — Colorful Flowers

Com­bine 1 col­or­ful flower with 1 set of green leaves

Level 9 — Lily Pads

Turn the lily pads until their Pac-Man mouths face each oth­er, caus­ing the flow­ers to bloom

Level 10 — Poisonous Frogs

Use the mag­ni­fy­ing glass to check out each frog!

Level 11 — Guide the Ferry

Use the con­trols on the left to guide the fer­ry down the riv­er. The wheel will turn the ves­sel, while the pro­peller advances it

Level 12 — Animal Totems

This was dif­fi­cult to com­plete with­out any clues. The ani­mals are straight for­ward, but the sym­bols are not. Turn the ani­mals until they face you, then turn all of the sym­bols until the totems sink down­wards

SOLUTION (Click to Open)

Level 13 — Fit the Pieces

Easy puz­zle! Place the pieces so that they all fit with­in the dark squares

SOLUTION (Click to Open)

Level 14 — Matching Smiles

Hov­er over the masks’ mouths to unveil their smiles and then match them togeth­er. Col­lect the bowl

SOLUTION (Click to Open)

Level 15 — Guide the Bowl

Move the bowl through to the end of the maze

Level 16 — Cocoa Recipe

Tap to open the recipe!

Level 17 — Make the Cocoa!
  • Move the pot to the burn­er
  • Turn on the pow­er
  • Add the choco­late
  • Open the lid
  • Pour in the milk
  • Use the whisk until it turns brown
  • Enjoy
Chapter Clear

Match the stick­ers with the cor­re­spond­ing sil­hou­ettes to com­mem­o­rate your mem­o­ries

Adventures in the Orient: Mountains of Yunnan

Level 1 — Matching Lanterns
  • Match the lanterns to scare away the spi­ders
  • Remove the spi­der­webs
  • Find the box Grand­ma wants
Level 2 — Calm Down

Tap the boil­ing teapot to calm it

Level 3 — Uncover Your Itinerary

Remove the clouds and pink box

Level 4 — Pour the Tea

Slide the teapot and cup out­lines until they match their designs. What’s tricky is that the left cup’s dish out­line is on the right cup’s dish

SOLUTION (Click to Open)

Level 5 — Cabinet Designs

Fig­ure out the cor­rect pat­tern sequence (HINT: find the cor­ner pieces and then the mid­dle pieces). When you hear the unlock­ing sound, remove the locks, slide open the cab­i­net, and take the dish­es

SOLUTION (Click to Open)

Level 6 — Tea Time

Tap the teacup, then slide the tea leaves around until you line up a com­ple­men­tary set to the one in the cup NOT a match­ing set. Then pick the tea leaves and enjoy your fresh cup of tea!

SOLUTION (Click to Open)

Level 7 — Pick Some Tea Leaves

This one is a lit­tle con­fus­ing until you get it. Basi­cal­ly there are 2 lines of both young and mature tea leaves. You want the top and bot­tom lay­ers to match in sequence of tea leaves. Pluck the ones that are odd ones out and leave the sym­met­ri­cal ones behind. If you mess up, you have to do them all over again

SOLUTION (Click to Open)

Level 8 — Dry the Tea Leaves

Sort the leaves by size and group them togeth­er on sep­a­rate racks. They will steam when you’ve done it right

SOLUTION (Click to Open)

Level 9 — Young to Old

Orga­nize the tea leaves from young to old (light to dark)

SOLUTION (Click to Open)

Level 10 — Prepare the Tea Leaves
  • Move the leaves to the dry­ing racks
  • Wait for them to dry (dark­en 2x)
  • Move all three over to the spi­ral
  • Spin them until they com­bine
  • Move them to the bag
  • Repeat until the bag is full (3 more times)
Level 11 — Zen

Tap the “petals” until they form a flower shape (note the hexag­o­nal shape of the mid­dle image)

SOLUTION (Click to Open)

Level 12 — Sushi Recipe

Tap to open the recipe

Level 13 — Make the Onigiri x2

Make Oni­giri #1

  • Remove the blue lid
  • Take 6 rice balls and place them in the tri­an­gle form
  • Move the fish to the brown bowl
  • Open the cap of the tall brown bot­tle, then pour it on the fish
  • Move the sea­soned fish to the tri­an­gle rice form
  • Add anoth­er 6 balls of rice to the tri­an­gle form
  • Place the sea­weed on the bot­tom of the tri­an­gle
  • Sprin­kle it the black sea­son­ings
  • Move the fin­ished oni­ri­gi over to the wood­en board

Make Oni­giri #2

  • Place 6 rice balls into the tri­an­gle form
  • Open the lid of the tuna can
  • Move the tuna to the brown bowl
  • Open the lid of the mayo and pour it over the tuna
  • Move the tuna to the tri­an­gle form
  • Add anoth­er 6 balls of rice
  • Add sea­weed
  • Add black sea­son­ings
  • Move to wood­en board

COMPLETED

Chapter Clear

Place com­mem­o­ra­tive stick­ers in their posi­tions

Adventures into the Past: Love on the Orient Express

Level 1 — Serve the Macarons

This one was tricky. You’re sup­posed to notice the col­ors of the plates and the tray, then coor­di­nate the col­ored mac­arons. The game will auto­mat­i­cal­ly place them into their cor­rect spots

SOLUTION (Click to Open)

Level 2 — Dog Treat or No?

Feed your dog the dog treats, and place the mac­arons in the tray

Level 3 — Trial and Error

Basi­cal­ly, just move stuff around until they quit mov­ing, then open the string and move it to the bot­tom

SOLUTION (Click to Open)

Level 4 — Examine the Photos

You need to move the 4 pho­tos in the cen­ter and on the right side into the hand, then move the glass­es so that it cov­ers the per­son in the hand pho­to AND in the left­most pho­to, then tap the screen. Do this until every­one in the left­most pho­to is look­ing at the cam­era

EXAMPLE

LEFT: Before tap; RIGHT: After tap

END PHOTO (Click to Open)

Level 5 — Dance Steps
  • Tap the pho­to
  • Match the foot­steps with back­ground
  • Tap Grand­ma
Level 6 — Remove the Envelopes

Tap the envelopes to remove them

Level 7 — Organizing the Shelf (Bad puppy!)
  • Tap the shelf to sta­bi­lize it
  • Note the designs on the back of each shelf
  • Match the spine of each book to the designs
  • Once the dog is hap­py, search for all the envelopes (6 total)
SOLUTION (Click to Open)

Level 8 — Postcards

Match the stamps to their respec­tive post­cards

SOLUTION (Click to Open)

Level 9 — Sorting the Drawer

Place the let­ters in such a way that they fit per­fect­ly in the draw­er

SOLUTION (Click to Open)

Level 10 — Work through the Memories

Pull the mom and dad down and then tap the enve­lope

Level 11 — Grandma Intervenes

Give Grand­ma all the let­ters

Level 12 — Comforting

Pull down and up the images

Level 13 — Tickets, Please!

Pull out all the tick­ets and then match them (one has 4 tick­ets)

Level 14 — Train Time

Move the red train up so that the blue train came pro­ceed

Level 15 — Meet halfway

Move the 2 red train cars out of the way so that the yel­low and blue trains can reach the heart

SOLUTION (Click to Open)

Level 16 — Assemble the Cars
  • Util­itz­ing the con­nec­tor shapes, orga­nize the train cars in the cor­rect order
  • SOLUTION: Pur­ple Tri­an­gle, Blue Star, Green Dia­mond, Pink Square, Orange Star
  • Tap each car to see inside
    • Tap a flower bou­quet
    • Tap the male
    • Tap the female
Level 17 — ON Track to Love

Clear the tracks of any obsta­cles, then tap the yel­low cir­cle to start the train

Level 18 — Fig Pizza Recipe

Tap to open the piz­za recipe

Level 19 — Make the Pizza
  • Uncov­er all the ingre­di­ents
  • Refer to the low­er left box
  • Place ingre­di­ents on the upper right area until the ingre­di­ents are removed from the table
  • HINT: Use the cut­ting board to make the pieces small­er
Chapter Clear

Place stick­ers in appro­pri­ate places

Adventures with Grandma: Adventures to Come

Level 1 — Uncover the Adventure

Remove the obsta­cles

Level 2 — Outings With Grandma

Match the item pieces togeth­er and then drag them over to the appro­pri­ate pro­posed out­ings

SOLUTION (Click to Open)

Level 3 — Picnic with Grandma!

Pack the items into the pic­nic bas­ket (HINT: start with the uten­sils, note the items already in the bas­ket, and then stack like items before plac­ing them in)

SOLUTION (Click to Open)

Level 4 — Biking with Grandma!

Com­plete the land­scape

Level 5 — Boating with Grandma!

Com­plete the land­scape

Level 6 — Camping with Grandma!

Com­plete the land­scape

Level 7 — Hot Chocolate with Grandma!

Place the mug

Level 8 — Onigiri with Grandma!

Place the oni­giri

Level 9 — Pizza with Grandma!

Place the piz­za

Level 10 — Photos!

Snap 3 pho­tos of your fun time togeth­er!

Chapter End

Place your stick­ers in your album

Game Com­plete!

Bonus Level

Tap the images in chrono­log­i­cal order

SOLUTION (Click to Open)

Mass Effect — The Book

After enjoy­ing the Res­i­dent Evil book series, I was real­ly excit­ed to try read­ing Mass Effect. Upon shop­ping, I noticed that reviews were not so stel­lar. That does­n’t nec­es­sar­i­ly both­er me as I pre­fer com­ing to my own opin­ions, so I bought them any­ways — Androm­e­da includ­ed. Here, I explore my impres­sions about the first book in the series.

Rec­om­mend­ed: NO

Rat­ing: 2 out of 5

Mass Effect — Revelation (2007)

Pre­quel to the Mass Effect games, writ­ten by Drew Karpyshyn

323 pages

Sum­ma­ry

This book is a pre­quel to the events set with­in the game series. It cov­ers Cap­tain David Ander­son from his N7 train­ing to his Lieu­tenant rank, and also includes Saren the Spec­tre. The pro­logue explains how Rear Admi­ral Gris­som, Hero of Earth, chose Ander­son specif­i­cal­ly out of all the can­di­dates of the N7 pro­gram to help lead troops dur­ing the First Con­tact War with the Turi­ans. Then fast-for­ward to a mis­sion where Lt. Ander­son and his patrol team inves­ti­gate a may­day sig­nal. He is paint­ed a capa­ble leader and hero before return­ing to the Citadel. He bit­ter­ly deals with divorce from his wife back on Earth and is then giv­en his next mission–one that’s on the down-low. He’s to go after Kahlee Sanders, the child of Admi­ral Gris­som (now retired and grumpy) who is in trou­ble as the lone sur­vivor after a ques­tion­able lab was destroyed (the one Ander­son respond­ed to). They must con­tend with Skarr the mer­ce­nary Kro­gan, the Blue Suns mer­ce­nary group, and Saren the Turi­an Spec­tre. The secrets of the destroyed lab are uncov­ered, paint­ing humans in a bad light. Human Ambas­sador Goyle must play the Coun­cil (or be played?) to help defend the human race and for­ward their agen­da. Along the way, Ander­son grows feel­ings for his ward, and then feels betrayed when she does­n’t ful­ly trust him. Even­tu­al­ly, Sanders gets cap­tured by the Blue Suns’ rich Batar­i­an employ­er. Although Saren must help Ander­son by order of the Coun­cil, he and Ander­son split up any­ways. Saren blows up the ele­ment zero facil­i­ty to com­plete his mis­sion, but not before learn­ing about Sov­er­eign and want­i­ng it for him­self, while Ander­son strug­gles to kill Skarr and save Sanders. The book ends with Ander­son upset that Sanders does not wish to get into a roman­tic rela­tion­ship with him, and she leaves.

Pros — The sto­ry helps to uncov­er more about Ander­son who isn’t touched upon too much in the game. It brings togeth­er some his­to­ry that can become con­fus­ing­ly lost in the lore-rich games. Human­i­ty is quite new to every­thing, so this high­lights some of the thoughts and strug­gles of humans as they attempt to inte­grate and gain respect from the oth­er aliens. Uneth­i­cal and tor­ture-lov­ing Saren is very well described, and his role segues neat­ly into the first Mass Effect game where he had already found Sov­er­eign and was being slow­ly indoc­tri­nat­ed. Most of the alien species were explored in this book, even the Batar­i­ans who don’t get a lot of love in the game.

Cons - The author spends an inor­di­nate amount of time describ­ing — so much so, that I skipped through most of it. His por­tray­al of females in the book is not par­tic­u­lar­ly favor­able, paint­ing most, if not all, the females as inept in some fash­ion or form. Even though Ander­son is the main focus of the book, I found him to be an absolute idiot much of the time. In fact, of all the char­ac­ters, Saren and Skarr are prob­a­bly the only ones who weren’t irri­tat­ing. Apart from Saren’s tor­ture scenes, the book felt quite bor­ing as a whole. The bare bones of the book flows, but the nar­ra­tive (espe­cial­ly towards the end) bor­ders on illog­i­cal or unnec­es­sary.

Impres­sions

As men­tioned pri­or, I was real­ly excit­ed to read this. As a pre­quel, and there­fore an orig­i­nal work, it had the poten­tial to be great, as it would not be con­fined to the sto­ry­line of the game. Sad­ly, I do NOT rec­om­mend this book even if you’re a fan of the Mass Effect series. The pro­logue start­ed out poor­ly for me, where after the first few para­graphs I already had to reread the words a few times out of bore­dom. As a whole, I end­ed up read­ing prob­a­bly half of the book, skip­ping much of it for lack of inter­est. While it did a good job of even­tu­al­ly tying into the first Mass Effect game, I just want­ed the book to be done and over. None of the char­ac­ters res­onat­ed with me aside from Saren and Skarr because every­one else was an idiot. The book left a sour taste in my mouth that made me not want to read the rest of the series, pre­fer­ring to just play the real Mass Effect game.

As a spoil­er, Kahlee Sanders appears to be one of the main char­ac­ters in the sec­ond book which is set right after Saren and Sov­er­eign attack the Citadel. UGH. I read as far as see­ing her there, and imme­di­ate­ly quit read­ing. If I felt her to be unlike­able in the first book, then I doubt I’ll like her in the sec­ond one. Per­haps I will return to the series in the future when I have noth­ing else to read.

Gripes

Descrip­tion: My first prob­lem with this was in the pro­logue where the author describes the ship car­ry­ing Admi­ral Gris­som. The worst case was of the Pre­sid­i­um. Unfor­tu­nate­ly, this would be a recur­ring prob­lem: entire­ly too much descrip­tion and not enough action. I found myself skip­ping large sec­tions of text just to get to next part, it felt so exces­sive. And bor­ing. I get that the book was writ­ten in such a way that if peo­ple were to read it with­out play­ing the game, then they could under­stand, but I felt it to be too much. I wish the author had spent as much time nar­rat­ing the action scenes as describ­ing places.

Intro­spec­tion: Gen­er­al­ly, I enjoy get­ting into the minds of char­ac­ters, espe­cial­ly after play­ing the game, but I did not enjoy the intro­spec­tion in this book. There was just not much going on their heads and the things they did think about were incon­se­quen­tial to char­ac­ter build­ing. The only thought process­es I found myself inter­est­ed in were from Saren, who, by the way, was well written…perhaps because of all the char­ac­ters in this book, he was the only one with a ded­i­cat­ed per­son­al­i­ty in the game…hmm. Lack of cre­ativ­i­ty on the author’s part?

Char­ac­ters: The char­ac­ters are not enjoy­able. They did not res­onate with me. Most of them were por­trayed as morons or were irri­tat­ing. I found myself not car­ing about the two main char­ac­ters, Ander­son and Sanders, though I want­ed to care about Ander­son because I liked him a lot in the game. He’d get upset over tiny insignif­i­cant things that a sol­dier as expe­ri­enced and sup­pos­ed­ly fan­tas­tic as a leader as he was should­n’t have got­ten in a tizzy about. Even Goyle, whom I ini­tial­ly liked as com­pared to Udi­na in the game, even­tu­al­ly grew…unhinged? I’m not sure what the author was try­ing to do to her.

Females: That brings me to the next gripe: the por­tray­al of women. Is it because the author is male? I’m not sure, but all the main females were obnox­ious in some fash­ion or form. Goyle as men­tioned above, start­ed out as a strong leader, but then her sub­se­quent intro­spec­tion paint­ed her…as not (per­haps the exces­sive explo­ration into her mind did her in here)? The book starts out with Ander­son lead­ing his small group respond­ing to a dis­tress call. In the group is one woman, Gun­nery Chief Dah, who is described as larg­er than most of the males, mus­cu­lar, and basi­cal­ly an uncouth brute with a mouth, yet supreme­ly skill­ful. Any­ways, she ends up get­ting shot in the leg, and instead of get­ting up to try and limp out of the col­laps­ing facil­i­ty like the tough marine she was sup­posed to be, she just lay there, and Ander­son had to car­ry her huge frame on his back. Even­tu­al­ly, she passed out alto­geth­er and all the males had to car­ry her. So much for tough sol­dier. Then there’s Ander­son­’s ex-wife on Earth who divorced him because he nev­er came home for many, many years. He’s bit­ter about the divorce for the entire­ty book, and I sim­ply can­not com­mis­er­ate with him. She’s por­trayed as a bad per­son for the divorce when she’d been wait­ing for him for about a decade, trapped inside of a rela­tion­ship with entire galax­ies in between and no accu­rate time­line of his return. Talk about a long-dis­tance rela­tion­ship! At least she end­ed it offi­cial­ly before try­ing to move on with the rest of her life. Then there’s the female Batar­i­an that betrays her facil­i­ty and then gets killed mer­ci­less­ly by Saren.

Ander­son: For the sup­posed main pro­tag­o­nist, he is not a like­able guy, and eas­i­ly offend­ed. He was good in the begin­ning dur­ing the N7 pro­logue, and clear­ly an excep­tion­al sol­dier in his lead­ing of the botched dis­tress call response. The whole divorce thing? Dumb, as stat­ed above. He’s a jerk, espe­cial­ly when deal­ing with the Salari­an infor­ma­tion deal­er. Yeah, he has high ideals, so what? Instead of being grate­ful for the black-mar­ket infor­ma­tion, he berates her about hav­ing access to top secret infor­ma­tion. He does that again lat­er in the book, too. Dude. They have info. Who cares if they hacked in. They’re hack­ers. He’s extreme­ly emo­tion­al, and not over­ly smart…something that his N7 badge and gold­en ser­vice records are in direct oppo­si­tion to. Hard­ened sol­dier: emo­tion­al? When he’s deal­ing with Saren who is a noto­ri­ous and accom­plished Spec­tre, he tries to fist fight him. Then he devel­ops this stu­pid idea of feel­ings for Kahlee Sanders, his ward. OKAY, maybe there’s some slack to be cut because he was recent­ly divorced…or maybe not because it’s not like he ever saw his wife any­ways? If he’s as ded­i­cat­ed to his career as a sol­dier as he’s claimed to be, he would be see­ing her as a mis­sion objec­tive, not a poten­tial part­ner. The end­ing is the worst. Ander­son and Sanders exchange some words before he tries to kiss her and she stops him, explain­ing that their lives are about to be split apart again with their next mis­sions. It’s rea­son­able to not start some­thing as they would hard­ly ever see each oth­er. He gets real­ly upset, like mad, as if his last rela­tion­ship had­n’t just failed for the same rea­son. Per­haps he thinks he deserves a reward for pro­tect­ing and sav­ing her? That’s what it felt like to me, at least. Also, it’s nev­er clear exact­ly how old he is. She’s clear­ly young.

Sanders: Then that brings me to my biggest gripe of all: Kahlee Sanders, the lone sur­viv­ing sci­en­tist from the mys­te­ri­ous lab that explod­ed. In Mass Effect, any­one who is in space for the Alliance will be trained as a sol­dier. The book iter­ates over and over that she’s intel­li­gent — more intel­li­gent than your aver­age sci­en­tist. It also paints her ear­ly on as an extreme­ly capa­ble sol­dier when she defends her­self with bru­tal effi­cien­cy against a Blue Suns mer­ce­nary who tries to abduct her in Ely­si­um. She is Jon Gris­som’s daugh­ter after all! Well. Once Ander­son shows up, she’s sud­den­ly an annoy­ing damsel in dis­tress. What hap­pened to that capa­ble sol­dier? Even­tu­al­ly, she gets cap­tured where she is fear­ful of the tor­ture meth­ods they’re plan­ning on sub­ject­ing her to even though no one said any­thing about it (that is just bad sto­ry­telling, hon­est­ly). In the con­fine­ment, she con­sid­ered bash­ing her head repeat­ed­ly against the wall (what???) and then decides against it. When the door is loose, she man­ages to dis­lo­cate her shoul­der knock­ing it off (real­ly…?) which forces her sav­ior, Ander­son, to pop it back into place. Then, as they run from the quick­ly dis­in­te­grat­ing, explod­ing ele­ment zero fac­to­ry, she sud­den­ly, out of the blue falls to the ground, and is sim­ply so dis­tressed about every­thing (dur­ing an actu­al, life threat­en­ing, cri­sis sit­u­a­tion, mind you), that she refus­es to get up and move because she’s not a sol­dier, she’s just a sci­en­tist! She’s weak! Then Ander­son says, “…get up off your ass and get your feet mov­ing! That’s an order!” The text then goes, “Like a good sol­dier, she respond­ed to his com­mands.” So…wait…she’s a sol­dier now, not just a sci­en­tist? What exact­ly is she? A bur­den. Her only sav­ing grace is that she’s able to block Ander­son­’s moves at the end with a rea­son­able bit of log­ic.

In Con­clu­sion

It appears the book reviews are spot on. I’d rate it 2 stars out of 5. There were good parts, but most­ly I did not enjoy it. When you’re skip­ping half of the text in an effort to just fin­ish the darn thing, it’s not a good sign. Try­ing to read the sec­ond book and find­ing that it also has noth­ing to do with Com­man­der Shep­ard was also extreme­ly dis­ap­point­ing. I guess I was hop­ing it would be like Res­i­dent Evil where I get to vis­it the same sto­ry but in book form. There’s artis­tic license avail­able to an author (with agree­ment from the pub­lish­er, of course) that would allow them to explore what would be “canon” in a game or not. I want­ed a sto­ry about Shep­ard’s adven­ture. He/she would not have to involve them­selves in any rela­tion­ships what­so­ev­er apart from cama­raderie and occa­sion­al, non-seri­ous flings. Shep­ard is a sol­dier after all, with a mis­sion. I get that there could be fall­out from fans, but man­ga and ani­me reg­u­lar­ly con­flict, and that’s because you under­stand that one is a book and the oth­er is not. As a pre­quel, though, this sto­ry would have been fine because it’s an orig­i­nal piece. What a let­down.