Namariel Legends Iron Lord Written Walkthrough (Nintendo Switch)

written 7/27/25, updated 7/29/25

Back to Video Game Guides

  • Published: Joindots
  • Platform Played: Nintendo Switch
  • Price: $11.99 MSRP: $15.99
  • Rated: E10+ (Everyone 10+) for fantasy violence
  • Genre: Adventure
  • Date Released: March 30, 2023

This is a written walkthrough for Namariel Legends Iron Lord by Joindots GmbH (Germany) and Shaman Games, played on the Nintendo Switch. It’s not intended to necessarily help you solve puzzles as I tend to skip them when I find them irritating or difficult, but it does have some puzzle solutions

Game Start

What the intro cinematics

Fun Note: if you played Kingdom of Aurelia: Mystery of the Poisoned Dagger which was released for the Switch in March 2023, one month before this game, you would notice that the names are all a tad bit different

Uncle Davincino’s House

  • Listen to Uncle gripe
  • Take the Compass Needle and Teapot from the table
  • Back out
  • Take the Umbrella from the floor
  • Look at the 3 drawers on the floor to the left
  • Open the 1st and 3rd drawers
  • Take the Wing, Bolt, and Crystal
  • Use the Bolt to secure the handle to the middle drawer
  • Take the Wing and Crystal
  • Open the cupboard up high on the left wall, move the dishes, take the Rung
  • Look at the table closest to you and take the Rung
  • Place the Crystal x2 and assemble the Mindscope (there are instructions, but it’s super simple even without them)
  • Use the Umbrella on the square thing on the upper right and pull it down
  • Open it up
  • Use the Mindscope on the Aira creature
  • Click on her and free her tail
  • Take the Oil Can and give it to Uncle Davicino
  • Go out the door, click on the little robot
  • Click on Aira
  • Pick up Rung x3 from underneath her, across the deck, and over on the left pulley
  • Use the Rung x5 on the holes in the wall
  • Climb up
  • Take the Board and Bird, then look at the picture
  • Use the Board on the deck to get the Iron
  • Place the Iron on the pulley to open the hatch
  • Go down
  • Take the Bicycle Chain from the water basin, use it on the windmill pulley
  • Take the Scissors
  • Go back into the house, use the Scissors on the Air Balloon to get it and a Faucet Handle
  • Use the Faucet Handle above the funnel outside the door, turn it on
  • Go down the hatch
  • Use the Teapot on the water basin, take the Acorn
  • Look under the tree roots. Use the Acorn to lure Aira out and get a Bird
  • Return to the house and use the Teapot of Water on the 2 cylinders on the table
  • Grab the Bird
  • Use all 3 Birds on the cage next to Uncle

Bird Puzzle!

Move the parts until all the birds are properly assembled color and motif

Hint: The bodies and legs do not swap

  • Take the Lighter
  • Go back out to the tree
  • Use the Wing x2 on the structure on the left
  • Use the Air Balloon on the rope ladder on the ground, turn the lever, then use the Lighter
  • Pull the rope on the structure
  • Take the Tweezers and Puzzle Piece from the bag
  • Look in the tree hollow while you’re up there, remove the leaves, and take the Robot
  • Give Uncle the robot, and he’ll give you another Puzzle Piece
  • Use Puzzle Piece x2 on the green box on the counter

Impossible Puzzle!

Not only do I hate puzzles like this, but the Switch controls make this literally impossible, so I skipped it

  • Give Uncle his Glasses because he couldn’t do any of this himself for whatever reason
  • Watch the cutscene. Oh no!

Escape Imprisonment!

  • Pull the chain, pick up the Coin, and use it on the grate to get Jim
  • Use Jim to hit the button
  • Take the Circular Saw and Stun Gun from the creepy chair
  • Look through the door
  • Use the Circular Saw on the door grates (how’d no one hear that?)
  • Send Jim through
  • Head out
  • Go down the hall
  • Use Jim on the iron breaker robot
  • Pick up the Film and use it on the only unlit projector
  • When you’re ready, hit the green button
  • This part is time sensitive: when the robot turns around, grab the Safe Key
  • Use it on the upper left portion of the red machine
  • Take the Dynamite Stick, use it on the table you got the film from, and paint it white and black
  • Hit the green button again for another timed event
  • Replace the birch stick on the conveyor belt with the Painted Dynamite Stick
  • Then hit the blue button
  • Watch it blow up, then pick up the Lighted Gear from the dismembered robot arm
  • Go back to the hallway and use it on the leftmost wall

Color Spin Puzzle!

Spin them around until the colors match

  • Use your new Wrench on the broken robot head, then take the Metal Plate
  • Open the grate on the pipe to the left of the red cylinder, and take the Blinds Lever
  • Back in the hallway, use it on the louvres
  • Zap the robot worm with the Stun Gun
  • Take the Starting Cord and Token
  • Go back into your cell, and use the Token under the creepy chair
  • Take the Stack of Papers to the room with the robot, and use it on the leftmost part of the room which is a shredder
  • Use a piece of paper, then pull the cord
  • When the machine comes out, quickly inspect it and hit the red button to turn it off (if it runs away, just do it again)
  • Open the hatch, take the Acorn, then take the Vacuum Cleaner
  • Go back into the hallway
  • Use the Vacuum Cleaner on the floor grate
  • Turn it on, turn it off, open the hatch, take the Metal Plate
  • Go back and use the Metal Plate x2 on the hamster wheel where Aira is waiting
  • Entice her with the Acorn and she’ll give you the code: 8, 0, 3
  • Input this into the wall next to the fan
  • Follow the rodent
  • Pick up the Book
  • Open the machine, take the Wire Cutters
  • Use the Starting Cord, pull it, then pull the switch
  • Take the Empty Bottle
  • Look at the newly grown tree and take the Blue Flowers x5
  • Take the Yellow Moss from the pot with the Venus fly trap
  • Look upwards and use the Wire Cutters on the wire holding the grate closed
  • Take the Solvent and Red Berries x4
  • Look at the apparatus on the table
  • Use the Red Berries, Yellow Moss, Blue Flowers, and Empty Bottle
  • Combine them, boil the solution, then take the Growth Promoter
  • Use it on the apparatus
  • Go back to where you blew up the robot and use the Solvent on the spilled glue
  • Pick up the Switch and go back to the plant room
  • Use it on the control panel: spin the dial, then press the arrows
  • Watch the cutscene
  • Take the Clock Key from the robot’s remains
  • Go forward
  • Take the Book from the coffee table
  • Take the Spyglass and note the flags
  • Take the Hook from the wall next to the boar’s head
  • Inspect the globe

Flag Puzzle!

Referring to the flags found earlier, press the countries in the correct order

  • With the 3rd Book in hand, zoom into the shelf on the right side of the room and place all 3 there

Book Puzzle!

Order the books to make a picture

Hint: There’s a useful image on the wall in the back

  • Use your new Seahorse on the desk clock
  • Rotate them until they click, then use the Clock Key
  • Take the Glove back a room to get the UV Lamp
  • Go use it on the desk lamp
  • Press the handprint
  • Take the Weed Killer, go backwards, and use it on the thorns (up high)
  • Bring the Torn Page back to the book and use it. Note the clues on both pages
  • Inspect the gold statue next to the door

Move the Statue Puzzle

Self-Explanatory

  • Go through the door
  • Click on Marcus who seems to be very nearsighted
  • Look at the left of the screen

Maze Puzzle!

Nothing to it

The chain in my game kept going distractingly bananas, though it didn’t affect anything

  • Behind that hatch, place the Telescope
  • Look at the periscope (mid-left of the room)
  • Use the Hook on the yellow-striped thing, lift up the periscope and let is sit on the hook, and take the Boar Fang
  • Look at the steering controls
  • Open the glass dome, place the Compass Needle, and take the Propeller
  • Look to the left side of the wheel

Cylinder Puzzle

Turn the sections of the middle until you can drag the red handle all the way over to the right

  • Now you’re ready for…

Coordinates Puzzle

This one is in 3 parts and relate to the invisible ink clue from before. In the cockpit are 3 viewing points that you have now unlocked. They have numbers underneath and you need to set their viewpoints correctly using the clue from before.

NOTE: Make sure you press the number when it starts to blink gold or it won’t count

Hint:

1: X= 50; Y= -50

2: X= -90; Y= -50

3: X= 40; Y= 40

  • Go back to the office and use the Boar Fang for another Propeller
  • Back in the cockpit, look at the left side of the room under the glass
  • Use the Propellers

Propeller Puzzle!

Remember those viewpoints from the viewer puzzle above? This is where you’ll need those clues. When you’re done placing the propellers, flip the switches

Hint:

1: Yellow and Green

2: White and Red

3: Orange and Blue

  • Take the Bathyscaphe (def: “a self-propelled vehicle used for deep-sea dives”)
  • Go back to the office and use it on the aquarium

Bathyscaphe Puzzle

Lots of these all of the sudden, huh…? You have to navigate 6 rounds of this game to move the vessel by controlling bubble jets

Round 1

Round 2A – Get the Key

Round 2B – Unlock the Door

Round 3A – Get the Clip

Round 3B – Place the Clip

Round 3C – Escape

  • Receive for your efforts the Captain’s Keycard
  • Use it on the elevator panel

Color Snake Puzzle

Move the colored balls around until the proper colors sit in the proper places. This one’s really not too bad

  • Use the lift to go down

Somehow they just got Uncle out of his cell? After all of that time of solving endless puzzles and such? …Hmm… perhaps they tortured him…?

  • Use the Captain’s Keycard again
  • Go into Uncle’s cell, look at the bed for some Bulbs, and take the Hose from the window

Color Snake #2 Puzzle

This one is a tad harder, but not by much

How did they use the machine without these bulbs?

  • Go through the door. Too late again!
  • Try to use the lever, but with your accursed luck, there’s now a bone stuck in the gear mechanism
  • Look at the second lever on the lever machine
  • Use the Tweezers for a Fuse, then open the hatch for an Empty Blowtorch
  • Go backwards to the room where you blew up the robot earlier, and place the Empty Blowtorch near the red canister
  • Place the Hose, then turn the valve
  • Use your new Full Blowtorch on the grate in the middle of the pipe out on the dock
  • Send Jim into the hole
  • It’ll launch an Iron Bone from the gears
  • Pull the red lever
  • Inspect the control panel to the right
  • Hit the red button
  • Break the glass with the Iron Bone, remove the broken fuse, place a new Fuse
  • Hit the red button again
  • Look at the side of the cable car, open the hatch cover, insert the plug
  • Go inside
  • Underneath the seat, open the wolf mouths and insert the Iron Bone
  • Take the Ladder
  • Use the Glove on the broken glass to the left for Broken Glass
  • Take the Ticket from the wall
  • Back on the dock, use the Ladder on the left side

Fill in the Spaces Puzzle

This is one of those snake puzzles where you need to fill all the spaces. Super simple

  • Take the Magnet and Handle
  • Return to the cable car
  • Use the Magnet on the other broken glass (aim it at the hole) to get some Punches
  • Inspect the controller
  • Turn off 7 valves, then use the Handle on the last one
  • Inspect the ticket there, but it’s ripped, so…
  • Back out again to where you got the blowtorch, and use the Punches on the gold thing with holes
  • Use the Ticket

Punch Puzzle

With the torn ticket as a guide, slide the punch shapes around until you get the exact match. Hit the red button when you’re done

The controls are incredibly finicky, but generally, try to do the farthest ones first

  • Return to the cable car
  • Zoom in on the control station

Start Engine Puzzle

Using the clue from the chair, set everything in the proper positions and use the Ticket in the slot

After Them!

  • Watch the cutscene
  • Take the Lamp from the table
  • Use the Broken Glass on the burlap sack
  • Take the Grate Key
  • Take the Gun and Emblem
  • Use the Gun in the hangar on the barrel on the left
  • Go up the ladder
  • Take the Puzzle Piece and the Leather Bag
  • Use the Leather Bag on the pile of sand on the ground
  • Open the lid to the hourglass on the table, use the Bag of Sand, then close the lid
  • Open the capsule for a Puzzle Piece
  • Use both Puzzle Pieces on the lock on Aira’s cage

Tetris Puzzle

Let’s play some tetris!

  • Take the Ring back to the cable car and use it on the floor grate
  • Use the Lamp x2 on the control tower

Assembly Puzzle

Assemble the helicopter according to the instructions

  • Board the aircraft, hit the red button, look at the handy instructions
  • Can’t go anywhere without fuel, so grab the Boat Hook
  • Head back to the cable car, go up the ladder
  • Use the Boat Hook on the pin to release it
    • Press the button
    • Watch the cutscene
    • Go back to the cockpit
    • Start the engine using the clue

Engine Start #2 Puzzle

  • Off we go!

Get the Airship Working

  • Try to move forward
  • Watch the cutscene
  • Go forwards
  • Take the Barrel Fragment from the ground
  • Take the Net from the scarecrow
  • Take the Can from the dock
  • Use Jim on the stump for a Hammer
  • Click on Pharion
  • Follow him
  • Listen to him
  • Look on the left shelf and press the 5 books back into place
  • Use the Hammer on the back wall, take the Nails, and take the Book of Constellations
  • Use the Book of Constellations on the stand to the left

Rotation Puzzle

You have to rotate the image until you get the picture shone in the book

  • Take the Crystal
  • Go out of the hut and try to cross the bridge
  • Try to pick up the hat
  • Take the Weight from the far-left railing
  • Go back inside, and use it on the clock
  • Inspect the top of the clock

Event Sequence Puzzle!

Figure out the sequence of events

Solution: Arrow to Archer > Tip the Bucket > Ingot on Anvil > Sword to Knight > Click on Knight > Open Door

  • Go back onto the deck
  • Use the Net then the Needle on the hat on the ground to get a Beekeeper’s Hat
  • Return to outside
  • Use the Crystal on the ground and take the Sun
  • Go out to the shed and use the Beekeeper’s Hat
  • Pick up the Sticky Padlock
  • Use the Barrel Fragment, Nails, and Hammer on the broken hive
  • Look at the big creature, take off the tarp, and take the Arrow
  • Go towards the shed, then past that to the kitchen
  • Take the Bow String
  • Back up and use the Sticky Padlock on the anthill to get a Padlock
  • Go back to the deck
  • Use the Bow String and Arrow on the mounted crossbow
  • Lower the latch on the bridge and use the Padlock
  • Go into the observatory
  • Take the Whirligig, Bellows, and the Garden Shovel
  • Backtrack to the scarecrow
  • Place the Whirligig on the stick for a Float and Hook
  • Use the Garden Shovel, then Can on the ground for a Can of Worms
  • Go towards the dock
  • Place the Can of Worms on the wood, then the Float and Hook on the end of the fishing pole
  • Here’s a rather tedious Mini Game. Catch 5 Fish, but make sure to pull when the float goes underwater or you’ll miss
  • Head to the kitchen
  • Place the Fish in the pan, put that in the oven, then use the Bellows
  • Deliver the Fried Fish to the observatory creature
  • Use the Eyepiece on the telescope
  • Note the image there
  • Look at the gold thing to the right of the telescope
  • Use the Sun

Orbit Puzzle

Place the colored gems according to the clue

  • Take the Recipe
  • Head over to the kitchen with it, and use it on the board

Make the Cake

Just follow the instructions to make a fruit cake for the big beast

Solution:

Dough + Strawberries + Pears + Cherries

Dough + Apple + Pineapples + Bananas

Dough + Icing

Bake

  • Deliver the Cake to the beast in exchange for a Bell
  • Place it on the deck
  • Ring it
  • Watch the cutscene
  • Take the Shield
  • Go up to the left
  • Use the Shield on the figure to the right to get the Assegai (polearm used for throwing from South Africa)
  • Go backwards
  • Use the Assegai on the crevice to get the Glowworm (It looks more like a beetle than a glow worm)
  • Place the Glowworm in the skull of the door
  • Go inside
  • Use the Assegai on the hanging net to get a Pumpkin
  • Go outside and use the Pumpkin on the scale
  • Take the Lid and Honey Dipper
  • Go inside
  • Place the Lid on the cauldrn
  • Use the Assegai on the rope
  • Look at the broken mask on the ground
  • Take the Pear
  • Feed it to the unhappy snail from before
  • Go up the new path
  • Use the Honey Dipper on the sap on the ground
  • Have Jim grab the rope on the right side
  • Zoom in on the winch and tie the rope
  • Go across the bridge
  • Use the Emblem on the door
  • Pick up the Rusty Razor
  • Go back to the hut
  • Use the Rusty Razor on the grinding wheel
  • Go out, use the Razor on the skin
  • Place the Skin next to the broken drum on the table
  • Remove the ring, then the broken skin from the drum
  • Use the Razor
  • Place the new skin, then the ring, take the Drum
  • Place it with the other 2
  • Use Sticky Sap to repair the broken mask
  • Give the Mask to the creature

Play the Drum Game

Repeat the sequence

Hint: the cauldron always shows the next color, so you don’t need to memorize it

Round 1: Blue, Yellow, Red, Red, Blue; or Blue Yellow, Red, Red, Blue

Round 2: Yellow, Red, Yellow, Yellow, Red

Round 3: Blue, Yellow, Blue, Red, Yellow, Red, Red

  • Head back to where the winch is
  • Place the Idols on the 3 platforms and play the Minigame
  • Go into the hole
  • Use Jim on Aira
  • Play the game where you herd the dandelion things into the flowers THREE times
  • Then move all three flowers until the leaves open
  • Go up
  • Look to the north of the room

Water Puzzle!

Swap the tiles until the water flows into every root

Hint: You only need to move 2 tiles

  • Take the Ladle from the bottom of the room
  • Go back up and use it to catch Tree Blood
  • Go back to where you got the ladle and use the Tree Blood
  • Send Jim down

Traveling Puzzle!

Move Jim to the key without getting hit by the bugs

The controls are terrible, so I skipped it

  • Head back up to the tree heart and use the new Leech Key
  • Take the Tree Shoot
  • Back way up to the beginning of the level
  • Use the Tree Shoot at the robot’s foot
  • Watch the cutscene
  • Open the hatch
  • Watch another cutscene
  • Take the Empty Power Unit from the cockpit
  • Use it on the hatch to the left for a Power Unit
  • Go all the way forward to the airship
  • Remove the old unit and place the Power Unit
  • Take the Rope Ladder and use it in the crevice in the snail room
  • Go down
  • Shake the flower, then take the Flower

Find the Fuzzy Things Puzzle!

Find all 23 Woobies (sorry, I never took a screenshot and realllly don’t want to play this again. They’re easy to find)

  • Go back to the airship
  • Use the Woobies then the Flower inside the balloon

Save Uncle!

  • You can’t do anything, so move forwards
  • Pick up the Halberd, Chain, and Bucket
  • Go back, inspect the bell shaped thing in the back
  • Use the Chain then plug in the power cord
  • Take the Crystal
  • Crank the door on the right and use the Halberd
  • Go through
  • Click on the robot’s head, open it, and take the Spring
  • Use the Crystal
  • Click on the robot again
  • Take the Mongoose
  • Inspect the furnace
  • Take the Coal Shovel and Pick Head
  • Use the Bucket under the green valve and fill it to get a Bucket of Water
  • Go back a room
  • Use the Bucket of Water on the trough
  • Take the Clay
  • Use the Mongoose on the magnetic crane in the back
  • Take the Robot Head
  • Play the Minigame
  • Talk to the kid
  • Look in the busted airship for a Pipe
  • Go back to the elevators and use the Robot Head, then Pick Head on the broken robot
  • Click on it
  • Use the Coal Shovel to get Coal
  • Talk to the kid
  • Try to go up the elevator by turning the keys
  • Take the Broken Keys
  • Get back to the workshop
  • Inside the drum, place the Clay on the top rack, then the Broken Keys on the bottom

Key Puzzle!

Pair the key pieces to make 3 keys

  • Go over to the furnace, use the Coal, then place the metal bars
  • Zoom into the green valve spot, use the Pipe, turn on the water
  • Take the Key Castings over to the anvil and have the robot break them
  • Bring your Keys over to the elevator and ride it up
  • Take the Chisel, then use it in the pipe to your left
  • Take the Sheetmetal, back out, and use it at the cart tunnel entrance
  • Pull the lever
  • Use Jim to pull the ladder down on the other side
  • Climb up and watch the cutscene

The Iron Lord is some loser???

  • Take the Bellows on the ladder
  • From the bottom of the ladder, take the Crowbar and Gas Cylinder
  • Use the Gas Cylinder on the handy receptable next to the ladder
  • Connect the hose, turn the valve
  • Use the Crowbar on the crate across the bridge
  • Pick up the other Bellows
  • On the nearest platform, use the Bellows x2 on the pump
  • Hit the button
  • Use the Crowbar on the lever on the wall
  • Go forward

Ewwww the Loser is taking a super long shower…

  • First, go up the stairs
  • Take the Lunch Schedule from the bed
  • Go back downstairs
  • Take a look at the hatch next to the fireplace
  • Go into the suit, take the Clock Key, and use it on the clock

Clock Puzzle – Dinner

Solution: 6:40

  • Take the Champagne, use it on the grate next to the shower (Even boiling water didn’t phase the weirdo)
  • Take the Sponge, use it on the meal menu
  • Place the Lunch Schedule

Clock Puzzle – Breakfast and Lunch

Solution: 8:45 & 1:25

  • Take the Banana Peel and Fork
  • Go back upstairs
  • Use the Banana Peel under the door
  • Take the Access Card
  • Pull back the green curtain, use the Fork

Path Puzzle

Place the tracks such that the robot mouse will reach the remote

Hint: There’s only 1 solution and all tracks will be used

  • You get the Mechanical Rat and Remote Control for your efforts
  • Use the Access Card to open the door
  • Pull out the Remote Control

Platform Moving Puzzle

Move the platforms into their proper places

  • Take the Handle from the sphere

Sailboat Puzzle

Swap and rotate the discs to make images

  • Use the Handle on the door to the right
  • Go in
  • Use the Mechanical Mouse on the dog
  • Pick up the Bulldog Head
  • Use it on the chain at Uncle’s feet
  • Click on Aira
  • Take the Valve Handle and Brush
  • Use the Bulldog Head on the acorn for a Crystal (don’t ask questions, just go with it)
  • Go back to the prior room
  • Look at the mechanism to the left
  • Use the Spring and Valve Handle
  • Turn the handle
  • Go up
  • Take the Anchor and use the Brush
  • Go back to Uncle’s cell
  • Use the Anchor on the Ship to get it
  • Use the Ship on the giant sphere
  • Take the Book Key
  • Go back to the shower room where Loser still has no clue what’s going on
  • Talk to Uncle
  • Use the Book Key, take the Eye
  • Place the Eye in the statue

Statue Eye Puzzle

Using the clue from before, change the color of the eyes

  • Take the Mechanical Heart back to the Iron Lord suit
  • USE IT

That was… anticlimactic.

  • Now that the way is clear, head to past where the guards were (generously leaving the mechanical heart inside of the Iron Lord suit…)
  • Oh look, you have to do all the work again…
  • Take the Helmet from the robot on the right
  • Take the Palm Leaves from the tree
  • Go back to the fireplace and use the Helmet
  • Head forward to the crystal room
  • Zoom into the grate in the back
  • Use the Hot Coals and Palm Leaves
  • Take the accessible Axe and use it on the power unit on the ground
  • Use the Crystal on the control panel for…

Last Puzzle!

Is… this minesweeper? No. Connect the colored numbers together. Each number tells you how many blocks to fill without crossing

Hint: 1 and 7 are easiest to do first

MAIN GAME COMPLETE!

Bonus Game

Start

  • Take the Mechanical Heart from the debris
  • Take the Wrench from the trough
  • Go across the walkway
  • Pick up the Corkscrew
  • Use the Mechanical Heart on the crane
  • Take the Cannonball
  • Retrieve the Mechanical Heart
  • Go backwards
  • Use the Cannonball on the pipe to the left
  • Use the Mechanical Hand on the wooden door
  • Inside, pick up the Putty Knife
  • Back out and use it on the trough
  • Place the Cement in the Iron Lord’s hands, then pull the lever
  • Pick up the Star
  • Go back through the door
  • Inspect the smaller barrel
  • Use the Wrench
  • Use the Corkscrew
  • Use the Star on the box

Shape Puzzle!

Even with the instructions, the controls were impossible to work, so I just skipped it

  • Use the new Binoculars across the

Number Code Puzzle

Find the 3 numbers to unlock the lock

Solution: The tower (4), the balloon (7), the boat (8)

  • Board the vessel, take the Matches, then use the Mechanical Heart
  • Full steam ahead (like, what… 20 feet?)!
  • Take the String Bag
  • Go forward
  • Take the Slingshot from the railing
  • Take the Straw from the pigeon nest
  • Use the Slingshot on the gargoyle above the ladder
  • Take the Paper Clip
  • Go back, use the Straw on the downspout
  • Use the Paperclip on the lantern
  • Use the Candle on the chimney
  • Take the Button
  • Go forward, use the Beetle on the pigeon
  • Take the Horn
  • Use the Button on the bag on the railing
  • Take the Spike and Arrow
  • Go back, use the Spike on the downspout
  • Use the Horns x2 on the cow gargoyle
  • Go back, use the Ring on the little door
  • Take the Gunpowder and Bedsheets
  • Use the String Bag on the cannonballs
  • Go forward, use the Bag of Cannonballs on the hook
  • Go forward
  • Use the Arrow on the device to the right
  • Take the Acid, use it on the device to the left
  • Get a Ball, take the Saw Blade
  • Use the Spike on the right to get a Spring
  • Use the Spring and Ball on the device to the right
  • Pull the lever
  • Go up the ladder
  • Place the Saw Blade into the saw for a Hacksaw
  • Use the Bedsheets on the window for a Kettle
  • Take the Tied Sheets
  • Use the Kettle and Matches on the table
  • Use the Boiling Water on the teacup near the mirror
  • Go back

Symbol Puzzle

Using the clue, swap the buttons into the correct order

I thought it was going to be backwards or something because of the mirror, nope.

  • Take the Key
  • Go backwards, use the Tied Sheets on the ladder
  • Take the Gear
  • Go back to the boat and take the Mechanical Heart
  • Keep going through the wooden door in the beginning
  • Use the Key

Guide the Lock Puzzle

Guide the thing to the bottom, clicking on the moving spears to keep them back.

  • Place the Gear in the machine
  • Pick up and place all 6 sections of the pipe
  • Take the Shovel
  • Use the Hacksaw on the large piece of wood
  • Use the Mechanical Heart on the lift

Oh look, we’re back in the castle

  • Go to the crystal room ahead
  • Take the Tongs and Shard from the wall
  • Take the Shard from the device up north
  • Go to Uncle’s cell to the right
  • Take the Mechanical Mouse, Syringe, and Hammer
  • Use the Tongs on the dog’s body for a Key
  • Take the Screwdriver from under the burlap
  • Return to the crystal room
  • Use the Syringe on the power unit liquid
  • Go back a room to the statue and use the Liquid Power
  • Take the Canister back to the crystal room, and use it up north
  • Take the Full Cylinder to the cell and use it on the pipe under the sink
  • Break it with the Hammer and take the Chain
  • Head back to the crystal room to use the Chain on the ground
  • Break the glass to the left with the Hammer, then place the Arrestor Block
  • Pick up the Shards x6 from the ground
  • Undo the grate on the ground
  • Use the Mechanical Mouse and Key
  • Pick up the Shard
  • Use the Screwdriver on the robot
  • Place the Robot Eye into the dog in the cell
  • Take the Shard
  • Go back down the lift and use the Shards x10 on the door panel in the room with the barrels

Crystal Puzzle

Place the crystals to make up the shape

  • Go through the door
  • Take the Rocket Cone from the box in the back
  • Use the Shovel in the cart
  • Take the Rocket Body
  • Inspect the table and place the Rocket Cone and Rocket Body

Rocket Assembly Puzzle!

Follow the instructions to assemble the rocket

Solution: rocket body + fins > scoop + gunpowder > endcap > dip fuse (string) into glue + gunpowder > place fuse into rocket body

  • Place Rocket onto cart
  • Light with Matches
  • Move forward
  • Oh no! Final Battle!
  • Use Jim on the board to the right
  • Take the Control Wheel then place it on the pillar
  • Turn both wheels
  • Take the Wire Cutters from the mechanism
  • Use the Wire Cutters in the prior room
  • Use the Fire Extinguisher on the furnace
  • Use the Wire Cutters on the box to the left
  • Take the Projector Lamp, then use it on the light
  • Look at where the light is shining, note the numbers (583)
  • Return to the prior room and input the code into the box
  • Use the Dynamite and Matches on the rock
  • Go save your mom!

GAME COMPLETE!

Back to Video Game Guides

I Have Skeeter Syndrome

Written 5/28/24, Updated 8/19/24

Asian Tiger Mosquito IMAGE SOURCE

Foreword

Hello! I suffer from skeeter syndrome! I’ve had it since I was a kid, and while mine can get pretty bad, my sister has it worse than I do! I’ve had several humdingers over the years well into my 20s. Then all of the sudden in my 30s, they quit popping up as much. In fact, a few years ago, I got – I’m NOT joking – at least 100 mosquito bites from playing with my dog at my grandparents’ house without bug spray or long clothing and not a single one of them got larger than a dime. They even cleared up within 4 days. I thought I was cured at least for the local mosquitoes. Leaving the area would net me some nasty ones, but none ever larger than about 3 inches in diameter. I quit worrying about it until May of 2024 when chopping down some overgrown tree limbs blessed me with 4 bites from some mystery bugs (not ticks). All 4 of them blew up almost instantly and proved that I am not immune!

This post is to chronicle my larger cases so that others don’t have to feel alone or just to sate some curiosity.

Skeeter Syndrome

What is it?

According to The Cleveland Clinic Skeeter syndrome is “a large local allergic reaction to mosquito bites marked by significant inflammation.” It’s a hypersensitivity reaction to the polypeptides in the female mosquito’s (males don’t bite) saliva. In short, it’s when your body reacts severely to a bug bite.

Symptoms

Large wheal forms within minutes to hours of contact, with heat, swelling, redness, itching, and pain that appears similar to cellulitis. It often produces blisters around the hard bump of the bite site, inflamed lymph nodes, swollen joints, and can induce fevers/malaise. Large lesions may cause movement difficulty.

**Stop reading and seek medical attention immediately if you experience difficulty breathing, severe headache, nausea/vomiting, confusion, or unusual muscle weakness (especially if it’s only on one side of the body)**

Treatment
  • Oral and topical antihistamines (e.g. loratadine, cetirizine, diphenhydramine, etc.)
  • Oral and topical corticosteroids (e.g. prednisone, methylprednisolone, hydrocortisone) for severe cases to reduce inflammation
  • Over-the-counter lotions, soaks, and creams (e.g. calamine lotion, aloe gel, oatmeal baths, aluminum acetate, etc.)
  • Cold packs
  • Pressure (not scratching, just pressure, like tying some cloth around the wound)
  • Antibiotics will NOT help an allergic reaction. Only useful if the wound (e.g. by scratching) were opened and became infected
Prevention
  • Bug Spray – Off Deep Woods works well for me
  • Eliminate Stagnant/Standing Water – You can use the mosquito pellets and/or aeration if you have a pond. Moving water kills mosquito larvae. They only need a little bit of water to reproduce!
  • Wear Light Colored Clothing – Mosquitoes can favor certain colors, while not being fans of other colors*
  • Wear Long Sleeved Clothes and Closed-Toed Shoes – beware any flappy sleeves or that gap between your shirt and pants!
  • Avoid Perfumes

*More on this at the end of the post

Does it Get Better? Or will it Always Be Like THAT?

It is understood that this type of reaction happens when they individual comes in contact with a species of mosquito that the body has not yet encountered. That may explain why I had a period of time where I wasn’t reacting heavily to anything local, just outside of the area.

My Memorable Cases – With Pictures

Standard Process:

  1. Initial bite
  2. Spreading of inflammation, possibly several layers of expansion (usually 2-3 for me)
  3. Production of a small, raised bump that’s insanely itchy (inevitably, it pops from friction or just on its own)
  4. 24-36 hours: THIS is where if any sign of headache, fever, and malaise occurs, SEEK MEDICAL ATTENTION
  5. Lymph nodes may become enlarged and itchy/hot
  6. Lesion cycles through weeping and hardening (sometimes liquid, sometimes gooey fluid)
  7. 72 hours: the worst of the inflammation and itchiness/pain is gone. Lesion has deflated to a more manageable size
  8. Day 5: almost forget about it. Minimal itchiness, flat lesion
  9. 3-4 weeks: returns with a vengeance. Goes through the healing process again (inflammation, weeping, itchiness, multiple scabs that shed over and over) for about 2 weeks
  10. Cycle repeats for several months to years until finally the wound disappears (I’ve had them around for a few years if I scratch them)

Normal Mosquito Bite Reaction

For Comparison’s Sake

July 2024

*NOTE: Both locations had After Bite administered quickly after contact

Location: Right Arm

Minutes After Contact

72 Hours

8 Days

Location: Back of Thigh

Minutes After Contact

48 Hours

9 Days

Skeeter Syndrome Cases

June 2013

Location: Right Cheek

Bite on Cheek

Swollen Lymph Node in Neck

July 2013

Location: Left Tricep

This one was exciting because I’d never had any of them get large enough for the ends to touch on the other side of the limb. First time for everything! When they get large like this, it not only itches, but it hurts. It’s also really heavy and you smack it on everything. Probably should have seen a medical professional, but I didn’t and just like the others the swelling went down within a week

Day 1 – 1 Hour

Day 2 – 24 Hours

Day 2 – 36 Hours

October 2018

Location: Upper Left Thigh

You can see how raised it got. You can also understand why a medical professional would mistake it for cellulitis, but it’s not. That will happen, where it raises from being flat to the skin. The right image shows the initial bite lesion (red), secondary inflammation (blue), and then tertiary inflammation (yellow). This particular bite only expanded twice.

May 2024

Location: Arms

24 Hours

Right Forearm

Left Forearm

Left Tricep

48 Hours

Lines indicate growth (black, red, green, then black). Contact: 5/23; Before: 5/24; After: 5/25

Up Close of Blistering and Weeping

The blisters are extra itchy and as the cherry on top, the heat coming from these lesions make it feel like you’re being microwaved over and over again as the skin is so flaming hot that it combats the cooler air temperature. If you’re faced with heat whether from outside or from a hot shower, it gets even more itchy and painful, moving from itchy to painful as the heat level increases.

For this particular case, they became so unbearably itchy that I went to see my PCP who prescribed a Medrol dose pack (methylprednisolone). I think I had a fever by the end of day 2 and overall malaise which is not something I’ve endured before, and that pushed me to seek help. By the time I got in to see them (72 hours post-contact) it was already starting to come down. What I didn’t know at the time, was that brewing underneath and in the same area was my first ever allergic reaction to poison ivy which ended up being incredibly bad (that’s a different post). So, were the two influencing each other? I don’t know.

10 Days Since Contact

At the 72-hour mark, the bites decreased in size and symptoms drastically. Then again, it might have been because I had a more serious issue to deal with (as you can see), but usually after the major inflammation goes down, you mostly forget that you have them

*Ignore the Poison Ivy lesions*

Resurgence/Healing

Here’s an up-close picture of peeling

This is when it started getting really itchy, hot, and inflamed again. You can see how it gets red, then starts to bleed, weep (can weep to the point of soaking through bandaids), and scab on its own, then the skin starts to peel in layers. Then the cycle keeps repeating with the itching, bleeding, scabbing, peeling.

**This is where if you scratch it (because you’re going to want to, it’s so itchy), the cycle will keep going for a very long time, months, even possibly years. And there’s a high possibility for it to get infected as evidenced by a red streak/line coming from the bite. So, DON’T SCRATCH IT!**

Location: Left Forearm

20 Days

24 Days

26 Days

28 Days (4 Weeks)

30 Days

35 Days

Day 42 (6 Weeks)

Day 49 (7 Weeks)

Day 105 (3.5 months)

August 2024

Location: Face Next to Ear with Lymph Node Involvement

24 Hours

48 Hours

72 Hours

5 Days

9 Days

Got this from raking up years of dead leaves. It was the only part of me uncovered (figures). Lymph node involvement within 24 hours, very painful to touch for about 6 days. Diminished and asymptomatic by Day 9. Lesion spread behind ear in 72 hours, impeding hearing by partial ear canal occlusion due to inflammation for 24 hours, continuous weeping by Day 5 and also peeling. Face lesions usually heal quickly

The Science Behind Mosquito Bites

SOURCE

According to researchers at the University of Washington:

Mosquito species: Aedes aegypti (aka the Yellow Fever Mosquito)

Color Attraction: red, orange, black, and cyan

Color Deterrents: green, purple, blue, and white

  • Mosquitoes can smell CO2 (carbon dioxide)
  • Once they smell the CO2, then their visual senses activate (like you smelling the aroma of good food while walking down the street and then looking to see where it’s coming from)
  • Without smelling the CO2, mosquitoes don’t care about humans much. It’s only when they catch the scent
  • Mosquitoes can smell up to 100ft away yet can only see about 20ft
  • CO2 can travel far distances
  • Orange-red colors in the skin allow mosquitoes to locate a host
  • Mosquito detection system: Smell CO2, look for red color, detect heat, is that sweat? Oooo body vapors!
  • Study was conducted on 1.3 million mosquitoes in a large wind tunnel which allowed for a controllable environment simulator
  • Conclusion: by understanding mosquito neuroscience then humans can turn themselves virtually invisible to mosquitoes

SOURCE

Researchers at Johns Hopkins

Mosquito species: Anopheles gambiae (transmits malaria)

  • Mosquitoes can discriminate amongst multiple people in an open area
  • Despite many different complex odors, some people really do attract mosquitoes more than others
  • Different concentrations of 15 airborne compounds produced by subjects in the study seemed to attract mosquitoes more
  • Mosquitoes really like carboxylic acid (fatty acid class in sweat produced in sebum and also by beneficial microbes on skin that smells like rancid butter or cheese), and acetoin (produced by skin microbes)
  • Therefore: skin microbiome is important in attractiveness to skeeters
  • Researchers tested 4 soap brands’ ability to prevent attraction, where 3 of 4 seemed to amplify attractiveness, but overall, the results are not straightforward
  • All soaps contained limonene, a known repellant, so the conclusion is that it’s not necessarily the brand of soap but the concentration of ingredient and how it interacts with an individual’s skin chemicals
  • More diverse microbiomes tend to attract mosquitoes less than less-diverse microbiomes
  • Mosquitoes have evolved over time to adapt to human intervention as they rely heavily upon human blood to breed. For example, to overcome the use of bed nets, they have begun to feed earlier in the day.
  • Conclusion: mosquitoes have a complex system to identify humans that doesn’t’ rely on just one signal pathway. Each human has a particular, personal odor and perhaps the key to prevent attraction is finding what mix of repellents is best for the individual. DEET is still the best, and natural repellents, while they work, are not as effective and require repeated reapplications